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Ai Austin
2020-11-03 19:48:31 +00:00
committed by GitHub
parent 060ae13cb3
commit 08b7ec53e5
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@@ -11,7 +11,7 @@ Please see Export_ImportRiggedMeshBlender.md for notes on using these armatures.
* SLAvatar.blend - replica of the inworld default avatar mesh, based on SLWiki downloads.
* opensim_armatures.ods - spreadshheet analysis of avatar_skeleton.xml, which is found in the viewer Character folder. Cross-referenced to SLWiki information (some of which is wrong), calculations converting the Maya values to Blender, and notes on exporting from Blender.
* opensim_armatures.ods - spreadsheet analysis of avatar_skeleton.xml, which is found in the viewer Character folder. Cross-referenced to SLWiki information (some of which is wrong), calculations converting the Maya values to Blender, and notes on exporting from Blender.
* UVmaps - PNG images.