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Moved armatures, small updates
These are the armatures I built from the viewer character folder: avatar_skeleton.xml (female) and a male armature (broken) I downloaded from SL Wiki and repaired from avatar_skeleton.xml values, converted to Blender. Also spreadsheet that has lists of the bones, cross-referenced to the appearance sliders, and other information.
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Open Source License and Credits
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Copyright ©2003-2020 Linden Research, Inc. Licensed under Creative Commons Attribution-Share Alike 3.0 unless otherwise noted.
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https://creativecommons.org/licenses/by/3.0/
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https://community.secondlife.com/forums/topic/34082-avatar-model-and-clothing-files-now-have-an-updated-license/
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avatar_skeleton.xml
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https://bitbucket.org/lindenlab/viewer-release
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Skeleton.Female.blend
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Skeleton.Male.blend
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http://wiki.secondlife.com/wiki/Mesh/Rigging_Fitted_Mesh
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female_2016_08_05.dae
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male_2016_08_05.dae
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angel_2016_08_05
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http://wiki.secondlife.com/wiki/Project_Bento_Testing
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bvh files
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http://wiki.secondlife.com/wiki/Internal_Animations
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The blend files also contain, by permission, Robin Wood UV templates https://www.robinwood.com
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and templates derived from the Linden Lab avatar UV maps.
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