Moved armatures, small updates

These are the armatures I built from the viewer character folder: avatar_skeleton.xml (female) and a male armature (broken) I downloaded from SL Wiki and repaired from avatar_skeleton.xml values, converted to Blender. Also spreadsheet that has lists of the bones, cross-referenced to the appearance sliders, and other information.
This commit is contained in:
Ada Radius
2020-10-09 10:25:13 -07:00
parent b722497918
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Open Source License and Credits
Copyright ©2003-2020 Linden Research, Inc. Licensed under Creative Commons Attribution-Share Alike 3.0 unless otherwise noted.
https://creativecommons.org/licenses/by/3.0/
https://community.secondlife.com/forums/topic/34082-avatar-model-and-clothing-files-now-have-an-updated-license/
avatar_skeleton.xml
https://bitbucket.org/lindenlab/viewer-release
Skeleton.Female.blend
Skeleton.Male.blend
http://wiki.secondlife.com/wiki/Mesh/Rigging_Fitted_Mesh
female_2016_08_05.dae
male_2016_08_05.dae
angel_2016_08_05
http://wiki.secondlife.com/wiki/Project_Bento_Testing
bvh files
http://wiki.secondlife.com/wiki/Internal_Animations
The blend files also contain, by permission, Robin Wood UV templates https://www.robinwood.com
and templates derived from the Linden Lab avatar UV maps.
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