move std::isnan() to LL's own llisnan()

This commit is contained in:
Zi Ree
2026-01-02 14:31:14 +01:00
parent 688be437aa
commit d10e5ac07e
+2 -2
View File
@@ -643,7 +643,7 @@ bool FSPoserAnimator::getFreeRotationAtAandB(const LLVector3& posA, const LLVect
rotationAxis.normalize();
F32 angle = asin(lengthMove / lengthAC);
if (std::isnan(angle))
if (llisnan(angle))
return false;
changeAtA = LLQuaternion(angle, rotationAxis);
@@ -694,7 +694,7 @@ LLQuaternion FSPoserAnimator::getAbcFrameRotation(const LLVector3& posA, const L
LLVector3 rotationAxis = vectorAC % changeAtC;
rotationAxis.normalize();
if (std::isnan(angle))
if (llisnan(angle))
angle = 0.f;
return LLQuaternion(angle, rotationAxis);