Retroactively update the release notes for 1.4.0 beta 1 and 2, mostly by copying the blog announcements from Jacek and Codie.

This commit is contained in:
David Walter Seikel
2013-05-04 02:43:35 +10:00
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http://imprudenceviewer.org
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=- 1.4.0 beta 2 -=
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CHANGES
This version of Imprudence mostly contains bug fixes, as
Imprudence went into a feature freeze in anticipation of an RC
release to come later.
IMPROVEMENTS
* Selective cache clearing: now you can selectively delete
different types of disk cache separately.
BUG FIXES
Many bug fixes that are listed here -
http://wiki.kokuaviewer.org/wiki/Imprudence:Release_Notes/1.4.0_Beta_2
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=- 1.4.0 beta 1 -=
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There was very many changes in 1.4.0 beta 1 compared to Imprudence
1.3.2, this file only summarizes some of them. A more complete list
is here -
http://wiki.kokuaviewer.org/wiki/Imprudence:Release_Notes/1.4.0_Beta_1
RELEASE HIGHLIGHTS
Compared to Imprudence 1.3, Imprudence 1.4 adds a mind-blowing
number of new features, UI improvements, and bug fixes. We
recommend Imprudence 1.3 users also upgrade to Imprudence 1.4
soon, unless you require streaming audio support on Mac.
Here is a brief overview of some of the most notable new features,
grouped by category:
* General: Support for WindLight notecards; Updated Chinese,
French, German, and Japanese UIs; Derender object/avatar; Gestures
can use more keys; Reload $ Balance; Animation Overrider starts
working sooner.
* Communication: Spell Checking; AutoCorrect; Chat Translation;
Chatbar Commands; Display Names support; Highlight chat from
friends; Highlight chat mentioning your name or nickname(s);
Search bar in Friends and Groups lists.
* Content Creation: Support for Alpha and Tattoo layers; new Prim
Alignment tool; Local Textures (real-time preview of textures on
your computer without uploading); Object texture export from SL
(with TPVP-compliant permission checks); Upload support for
Photoshop PSD image files (available on Mac only); Copy/Paste
buttons in Build tools.
* Login, Grids, and OpenSim: Login name and password saved
per-grid; Support for variable sized regions (i.e. bigger than
256m) when available; Support for the OpenRegionInfo capability.
* Map, Radar, and Teleport: Full Radar; Teleport History; Estate
Managers minimap radar distance is no longer limited; Right
clicking objects in Area Object Search to teleport to/cam to/edit
them.
* Media, Browser, and Networking: Media system revamped with
SLPlugin; Media Filters; Interaction and zoom with streaming
media/webpages; Improved XMLPRC and SOCKS5 proxy support; Parcel
media URLs are no longer hidden.
* Preferences: Reorganized Preferences window; New UI skins (Dark
and Gemini); Sliders for draw distance, etc. allow typing in exact
values; Search bar in Debug Settings.
* Texture Loading: Many, many texture loading improvements from
Robin Cornelius, Thickbrick Sleaford, and others; Various
improvements to help prevent unloaded (cloud) avatars.
* Development: Many, many, many code improvements and cleanup
under the hood. Special thanks to Aleric Inglewood and others for
their work on this.
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=- 1.3.2 -=
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