Ada Radius
749b5304fb
Combined m and f armature files so the mesh can share materials
...
and I can compare them easily
2020-02-08 16:43:47 -08:00
Ada Radius
af4eda729b
Combined m and f armature files so the mesh can share materials
...
And I can compare them easily
2020-02-08 16:43:31 -08:00
Ada Radius
9e0b7493f8
Draft of male armature
2020-02-08 16:42:20 -08:00
Ada Radius
380a8cfa15
Draft of Female armature
2020-02-08 16:42:09 -08:00
Ada Radius
260043af0c
mBone pivot coordinates to Blender
...
so far, no joy - the data I have seems to be for pre-Bento armature.
2020-02-08 16:41:01 -08:00
Ada Radius
9178f76a05
Clean up and formatting.
...
Added more data from avatar_skeleton.xml, but I'm not sure if it's useful yet.
2020-02-07 18:49:45 -08:00
Ada Radius
4bffe6647d
Merge branch 'master' of https://github.com/RuthAndRoth/Reference
2020-02-07 10:28:25 -08:00
Ada Radius
e93d187507
WIP. working on bone head values
2020-02-07 10:28:16 -08:00
Ada Radius
09481b851e
Added pivot values from avatar_skeleton.xml
...
And calculated Blender equivalents. Rearranged first sheet to hierarchy order.
avatar_skeleton.xml is one of the viewer files used to store avatar information.
2020-02-07 09:50:56 -08:00
Ai Austin
b5bc107405
Include more CC license details
2020-02-07 10:16:19 +00:00
Ada Radius
ed1073a21d
Added data from avatar.skeleton.sml
2020-02-05 08:29:05 -08:00
Ada Radius
21c619343a
Moved - not LL's
2020-02-03 20:51:37 -08:00
Ada Radius
e202c5c7ba
Included in Bento resources folder
2020-02-03 20:51:20 -08:00
Ada Radius
20c0c61f54
Delete SecondLife2012FixCharacterVertexWeights.zip
...
Moved it - it's not LL's
2020-02-03 20:50:58 -08:00
Ada Radius
956c0e906d
Delete SecondLife2011AvatarCharacterfixes.zip
...
Moved it - it's not LL's
2020-02-03 20:50:44 -08:00
Ada Radius
987d9c9d90
Delete SecondLife2004AvatarforDaz.zip
2020-02-03 20:50:24 -08:00
Ada Radius
71c7fa6347
unzipped LL's old Avatar for Daz folder
2020-02-03 20:50:14 -08:00
Ada Radius
5ca41d7de3
Added files from https://wiki.secondlife.com/wiki/Project_Bento_Testing
2020-02-03 20:49:28 -08:00
Ada Radius
9319f9df88
Delete Female Avatar-FittMesh-12-12-13with bones.zip
2020-02-03 20:47:16 -08:00
Ada Radius
20ee6fc536
Delete CharacterShadeMaps2005TGA.zip
2020-02-03 20:46:49 -08:00
Ada Radius
da21c81c22
WIP editing bones
...
based on inworld mesh model of the inworld mBones, and information from avatar_skeleton.xml
2020-02-03 20:46:39 -08:00
Ada Radius
32687d0360
Added & sorted data from avatar_skeleton.xml
...
This file is in all viewer software. It has position, scale and other information for armature bones.
2020-02-03 20:45:12 -08:00
Ada Radius
ac791199ce
Unzipped and checked Character Shade Maps
2020-02-03 20:43:20 -08:00
Ada Radius
0ec1de0d29
minor formatting
2020-02-01 08:55:32 -08:00
Ada Radius
95dce23282
WIP - started working on head bones.
...
bone length, bone position, bone roll. This needs more work.
2020-01-31 20:15:24 -08:00
Ada Radius
676ee5a8d0
Cleanup
...
Reconciled M and F xml downloads from OSgrid, cleaned up source links and deleted data that isn't useful.
2020-01-31 20:14:13 -08:00
Ada Radius
8aafd6ed98
Delete Octahedra.dae
2020-01-30 17:10:54 -08:00
Ada Radius
be5926ba20
Create OS-SL_ArmatureMaleForBlender2.8x.blend
...
No work done here yet - just the source data
2020-01-30 17:09:05 -08:00
Ada Radius
3f484d19d1
Delete OS-SL_ArmatureMaleBlender2.8x.blend
2020-01-30 17:08:43 -08:00
Ada Radius
1ee1b1b7c0
Update OS-SL_ArmatureLibrary.blend
...
minor corrections
2020-01-30 17:08:29 -08:00
Ada Radius
8dc96f4d5e
Revisions and finish testing the collison bones.
...
see my blog Part 3 of my blog at adaradius.com: Blender 2.81 Collada exporting, which I'll publish as soon as GitHub is updated.
2020-01-30 17:07:57 -08:00
Ada Radius
0c66c12bee
Create archetypeM.xml
...
XML download from Default Male avatar. Singularity viewer.
2020-01-30 17:05:22 -08:00
Ada Radius
a1d62cfa21
Create archetypeF.xml
...
xml download from Default Female avatar
2020-01-30 17:04:42 -08:00
Ada Radius
f49c1a8c50
Mesh model for testing collision bones
...
Testing went fine, the collision bones in the armature work, some tweaking still needed I think. then mBones then rinse and repeat with the Male version.
2020-01-29 09:39:25 -08:00
Ada Radius
e3dad45490
Delete OS-SL_ArmaturesForBlender2.8x.blend
2020-01-27 14:16:12 -08:00
Ada Radius
d40da4db8d
Create OS-SL_ArmatureMaleBlender2.8x.blend
...
Save out armature sources for male avatar - WIP
2020-01-27 14:16:03 -08:00
Ada Radius
395f964513
WIP - created mesh to test the armature settings inworld
...
renamed it Female - the Male will have to be in a separate file, to keep file sizes down.
2020-01-27 14:11:23 -08:00
Ada Radius
3ea33423bc
Create Octahedra.dae
...
exported from OS_SLArmatureFemaleForBlender2.8x.blend
2020-01-27 14:10:11 -08:00
Ada Radius
b8182f31ea
Edit collision bones
...
Fix symmetry, adjust position to match reference images from inworld and line up to default female mesh so that auto weight painting in Blender works better. Some compromises - the default position of a few bones inworld doesn't line up with the default mesh very well. FEET and BUTT in particular.
2020-01-26 10:05:01 -08:00
Ada Radius
52ee17d474
WIP: armature bone custom property settings
...
Copied custom property settings for rot and scale from 2014 LL armature, adding in LEFT_HANDLE and RIGHT_HANDLE rot settings from LOWER_BACK and scale settings from xml downloads from inworld default female avatar.
2020-01-26 08:43:09 -08:00
Ada Radius
87fb1a0420
Add more xml data
2020-01-25 16:21:13 -08:00
Ada Radius
ef497b592e
Work in process
...
Figuring out how to set up a male and female armature in Blender 2.81 that can be used to export dae files that will import correctly in OpenSim grids.
2020-01-25 13:35:03 -08:00
Ada Radius
166d8556b4
A small library of useful OS-SL armatures in a blend file
...
Somewhat edited to make the bones easier to see and use. I'll use this information to make the final armature that can be exported from Blender 2.81 to import inworld with all the bones working.
2020-01-25 13:33:17 -08:00
Ada Radius
45cf38f07a
Delete OS-SL_ArmaturesWithCustProps.blend
2020-01-25 13:29:56 -08:00
Ada Radius
3651b73867
Delete OS-SL_Armatures.blend
2020-01-25 13:29:46 -08:00
Ada Radius
d8b2b5a92f
Merge branch 'master' of https://github.com/RuthAndRoth/Reference
2020-01-24 10:49:03 -08:00
Ada Radius
74cd11d348
Update OS-SL armature bones.ods
...
more xml data
2020-01-24 10:48:54 -08:00
Ada Radius
2901e639ab
Develop working armatures
...
Far from complete, but some things are working OK
2020-01-24 10:48:08 -08:00
Ada Radius
cce896a90c
Create Female Avatar-FittMesh-12-12-13with bones.dae
...
Add and sort files in Armature archive
2020-01-24 10:46:50 -08:00
Ada Radius
1c4f976a0c
Create Female Avatar-FittMesh-12-12-13with bones.zip
...
Add files to the armature archive
2020-01-24 10:46:32 -08:00