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Linux: fix build issues, for some reason, Always can not be used in an enum
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@@ -323,7 +323,7 @@ void AOEngine::stopActiveTracks()
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void AOEngine::startAlwaysAnimations()
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{
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AOSet::AOState* state = (mEnabled && mCurrentSet) ? mCurrentSet->getState(AOSet::Always) : nullptr;
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AOSet::AOState* state = (mEnabled && mCurrentSet) ? mCurrentSet->getState(AOSet::AlwaysPlay) : nullptr;
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if (state && state == mActiveAlwaysState)
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{
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@@ -64,7 +64,7 @@ public:
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SwimmingForward,
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SwimmingUp,
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SwimmingDown,
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Always,
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AlwaysPlay,
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AOSTATES_MAX
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};
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