mirror of
https://github.com/RuthAndRoth/Reference.git
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@@ -0,0 +1,51 @@
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<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
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<!--
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Default values for "Look At" controls.
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Various events compete for avatar attention. I.E. control where the
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user's avatar looks.
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The avatar's head will turn to look towards the source of those events
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as much as is possible.
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If the head cannot turn due to an animation override, the eyes will still
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track those events.
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Avatar attention will be taken by events of equal of greater priorities
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and will last for timeout number of seconds before reverting to idle.
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Negative timeout values indicate attentions that never time out.
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Avatar sex determines which set of attention settings are used.
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Within each set, the following named attentions relate to the indicated events:
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IDLE: Tracks the mouse pointer movement.
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AUTO LISTEN: Tracks nearby chat.
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FREELOOK: Tracks "target objects" and a case of mouse moved in 3rd person mode.
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RESPOND: Tracks the beginning of typing.
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HOVER: Tracks objects the mouse lingers over when "show hover tooltips" is on.
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CONVERSATION: Tracks avatars and other objects clicked on.
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SEOECT: Tracks objects grabbed and being moved.
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FOCUS: Freezes during avatar customization and when focused on object or point.
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MOUSELOOK: Tracks center of view when in mouselook view mode.
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-->
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<linden_attentions version="1.0">
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<gender name="Masculine">
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<param attention="idle" priority="1.0" timeout="3.0" />
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<param attention="auto_listen" priority="3.0" timeout="4.0" />
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<param attention="freelook" priority="2.0" timeout="2.0" />
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<param attention="respond" priority="3.0" timeout="4.0" />
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<param attention="hover" priority="4.0" timeout="1.0" />
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<param attention="conversation" priority="0.0" timeout="-1" />
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<param attention="select" priority="6.0" timeout="-1" />
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<param attention="focus" priority="6.0" timeout="-1" />
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<param attention="mouselook" priority="7.0" timeout="-1" />
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</gender>
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<gender name="Feminine">
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<param attention="idle" priority="1.0" timeout="3.0" />
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<param attention="auto_listen" priority="3.0" timeout="4.0" />
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<param attention="freelook" priority="2.0" timeout="2.0" />
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<param attention="respond" priority="3.0" timeout="4.0" />
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<param attention="hover" priority="4.0" timeout="1.0" />
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<param attention="conversation" priority="0.0" timeout="-1" />
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<param attention="select" priority="6.0" timeout="-1" />
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<param attention="focus" priority="6.0" timeout="-1" />
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<param attention="mouselook" priority="7.0" timeout="-1" />
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</gender>
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</linden_attentions>
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@@ -0,0 +1,51 @@
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<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
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<!--
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Default values for "Look At" controls.
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Various events compete for avatar attention. I.E. control where the
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user's avatar looks.
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The avatar's head will turn to look towards the source of those events
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as much as is possible.
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If the head cannot turn due to an animation override, the eyes will still
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track those events.
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Avatar attention will be taken by events of equal of greater priorities
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and will last for timeout number of seconds before reverting to idle.
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Negative timeout values indicate attentions that never time out.
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Avatar sex determines which set of attention settings are used.
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Within each set, the following named attentions relate to the indicated events:
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IDLE: Tracks the mouse pointer movement.
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AUTO LISTEN: Tracks nearby chat.
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FREELOOK: Tracks "target objects" and a case of mouse moved in 3rd person mode.
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RESPOND: Tracks the beginning of typing.
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HOVER: Tracks objects the mouse lingers over when "show hover tooltips" is on.
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CONVERSATION: Tracks avatars and other objects clicked on.
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SEOECT: Tracks objects grabbed and being moved.
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FOCUS: Freezes during avatar customization and when focused on object or point.
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MOUSELOOK: Tracks center of view when in mouselook view mode.
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-->
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<linden_attentions version="1.0">
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<gender name="Masculine">
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<param attention="idle" priority="1.0" timeout="3.0" />
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<param attention="auto_listen" priority="3.0" timeout="4.0" />
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<param attention="freelook" priority="2.0" timeout="2.0" />
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<param attention="respond" priority="3.0" timeout="3.0" />
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<param attention="hover" priority="4.0" timeout="1.0" />
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<param attention="conversation" priority="5.0" timeout="3.0" />
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<param attention="select" priority="3.5" timeout="-1" />
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<param attention="focus" priority="3.5" timeout="20.0" />
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<param attention="mouselook" priority="7.0" timeout="-1" />
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</gender>
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<gender name="Feminine">
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<param attention="idle" priority="1.0" timeout="3.0" />
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<param attention="auto_listen" priority="3.0" timeout="4.0" />
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<param attention="freelook" priority="2.0" timeout="2.0" />
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<param attention="respond" priority="3.0" timeout="6.0" />
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<param attention="hover" priority="4.0" timeout="1.0" />
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<param attention="conversation" priority="5.0" timeout="6.0" />
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<param attention="select" priority="2.5" timeout="-1" />
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<param attention="focus" priority="2.5" timeout="10.0" />
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<param attention="mouselook" priority="7.0" timeout="-1" />
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</gender>
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</linden_attentions>
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@@ -30,7 +30,7 @@
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<attachment_point
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id="3"
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group="3"
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pie_slice="0"
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pie_slice="3"
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name="Left Shoulder"
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joint="mCollarLeft"
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location="ATTACH_LSHOULDER"
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@@ -41,7 +41,7 @@
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<attachment_point
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id="4"
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group="1"
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pie_slice="0"
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pie_slice="1"
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name="Right Shoulder"
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joint="mCollarRight"
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location="ATTACH_RSHOULDER"
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@@ -51,8 +51,7 @@
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<attachment_point
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id="5"
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group="3"
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pie_slice="3"
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group="4"
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name="Left Hand"
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joint="mWristLeft"
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location="ATTACH_LHAND"
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@@ -63,8 +62,7 @@
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<attachment_point
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id="6"
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group="1"
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pie_slice="3"
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group="0"
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name="Right Hand"
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joint="mWristRight"
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location="ATTACH_RHAND"
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@@ -76,7 +74,7 @@
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<attachment_point
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id="7"
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group="5"
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pie_slice="3"
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pie_slice="6"
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name="Left Foot"
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joint="mFootLeft"
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location="ATTACH_LFOOT"
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@@ -87,7 +85,7 @@
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<attachment_point
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id="8"
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group="7"
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pie_slice="3"
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pie_slice="6"
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name="Right Foot"
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joint="mFootRight"
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location="ATTACH_RFOOT"
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@@ -197,7 +195,7 @@
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<attachment_point
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id="18"
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group="1"
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pie_slice="1"
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pie_slice="0"
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name="R Upper Arm"
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joint="mShoulderRight"
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location="ATTACH_RUARM"
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@@ -208,7 +206,7 @@
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<attachment_point
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id="19"
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group="1"
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pie_slice="2"
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pie_slice="7"
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name="R Forearm"
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joint="mElbowRight"
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location="ATTACH_RLARM"
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@@ -219,7 +217,7 @@
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<attachment_point
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id="20"
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group="3"
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pie_slice="1"
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pie_slice="4"
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name="L Upper Arm"
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joint="mShoulderLeft"
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location="ATTACH_LUARM"
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@@ -230,7 +228,7 @@
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<attachment_point
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id="21"
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group="3"
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pie_slice="2"
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pie_slice="5"
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name="L Forearm"
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joint="mElbowLeft"
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location="ATTACH_LLARM"
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@@ -241,7 +239,7 @@
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<attachment_point
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id="22"
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group="7"
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pie_slice="0"
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pie_slice="1"
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name="Right Hip"
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joint="mHipRight"
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location="ATTACH_RHIP"
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@@ -252,7 +250,7 @@
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<attachment_point
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id="23"
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group="7"
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pie_slice="1"
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pie_slice="0"
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name="R Upper Leg"
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joint="mHipRight"
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location="ATTACH_RULEG"
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@@ -263,7 +261,7 @@
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<attachment_point
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id="24"
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group="7"
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pie_slice="2"
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pie_slice="7"
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name="R Lower Leg"
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joint="mKneeRight"
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location="ATTACH_RLLEG"
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@@ -274,7 +272,7 @@
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<attachment_point
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id="25"
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group="5"
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pie_slice="0"
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pie_slice="3"
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name="Left Hip"
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joint="mHipLeft"
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location="ATTACH_LHIP"
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@@ -285,7 +283,7 @@
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<attachment_point
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id="26"
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group="5"
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pie_slice="1"
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pie_slice="4"
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name="L Upper Leg"
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joint="mHipLeft"
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location="ATTACH_LULEG"
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@@ -296,7 +294,7 @@
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<attachment_point
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id="27"
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group="5"
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pie_slice="2"
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pie_slice="5"
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name="L Lower Leg"
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joint="mKneeLeft"
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location="ATTACH_LLLEG"
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@@ -436,7 +434,7 @@
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<attachment_point
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id="39"
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group="6"
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pie_slice="4"
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pie_slice="1"
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name="Neck"
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joint="mNeck"
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location="ATTACH_NECK"
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@@ -447,7 +445,7 @@
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<attachment_point
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id="40"
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group="6"
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pie_slice="0"
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pie_slice="2"
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name="Avatar Center"
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joint="mRoot"
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location="ATTACH_AVATAR_CENTER"
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@@ -12855,7 +12853,13 @@ render_pass="bump">
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width="512"
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height="512"
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clear_alpha="false">
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<layer
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name="base"
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write_all_channels="true"
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fixed_color = "128,128,128,255">
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<texture
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tga_file="aux_base.tga" />
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</layer>
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<layer
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name="leftleg_tattoo">
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<texture
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@@ -12925,6 +12929,14 @@ render_pass="bump">
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height="512"
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clear_alpha="false">
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<layer
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name="base"
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write_all_channels="true"
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fixed_color = "128,128,128,255">
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<texture
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tga_file="aux_base.tga" />
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</layer>
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<layer
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name="aux1_tattoo">
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<texture
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@@ -12994,6 +13006,14 @@ render_pass="bump">
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height="512"
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clear_alpha="false">
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<layer
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name="base"
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write_all_channels="true"
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fixed_color = "128,128,128,255">
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<texture
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tga_file="aux_base.tga" />
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</layer>
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<layer
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name="aux2_tattoo">
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<texture
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@@ -13063,6 +13083,14 @@ render_pass="bump">
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height="512"
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clear_alpha="false">
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<layer
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name="base"
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write_all_channels="true"
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fixed_color = "128,128,128,255">
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<texture
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tga_file="aux_base.tga" />
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</layer>
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<layer
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name="aux3_tattoo">
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<texture
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Reference in New Issue
Block a user