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https://github.com/ManfredAabye/opensimcurrencyserver-dotnet.git
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63 lines
2.6 KiB
C#
63 lines
2.6 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/ See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Threading;
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namespace OpenSim.Data.MySQL.MySQLMoneyDataWrapper
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{
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public class MySQLSuperManager
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{
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public bool Locked;
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private readonly Mutex m_lock = new Mutex(false);
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public MySQLMoneyManager Manager;
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public string Running;
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public MySQLSuperManager(string connectionString)
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{
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Manager = new MySQLMoneyManager(connectionString);
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}
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/// <summary>Gets the lock.</summary>
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public void GetLock()
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{
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Locked = true;
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m_lock.WaitOne();
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}
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public void Release()
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{
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try
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{
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m_lock.ReleaseMutex();
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}
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catch (Exception ex)
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{
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// Log the exception
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Console.WriteLine($"An exception occurred while releasing the mutex: {ex.Message}");
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throw;
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}
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finally
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{
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Locked = false;
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}
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}
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}
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}
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