Ada Radius
481fefba3e
Instructions for using the non-Avastar rig
2020-10-30 09:27:08 -07:00
Ada Radius
118efca7ce
add UV maps for the system avatar
2020-10-29 14:23:29 -07:00
Ada Radius
ed594600b0
armature created from avatar_skeleton.xml + custom bone settings for vol bones
...
the vol bone settings also came from avatar_skeleton.xml, though I took a shortcut and used the 2014 SLWiki download to copy them over.
2020-10-22 17:09:12 -07:00
Ada Radius
60fa9d6ca0
minor updates
2020-10-22 17:07:54 -07:00
Ada Radius
a0606bfee8
Merge branch 'master' of https://github.com/RuthAndRoth/Reference
2020-10-09 10:25:19 -07:00
Ada Radius
4644a95dbe
Moved armatures, small updates
...
These are the armatures I built from the viewer character folder: avatar_skeleton.xml (female) and a male armature (broken) I downloaded from SL Wiki and repaired from avatar_skeleton.xml values, converted to Blender. Also spreadsheet that has lists of the bones, cross-referenced to the appearance sliders, and other information.
2020-10-09 10:25:13 -07:00
Ai Austin
9e0be3989d
Update README to reflect move of armatures and reference files to RuthAndRoth/R3 repository
2020-10-09 09:12:35 +01:00
Ai Austin
b9d94c107a
Update README to reflect move of armatures and reference files to RuthAndRoth/R3 repository
2020-10-09 09:11:46 +01:00
Ada Radius
b722497918
moving files to R3
...
these are research into the system avatar - not needed for Ruth and Roth, needed in R3
2020-10-08 08:34:10 -07:00
Ada Radius
c924645470
found in my stash - I think it's an old LL download
2020-09-30 10:54:35 -07:00
Ada Radius
38cf37d2e1
Fixed layer assignments
...
hind limbs
2020-09-30 10:52:17 -07:00
Ada Radius
c32c7fe12b
Update opensim_armatures.ods
2020-09-01 12:00:10 -07:00
Ada Radius
9b420f49ae
llm files
2020-08-22 12:59:19 -07:00
Ada Radius
7bbf49584e
added notes on the Head Shape slider
2020-07-27 09:43:07 -07:00
Ada Radius
fac1d957e0
Added BoM stuff from LL
2020-07-25 15:17:22 -07:00
Ada Radius
a734370232
Made a change to export settings notes
2020-07-22 12:24:27 -07:00
Ada Radius
a73a90ba69
move palette stuff
2020-07-17 09:38:18 -07:00
Ada Radius
f160811798
to go to new repo
2020-07-09 12:32:28 -07:00
Ada Radius
9d9c9f6b93
Start of proposal for Ruth3 and Roth3
...
new system avatars, probably to add to current Ruth1 if the force is with us. Working on armature data to go into a new avatar_skeleton.xml
2020-07-07 10:41:52 -07:00
Ada Radius
2cd72b51b7
Update export workflow
2020-07-07 10:40:04 -07:00
Ada Radius
6f3fe093d0
add 2016 content from LL bitbucket
2020-06-23 09:10:38 -07:00
Ai Austin
01b7a35777
Attachment point for body recommended as avatar center
2020-05-23 14:29:16 +01:00
Ai Austin
1ff0f7ec18
Update Mesh Uploads.md
2020-05-20 20:21:26 +01:00
Serie Sumei
d357c6153e
Add deliver_inventory script
2020-05-08 22:18:01 -05:00
Ada Radius
b39f0263a9
don't remember what I changed
2020-05-05 09:49:52 -07:00
Ada Radius
ee9c67e8a9
moved mesh to new Mesh folder
2020-05-04 11:47:05 -07:00
Ada Radius
6f5f19c723
Merge branch 'master' of https://github.com/RuthAndRoth/Reference
2020-05-04 11:45:45 -07:00
Ada Radius
6a059f4da9
minor cleanup
2020-05-04 11:45:41 -07:00
Ai Austin
8aa57b5c6f
Added UV Lower for Foot Testing Credit to Readme
2020-05-04 19:02:56 +01:00
Ai Austin
20b973bf26
UV Lower for Foot Testing - Image by Sean Heavy
2020-05-04 19:01:41 +01:00
Ada Radius
56bc89afaf
Merge branch 'master' of https://github.com/RuthAndRoth/Reference
2020-05-04 10:12:55 -07:00
Ada Radius
5d031e3607
renamed female armature; made corrections to bone settings
...
WIP, see notes in Issues
2020-05-04 10:12:48 -07:00
Ada Radius
610ff42382
fixed errors, cleaned up sources
2020-05-04 10:10:47 -07:00
Ada Radius
9b7e15877f
DL system female xml
2020-05-04 10:10:05 -07:00
Ada Radius
20184ea72d
Rename librarym, more accurate
2020-05-04 10:09:37 -07:00
Ada Radius
72b1b0dc56
moved viewer > Character files and updated
2020-05-04 10:08:44 -07:00
Ai Austin
492de6ba64
Correct typo on chin attachment point
2020-05-02 22:25:05 +01:00
Serie Sumei
4ea1909bfc
Add Mesh Uplaod doc
2020-05-02 14:50:10 -05:00
Ada Radius
fd6d084dab
new folder for viewer > Character files that are handy references
2020-05-02 10:29:57 -07:00
Ada Radius
ebc46e1afd
forgot to save before uploading
2020-05-02 10:28:58 -07:00
Ada Radius
f57c63edb1
deleted sheet avatar_lad.xml
...
Easier to read this xml in a text file than a spreadsheet
2020-05-02 10:28:32 -07:00
Ada Radius
92acc68cc9
rearrange order of eye bones in lists
...
in avatar_skeleton.xml sometimes the right bone is listed first, sometimes the left. I matched the data in this spreadsheet to same order as avatar_skeleton.
2020-05-02 10:15:52 -07:00
Ada Radius
a436b2ffdf
delete - avatar_skeleton.xml build is better for female
2020-05-02 10:14:05 -07:00
Ada Radius
f7c2ab6ad9
minor correction to text file
2020-05-02 10:13:37 -07:00
Ada Radius
5eb80066a0
WIP rebuilding SLWiki "broken" female armature
...
To use for vertex weighting
2020-05-02 07:58:57 -07:00
Ada Radius
ea2197dcab
Merge branch 'master' of https://github.com/RuthAndRoth/Reference
2020-04-24 15:08:32 -07:00
Ada Radius
66d9d9ecae
Update opensim_armatures.ods
...
forgot to save before I uploaded
2020-04-24 15:08:11 -07:00
Ada Radius
cb7ad8924e
Update export sheet
...
We changed our minds on body parts, so I added mNeck to the vertex groups for a humanoid rig.
2020-04-24 15:03:28 -07:00
Serie Sumei
4b24fd3ff9
Sort mesh and textures into subdirectories
2020-04-24 14:39:58 -05:00
Ada Radius
51c0abf048
Delete .~lock.opensim_armatures.ods#
2020-04-23 15:02:59 -07:00