mirror of
https://github.com/RuthAndRoth/Reference.git
synced 2026-08-14 00:47:53 +00:00
formatting
This commit is contained in:
@@ -7,16 +7,20 @@ Please see Export_ImportRiggedMeshBlender.md for notes on using these armatures.
|
||||
avatar_skeleton.xmo, is the viewer file, Character folder, that defines the inworld armature. It has internal errors itself, and the Blender file armature has some compromises to adjust to them. Left-right asymetries and bone head to connected bone tail inconsistencies.
|
||||
|
||||
* avatar_skeleton_customproperties.blend
|
||||
the armature above, with the addition of bone custom properties for the "fitted" or volume bones, values also taken from avatar_skeleton.xml, with python language from Blender dev blog. Use for mesh body or clothing attachments rigged to the "fitted" bones
|
||||
|
||||
The armature above, with the addition of bone custom properties for the "fitted" or volume bones, values also taken from avatar_skeleton.xml, with python language from Blender dev blog. Use for mesh body or clothing attachments rigged to the "fitted" bones
|
||||
|
||||
* male_2016_08_05Rebuilt.blend
|
||||
armature built from the SLWiki Bento download, repaired with values from avatar_skeleton.xml: can be used for mesh sized to the default male. Though the first two armatures in this list may be more accurate and can be used for male or female.
|
||||
|
||||
Armature built from the SLWiki Bento download, repaired with values from avatar_skeleton.xml: can be used for mesh sized to the default male. Though the first two armatures in this list may be more accurate and can be used for male or female.
|
||||
|
||||
### Other Resources
|
||||
SLAvatar.blend
|
||||
|
||||
replica of the inworld default avatar mesh, based on SLWiki downloads
|
||||
|
||||
opensim_armatures.ods
|
||||
|
||||
Ada Radius' spreadshheet analysis of avatar_skeleton.xml, which is found in the viewer Character folder. Cross-referenced to SLWiki information (some of which is wrong), calculations converting the Maya values to Blender, and notes on exporting from Blender.
|
||||
|
||||
last updated 2020-11-02 Ada Radius
|
||||
|
||||
Reference in New Issue
Block a user