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Forgot the tagging
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@@ -518,6 +518,7 @@ void LLManip::renderXYZ(const LLVector3 &vec)
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// render drop shadowed text (manually because of bigger 'distance')
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F32 right_x;
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// <FS:Ansariel> Reduce llformat calls in render path
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//feedback_string = llformat("X: %.3f", vec.mV[VX]);
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//font->render(utf8str_to_wstring(feedback_string), 0, window_center_x - 102.f + 1.f, (F32)(window_center_y + vertical_offset) - 2.f, LLColor4::black,
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// LLFontGL::LEFT, LLFontGL::BASELINE,
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@@ -584,6 +585,7 @@ void LLManip::renderXYZ(const LLVector3 &vec)
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font->render(feedback_stringZ, 0, window_center_x + 48.f, (F32)(window_center_y + vertical_offset), LLColor4(0.5f, 0.5f, 1.f, 1.f),
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LLFontGL::LEFT, LLFontGL::BASELINE,
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LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, 1000, &right_x);
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// </FS:Ansariel>
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}
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gGL.popMatrix();
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