Ada Radius
9a403bf399
added an armature
...
v3 is the same as avatar_skeleton.xml with a few changes to make it easier to use for weighting in Blender. I'm using V3 for skinning and weighting, then rotating the mesh to +X forward (apply rotation) and reskinning to avatar_skeleton for exporting.
The changes:
orient to +Y forward
add non-deforming bone - PelvisChild - so hips rotate correctly
change bone names so symmetry works with Blender's naming conventions (as of 2.91)
clear bone rolls to 0
Problems: I'm still testing this - more nondeform bones may be needed to get the pelvis working correctly. I'm having problems with Blender symmetry on the bones that are in right-left order in the bone hierarchy, and I haven't figured out how to move them nondestructively.
2021-01-25 10:11:19 -08:00
Ai Austin
4ce75267cf
Layout and bullets added for readability
2020-11-05 16:29:25 +00:00
Ai Austin
40b76bc8e8
Layout and bullets added for readability
2020-11-05 15:56:13 +00:00
Ai Austin
ea6ae7822a
Layout and bullets added for readability
2020-11-05 11:46:23 +00:00
Ai Austin
896a2f4812
Layout and bullets added for readability
2020-11-05 11:43:50 +00:00
Ada Radius
02bffb0792
Merge branch 'master' of https://github.com/RuthAndRoth/Reference
2020-11-04 11:13:29 -08:00
Ada Radius
e8502b5c92
correction
2020-11-04 11:12:58 -08:00
Ai Austin
08b7ec53e5
Typo
2020-11-03 19:48:31 +00:00
Ai Austin
060ae13cb3
Format only
2020-11-03 19:47:48 +00:00
Ai Austin
d9dd4cc5cf
Correct an armature .blend file name
2020-11-03 19:46:04 +00:00
Ai Austin
b14d55d03f
Format only
2020-11-03 17:02:29 +00:00
Ada Radius
c9b33a6af3
Updated and renamed files
...
Working with Ai
2020-11-03 08:57:44 -08:00
Ada Radius
11d5d8f5d2
fix the mess
2020-11-03 08:45:51 -08:00
Ada Radius
207e6e876b
Merge branch 'master' of https://github.com/RuthAndRoth/Reference
2020-11-03 08:39:15 -08:00
Ai Austin
064d2fb190
Temporary empty of Ada Radius Folder
2020-11-03 16:30:37 +00:00
Ada Radius
10dada302e
rename, update, check for errors
...
there are always more errors
2020-11-03 07:58:09 -08:00
Ai Austin
d12b667370
Renamed male_2016_08_05_rebuilt.blend
2020-11-03 15:52:14 +00:00
Ai Austin
80aa18556f
Typo
2020-11-03 15:49:12 +00:00
Ai Austin
01a5e51daf
Format only
2020-11-02 19:24:31 +00:00
Ai Austin
a78102dfa1
Format only
2020-11-02 19:22:54 +00:00
Ai Austin
63f882eaf6
Corrected armature.blend file names
2020-11-02 19:21:25 +00:00
Ai Austin
49655eace2
Layout only
2020-11-02 19:13:48 +00:00
Ai Austin
8e039f4ea4
Type
2020-11-02 19:13:24 +00:00
Ai Austin
6568a7bd4e
Format only
2020-11-02 19:12:11 +00:00
Ada Radius
6ef7937907
Merge branch 'master' of https://github.com/RuthAndRoth/Reference
2020-11-02 08:29:22 -08:00
Ada Radius
95612a8e34
another UV map
2020-11-02 08:28:20 -08:00
Ada Radius
9efa516e28
Making the UV maps more usable in Blender
...
plus the psd file,
2020-11-02 08:27:56 -08:00
Ada Radius
607c1c8d65
updates and revisions, some renaming
...
With Austin's help, trying for clarity and comprehension :)
2020-11-02 08:26:37 -08:00
Ada Radius
9aae4f2084
formatting
2020-11-02 08:03:25 -08:00
Ada Radius
04f71b5775
Update Readme.md
2020-11-02 08:02:46 -08:00
Ada Radius
aea4428d9a
more clarification, I hope
2020-11-02 08:02:22 -08:00
Ada Radius
8093dd7e04
another rewrite
2020-11-02 07:48:13 -08:00
Ada Radius
e866098a53
Update Readme.md
2020-11-02 07:22:45 -08:00
Ada Radius
d7d8b7e6c7
another rewrite
...
Clarifying, I hope, the uses for these resources
2020-11-02 07:20:47 -08:00
Ai Austin
9234b39977
Added Ada Radius Directory to Contents
2020-11-02 09:36:40 +00:00
Ai Austin
f314029cba
Layout only
2020-11-02 09:25:49 +00:00
Ai Austin
225b4a85ec
Listed the various armatures and their purpose
2020-11-02 09:25:11 +00:00
Ai Austin
d8520f348f
Notes on choice of armature
2020-11-02 09:13:26 +00:00
Ai Austin
8d53b9ef65
Make text apply to whichever armature is chosen
2020-11-02 09:08:35 +00:00
Ai Austin
125d990563
Clarification of which armature file is being referred to
2020-11-01 10:43:28 +00:00
Ai Austin
365189db4f
Clarify which armature is being referred to
2020-11-01 10:38:52 +00:00
Ai Austin
656c9b93f6
Readme to help
2020-10-31 22:32:02 +00:00
Ada Radius
481fefba3e
Instructions for using the non-Avastar rig
2020-10-30 09:27:08 -07:00
Ada Radius
118efca7ce
add UV maps for the system avatar
2020-10-29 14:23:29 -07:00
Ada Radius
ed594600b0
armature created from avatar_skeleton.xml + custom bone settings for vol bones
...
the vol bone settings also came from avatar_skeleton.xml, though I took a shortcut and used the 2014 SLWiki download to copy them over.
2020-10-22 17:09:12 -07:00
Ada Radius
60fa9d6ca0
minor updates
2020-10-22 17:07:54 -07:00
Ada Radius
a0606bfee8
Merge branch 'master' of https://github.com/RuthAndRoth/Reference
2020-10-09 10:25:19 -07:00
Ada Radius
4644a95dbe
Moved armatures, small updates
...
These are the armatures I built from the viewer character folder: avatar_skeleton.xml (female) and a male armature (broken) I downloaded from SL Wiki and repaired from avatar_skeleton.xml values, converted to Blender. Also spreadsheet that has lists of the bones, cross-referenced to the appearance sliders, and other information.
2020-10-09 10:25:13 -07:00
Ai Austin
9e0be3989d
Update README to reflect move of armatures and reference files to RuthAndRoth/R3 repository
2020-10-09 09:12:35 +01:00
Ai Austin
b9d94c107a
Update README to reflect move of armatures and reference files to RuthAndRoth/R3 repository
2020-10-09 09:11:46 +01:00