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@@ -9,7 +9,7 @@ Please see Export_ImportRiggedMeshBlender.md for notes on using these armatures.
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### Other Resources
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SLAvatar.blend - replica of the inworld default avatar mesh, based on SLWiki downloads
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SLAvatar.blend - replica of the inworld default avatar mesh, based on SLWiki downloads.
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opensim_armatures.ods - Ada Radius' spreadshheet analysis of avatar_skeleton.xml, which is found in the viewer Character folder. Cross-referenced to SLWiki information (some of which is wrong), calculations converting the Maya values to Blender, and notes on exporting from Blender.
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