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* UVhead.png, UVlower.png, UVupper.png - exported from Blender. Useful as reference when designing UV maps for mesh body attachments (Ada Radius)
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* UVeyeball.png - derived from system eye UV map, exported from Blender. Useful for checking armature eye bone alignment (mEye, mFaceEyeAlt) in Blender and in inworld (Ada Radius)
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* UVFootTesting.png - UV Lower for Foot Testing (Sean Heavy)
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