Update README.md

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cqarthur
2013-06-04 15:54:50 +09:00
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Getting started with *UnityOpenSimClient* are as follows:
* **Checkout** the source: `git clone git://github.com/justasabc/UnityOpenSimClient.git`.
* **Start** Opensimulator server.
* **Open** UnityOpenSimClient.unity with Unity3D.
* **Open** Assets/login.unity with Unity3D.
## Example code
csharp example code
``` csharp
// We can add convenience methods to do tedious tasks and use them
private string GetClientName(OpenSim.Framework.IClientAPI client)
{
return String.Format("{0} {1}", client.FirstName, client.LastName);
}
```
python example code
```python
import urllib2
response = urllib2.urlopen('http://localhost:9000/map-1-1000-1000-objects.jpg')
html = response.read()
```
# About us
* cqarthur: https://github.com/cqarthur