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History
John Hurliman
93469d3d58
* Implemented the actual ObjectUpdate network optimizations. Sends single prim updates instead of group updates in most cases and avoids sending unnecessary or duplicate ObjectUpdate packets
2010-05-05 18:07:09 -07:00
..
Api
* Implemented the actual ObjectUpdate network optimizations. Sends single prim updates instead of group updates in most cases and avoids sending unnecessary or duplicate ObjectUpdate packets
2010-05-05 18:07:09 -07:00
CodeTools
Compiler.cs contained method GetCompilerOutput which, apparently,
2010-04-28 12:52:36 +03:00
Instance
Stopgap measure. Disable the recent script startup changes until I can cure the
2010-04-19 14:14:31 +01:00
Tests
* ShortVersion, another attempt at fixing the test thread death that randomly occurs.
2009-08-16 12:14:49 -04:00
AssemblyResolver.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
Helpers.cs
Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity"
2009-10-02 00:47:01 +01:00
LSL_Types.cs
Remove a superfluous array creation
2010-03-04 10:38:03 +00:00