Fix hollowed prims not shading correctly and appearing not smooth

Merged upstream in SLViewer PR#5293
This commit is contained in:
Hecklezz
2026-01-19 20:23:00 +10:00
parent b1fc6b9534
commit 9d47ba0eab
+1 -1
View File
@@ -929,7 +929,7 @@ bool LLProfile::generate(const LLProfileParams& params, bool path_open,F32 detai
case LL_PCODE_HOLE_CIRCLE:
case LL_PCODE_HOLE_SAME:
default:
addHole(params, true, circle_detail, 0, hollow, 1.f);
addHole(params, false, circle_detail, 0, hollow, 1.f);
break;
}
}