Commit Graph
206 Commits
Author SHA1 Message Date
Ada Radius 481fefba3e Instructions for using the non-Avastar rig 2020-10-30 09:27:08 -07:00
Ada Radius 118efca7ce add UV maps for the system avatar 2020-10-29 14:23:29 -07:00
Ada Radius ed594600b0 armature created from avatar_skeleton.xml + custom bone settings for vol bones
the vol bone settings also came from avatar_skeleton.xml, though I took a shortcut and used the 2014 SLWiki download to copy them over.
2020-10-22 17:09:12 -07:00
Ada Radius 60fa9d6ca0 minor updates 2020-10-22 17:07:54 -07:00
Ada Radius a0606bfee8 Merge branch 'master' of https://github.com/RuthAndRoth/Reference 2020-10-09 10:25:19 -07:00
Ada Radius 4644a95dbe Moved armatures, small updates
These are the armatures I built from the viewer character folder: avatar_skeleton.xml (female) and a male armature (broken) I downloaded from SL Wiki and repaired from avatar_skeleton.xml values, converted to Blender. Also spreadsheet that has lists of the bones, cross-referenced to the appearance sliders, and other information.
2020-10-09 10:25:13 -07:00
Ai Austin 9e0be3989d Update README to reflect move of armatures and reference files to RuthAndRoth/R3 repository 2020-10-09 09:12:35 +01:00
Ai Austin b9d94c107a Update README to reflect move of armatures and reference files to RuthAndRoth/R3 repository 2020-10-09 09:11:46 +01:00
Ada Radius b722497918 moving files to R3
these are research into the system avatar - not needed for Ruth and Roth, needed in R3
2020-10-08 08:34:10 -07:00
Ada Radius c924645470 found in my stash - I think it's an old LL download 2020-09-30 10:54:35 -07:00
Ada Radius 38cf37d2e1 Fixed layer assignments
hind limbs
2020-09-30 10:52:17 -07:00
Ada Radius c32c7fe12b Update opensim_armatures.ods 2020-09-01 12:00:10 -07:00
Ada Radius 9b420f49ae llm files 2020-08-22 12:59:19 -07:00
Ada Radius 7bbf49584e added notes on the Head Shape slider 2020-07-27 09:43:07 -07:00
Ada Radius fac1d957e0 Added BoM stuff from LL 2020-07-25 15:17:22 -07:00
Ada Radius a734370232 Made a change to export settings notes 2020-07-22 12:24:27 -07:00
Ada Radius a73a90ba69 move palette stuff 2020-07-17 09:38:18 -07:00
Ada Radius f160811798 to go to new repo 2020-07-09 12:32:28 -07:00
Ada Radius 9d9c9f6b93 Start of proposal for Ruth3 and Roth3
new system avatars, probably to add to current Ruth1 if the force is with us. Working on armature data to go into a new avatar_skeleton.xml
2020-07-07 10:41:52 -07:00
Ada Radius 2cd72b51b7 Update export workflow 2020-07-07 10:40:04 -07:00
Ada Radius 6f3fe093d0 add 2016 content from LL bitbucket 2020-06-23 09:10:38 -07:00
Ai Austin 01b7a35777 Attachment point for body recommended as avatar center 2020-05-23 14:29:16 +01:00
Ai Austin 1ff0f7ec18 Update Mesh Uploads.md 2020-05-20 20:21:26 +01:00
Serie Sumei d357c6153e Add deliver_inventory script 2020-05-08 22:18:01 -05:00
Ada Radius b39f0263a9 don't remember what I changed 2020-05-05 09:49:52 -07:00
Ada Radius ee9c67e8a9 moved mesh to new Mesh folder 2020-05-04 11:47:05 -07:00
Ada Radius 6f5f19c723 Merge branch 'master' of https://github.com/RuthAndRoth/Reference 2020-05-04 11:45:45 -07:00
Ada Radius 6a059f4da9 minor cleanup 2020-05-04 11:45:41 -07:00
Ai Austin 8aa57b5c6f Added UV Lower for Foot Testing Credit to Readme 2020-05-04 19:02:56 +01:00
Ai Austin 20b973bf26 UV Lower for Foot Testing - Image by Sean Heavy 2020-05-04 19:01:41 +01:00
Ada Radius 56bc89afaf Merge branch 'master' of https://github.com/RuthAndRoth/Reference 2020-05-04 10:12:55 -07:00
Ada Radius 5d031e3607 renamed female armature; made corrections to bone settings
WIP, see notes in Issues
2020-05-04 10:12:48 -07:00
Ada Radius 610ff42382 fixed errors, cleaned up sources 2020-05-04 10:10:47 -07:00
Ada Radius 9b7e15877f DL system female xml 2020-05-04 10:10:05 -07:00
Ada Radius 20184ea72d Rename librarym, more accurate 2020-05-04 10:09:37 -07:00
Ada Radius 72b1b0dc56 moved viewer > Character files and updated 2020-05-04 10:08:44 -07:00
Ai Austin 492de6ba64 Correct typo on chin attachment point 2020-05-02 22:25:05 +01:00
Serie Sumei 4ea1909bfc Add Mesh Uplaod doc 2020-05-02 14:50:10 -05:00
Ada Radius fd6d084dab new folder for viewer > Character files that are handy references 2020-05-02 10:29:57 -07:00
Ada Radius ebc46e1afd forgot to save before uploading 2020-05-02 10:28:58 -07:00
Ada Radius f57c63edb1 deleted sheet avatar_lad.xml
Easier to read this xml in a text file than a spreadsheet
2020-05-02 10:28:32 -07:00
Ada Radius 92acc68cc9 rearrange order of eye bones in lists
in avatar_skeleton.xml sometimes the right bone is listed first, sometimes the left. I matched the data in this spreadsheet to same order as avatar_skeleton.
2020-05-02 10:15:52 -07:00
Ada Radius a436b2ffdf delete - avatar_skeleton.xml build is better for female 2020-05-02 10:14:05 -07:00
Ada Radius f7c2ab6ad9 minor correction to text file 2020-05-02 10:13:37 -07:00
Ada Radius 5eb80066a0 WIP rebuilding SLWiki "broken" female armature
To use for vertex weighting
2020-05-02 07:58:57 -07:00
Ada Radius ea2197dcab Merge branch 'master' of https://github.com/RuthAndRoth/Reference 2020-04-24 15:08:32 -07:00
Ada Radius 66d9d9ecae Update opensim_armatures.ods
forgot to save before I uploaded
2020-04-24 15:08:11 -07:00
Ada Radius cb7ad8924e Update export sheet
We changed our minds on body parts, so I added mNeck to the vertex groups for a humanoid rig.
2020-04-24 15:03:28 -07:00
Serie Sumei 4b24fd3ff9 Sort mesh and textures into subdirectories 2020-04-24 14:39:58 -05:00
Ada Radius 51c0abf048 Delete .~lock.opensim_armatures.ods# 2020-04-23 15:02:59 -07:00