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History
John Hurliman
93469d3d58
* Implemented the actual ObjectUpdate network optimizations. Sends single prim updates instead of group updates in most cases and avoids sending unnecessary or duplicate ObjectUpdate packets
2010-05-05 18:07:09 -07:00
..
Plugins
Make the detection cone in attachments face in the direction of the avatar,
2010-04-21 19:44:19 +01:00
ApiManager.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
AsyncCommandManager.cs
Add some conditionals to references to the WorldComm module, so that the
2009-11-28 09:23:26 +00:00
CM_Api.cs
Add missing licenses. Change relicensed LightShare module to proper BSD
2010-03-31 13:33:18 +01:00
LSL_Api.cs
* Implemented the actual ObjectUpdate network optimizations. Sends single prim updates instead of group updates in most cases and avoids sending unnecessary or duplicate ObjectUpdate packets
2010-05-05 18:07:09 -07:00
MOD_Api.cs
Add IScriptModuleComms interface and region module to handle dispatch of
2009-11-10 03:36:43 +00:00
OSSL_Api.cs
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00