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Mac build fix for a merge issue.
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@@ -943,6 +943,9 @@ void LLGLTFMaterial::updateTextureTracking()
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// Case 6.
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// Input: scale 10.0,15.0; Offset horizontal 0.0, Offset vertical 0.0 Rotation 0
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// Expected output: scale 10.0,15.0; Offset horizontal 0.5, Offset vertical .0 Rotation 0;
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// Case 7.
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// Input: scale 10.0,15.0; Offset horizontal 0.0, Offset vertical 0.0 Rotation -0.785398163
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// Expected output: scale 12.74,12.74; Offset horizontal 0.5, Offset vertical .0 Rotation 0.785398163;
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//
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// Legacy offsets are right to left and top to bottom.
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// PBR offsets are right to left and bottom to top.
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@@ -34,7 +34,6 @@
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#include "llfloaterworldmap.h"
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constexpr U32 LAYER_FLAG = 2;
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constexpr S32 MAP_SIM_RETURN_NULL_SIMS = 0x00010000;
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//---------------------------------------------------------------------------
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// World Map Message Handling
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