Serie Sumei
ce03e11112
Remove Previous Release and Release directories
...
The contents of the Release directories are moved up one level as
we no longer need to distinguish between current releases and
prior releases.
git rm -r LSLScripts/HUD/Ruth/Previous\ Release
git mv LSLScripts/HUD/Ruth/Release/.keep LSLScripts/HUD/Ruth/
git mv LSLScripts/HUD/Ruth/Release/readme.txt LSLScripts/HUD/Ruth/
rmdir LSLScripts/HUD/Ruth/Release
git rm -r Mesh/Avatar\ Roth/Previous\ Releases
git mv Mesh/Avatar\ Roth/Release/* Mesh/Avatar\ Roth/
rmdir Mesh/Avatar\ Roth/Release/
git rm -r Mesh/Avatar\ Ruth/Previous\ Releases
git mv Mesh/Avatar\ Ruth/Release/* Mesh/Avatar\ Ruth/
git rm -r Mesh/Avatar\ Ruth/Release/
rmdir Mesh/Avatar\ Ruth/Previous\ Releases Mesh/Avatar\ Ruth/Release/
2019-01-28 13:34:14 -06:00
Serie Sumei
ec184faa62
Update readmes following branch and directory moves
2019-01-17 10:42:46 -06:00
Serie Sumei
dcdc24fdcd
Merge pull request #4 from seriesumei/prep-master2
...
Move all personal directories under Contrib
2019-01-17 08:49:36 -06:00
Fred Beckhusen
c54b84181e
rm LslEditor cruft
2019-01-14 13:21:49 -06:00
Serie Sumei
2b5d911d0d
Move all personal directories under Contrib
...
This is the list of commands used for this change, showing
How the directories moved. In most cases the contents
were simply moved intact, in a couple of cases a new directory
was created to keep things organized.
git mv LSLScripts/HUD/Ruth/Elenia\ Boucher Contrib
git mv LSLScripts/HUD/Ruth/Fred\ Beckhusen Contrib
git mv LSLScripts/HUD/Ruth/Fritigern\ Gothly Contrib
git mv LSLScripts/HUD/Ruth/Mike\ Dickson Contrib
git mv Mesh/Avatar\ Ruth/Curious\ Creator Contrib
git mv Mesh/Avatar\ Ruth/Leona\ Morro Contrib
git mv LSLScripts/HUD/Ruth/Serie\ Sumei Contrib
git mv Mesh/Avatar\ Ruth/Serie\ Sumei/* Contrib/Serie\ Sumei
rmdir Mesh/Avatar\ Ruth/Serie\ Sumei
git mv LSLScripts/HUD/Ruth/Shin\ Ingen Contrib
git mv Mesh/Avatar\ Roth/Shin\ Ingen Contrib/Shin\ Ingen/Roth
git mv Mesh/Avatar\ Ruth/Shin\ Ingen Contrib/Shin\ Ingen/Ruth
mkdir Contrib/Sundance\ Haiku
git mv LSLScripts/HUD/Ruth/Sundance\ Haiku Contrib/Sundance\ Haiku/Scripts
git mv Mesh/Avatar\ Ruth/Sundance\ Haiku/* Contrib/Sundance\ Haiku/
rmdir Mesh/Avatar\ Ruth/Sundance\ Haiku
git mv Mesh/Avatar\ Roth/Ada\ Radius Contrib
git mv Mesh/Avatar\ Ruth/Ada\ Radius/* Contrib/Ada\ Radius/
rmdir Mesh/Avatar\ Ruth/Ada\ Radius
git mv Mesh/Avatar\ Roth/Miguel\ Hernandez Contrib
git mv Mesh/Avatar\ Ruth/Miguel\ Hernandez/* Contrib/Miguel\ Hernandez/
rmdir Mesh/Avatar\ Ruth/Miguel\ Hernandez
git mv Mesh/Avatar\ Roth/Taarna\ Welles Contrib
git mv Mesh/Avatar\ Ruth/Taarna\ Welles/* Contrib/Taarna\ Welles/
rmdir Mesh/Avatar\ Ruth/Taarna\ Welles
2019-01-13 12:48:03 -06:00
Serie Sumei
9774a239f2
Rename Current Release directories to Release
...
We will remove the 'Previous Release' directories in the near future
so there will be only one release represented in the repo.
2019-01-11 20:56:01 -06:00
Ai Austin
2aa95aac0c
Remove two outdated R*th.prj files in LSLScripts\HUD\R*th
...
If someone neeeds the *.prj files can they recreate them on the fresh contents
2019-01-07 10:03:31 +00:00
Serie Sumei
ce2f0a8eee
Fix OpenSim compat issues (ss-d.2)
...
A couple of variable declaration issues needed attention
2019-01-06 17:19:18 -06:00
Serie Sumei
230368b4d3
Add skin applier to combined HUD (ss-d)
...
Adds the skin applier HUD panel to the combined HUD. Also
update hud-maker to rez the panel close to its final home.
2019-01-04 15:21:48 -06:00
Serie Sumei
612344f5b0
Create a combined HUD for Ruth/Roth (ss-c)
...
Add support to handle multiple visible HUD panels, plus minimize the HUD
to a small bar.
This requires a HUD that has additional prim to provide a new root for
the rotation plus a prim to click on for the bar.
Also add hud-maker.lsl to build a new combo HUD in-world. This has room
for 3 HUD panels, only the Alpha HUD is currently included, the skin
applier HUD will be next.
2019-01-04 14:00:54 -06:00
Serie Sumei
5171034d8d
Auto-adjust position on attach (ss-b)
...
When attaching to a new HUD position move the HUD to ensure it is
visible. If the user moves the HUD it does not override that unless
the HUD is attached to a new position.
2019-01-02 08:19:05 -06:00
Serie Sumei
223abda0bc
Make alpha HUD link-order independent (ss-a)
...
Make a map of HUD prim names to link number so we do not have to
care about the link order of the HUD itself.
2019-01-02 08:15:56 -06:00
Serie Sumei
3d03a2a396
Copy original RC3 alpha HUD script
2019-01-02 08:12:13 -06:00
Ai Austin
4b00530c09
Corrected file path
2018-12-29 21:39:48 +00:00
Ai Austin
550d84bc13
Corrected path
2018-12-29 21:39:01 +00:00
Ai Austin
88a98e43c3
Add readme.txt to point to current location of LSL Scripts
2018-12-29 21:36:42 +00:00
Ai Austin
69879e36d6
wrong filename....delete and reestablish
2018-12-29 21:34:38 +00:00
Ai Austin
82e82c187d
Added readme.txt to point to current release of LSL scripts
2018-12-29 21:33:28 +00:00
Ai Austin
8f66cfe5f5
corrected ruth to roth
2018-12-29 21:32:13 +00:00
Ai Austin
e8767da342
Added readme.txt to point to current version of scripts
2018-12-29 21:31:20 +00:00
Shin.Ingen
ce2bb5d135
Added Current Release directory for source files used for the official Ruth 2.0 RC#3
2018-10-26 09:23:37 -05:00
Shin.Ingen
94fb4df195
renamed to match mesh directory name for previous release
2018-10-26 09:11:56 -05:00
Fritigern
82d3e9f051
Fixed several bugs in the script, add and improved comments.
...
Fixed error in the Readme and have it refer to Procedure.txt
Added a newline at the end of Procedure.txt becayse git likes that.
Signed-off-by: Fritigern <fritigerngothly@gmail.com >
2018-06-10 21:52:04 -07:00
Fred Beckhusen
114dddb678
Move XTEA and Parts Renamer. Add Instructions to renamer.
2018-06-10 16:36:12 -05:00
Fred Beckhusen
eea4ed7a9b
Parts Renamer by Fritigern Gothly
2018-06-08 19:53:15 -05:00
Fred Beckhusen
82b05ad66b
Add XTEA encryption to hide UUIDs of textures.
...
Save the key from a notecard in XTEA.
Use link messages to send the key to a single script in HUD and body.
2018-05-22 16:21:45 -05:00
Fred Beckhusen
5f61f4035f
Add XTEA encryption test code by Xundra Snowpaw - BSD license, which may be included in AGPL code
2018-03-30 19:47:35 -05:00
Shin.Ingen
ec23c4228a
change hard value of integer l (link) to get the value from llGetLinkNumber(). This will address the SL null texture.
2018-02-28 17:02:35 -06:00
Shin.Ingen
5bf6466e13
updated dae and lsl links
2018-02-28 00:54:15 -06:00
Shin.Ingen
743e86717a
updated skin injector script
2018-02-28 00:46:09 -06:00
Shin.Ingen
13f84b001d
deleted and replaced by r2HUD_SkinInjector_trigger.lsl
2018-02-28 00:45:42 -06:00
Shin.Ingen
188d783027
Updated skin injector assembly instruction
2018-02-28 00:44:58 -06:00
Shin.Ingen
b110d156c0
added skin injector script and assembly instruction
2018-02-26 10:16:32 -06:00
Shin.Ingen
a685b39bfe
Directory restructuring
2018-01-22 11:23:36 -06:00