Commit Graph
483 Commits
Author SHA1 Message Date
Ai Austin 37eccdd228 Added Readme to Contrib/Ada Radius/SecondLifeAvatar folder contents reference-split 2019-12-29 10:32:13 +00:00
Ai Austin 4c46dfec7b Move all SecondLife20xxAvatarSkeleton and related files to Contrib/Ada Radius/SecondLifeAvatar 2019-12-29 10:19:38 +00:00
Ai Austin baf7756531 Updated Uploads/readme.txt to change RuthToo to RuthToo 2019-12-29 09:38:06 +00:00
Ai Austin 320f92059a Make clear Discord channel is open to all. 2019-09-07 17:13:49 +01:00
Ai Austin ac2dd022e9 Layout change 2019-09-07 17:11:22 +01:00
Ai Austin 417662bd83 Added Discord RuthAndRoth xhNNEL INFORMATION 2019-09-07 17:10:55 +01:00
Ai Austin d2f2435744 Restructured directory for ccccybernetics.com Second Life Avatar Databank imoproved avatar meshes 2019-07-19 12:51:34 +01:00
Ai Austin 3ed919c4d6 Contrib/SL Resources folder contains Second Life Creative Commons avatar meshes and resources 2019-07-19 12:36:30 +01:00
Ada Radius 4505a7e0e3 Second Life character shade maps c.2005
Useful for skin designers
2019-07-18 09:12:15 -07:00
Ada Radius 72f74dafb0 SecondLife2004AvatarForDaz
really old stuff
2019-07-16 13:01:07 -07:00
Ada Radius 3c3fcf4d3f Second Life 2011-2016 avatars
The rest of my stash. I think this is it. :)
2019-07-16 12:46:25 -07:00
Ada Radius f1fed594dc SecondLife 2005 - 2008
More from my stash - stuff that used to be available from SL
2019-07-16 12:44:41 -07:00
Ada Radius d5d3b4450e Second Life 2005 Avatar
from my stash
2019-07-16 12:32:03 -07:00
Ada Radius 8caa580cce Second Life c.2013 Avatar Skeleton
Files that used to be available at the SL Wiki
2019-07-16 11:50:57 -07:00
Ada Radius 26e48a98c0 Fix UV mapping for Roth.
In anticipation of Blender2.8 and the next version of Avastar plugin, predicted (grain of salt) for July.
2019-06-27 12:22:48 -07:00
Ada Radius 0a1618f962 SL Avatar files
These are some from my collection - files that used to be available from SL wikis. I have more ( the slider morphs), but these, I think, are the useful ones.
2019-06-03 08:31:49 -07:00
Ai Austin c0c046eed8 Updated location of archive-ruth-rc2 DAE Uploads 2019-05-07 11:50:53 +01:00
Ai Austin 31b263c4f6 Readme.md layout improvements 2019-05-04 17:04:53 +01:00
Ai Austin 29ea45d234 Temporarily move all Ada Radious Ruth2.0_RC4 Previous Files intoRuth2.0_RC4_Previous 2019-04-30 17:23:22 +01:00
Ai Austin 2fa452ed17 Nw replacing file with correct capitalisation 2019-04-30 17:21:29 +01:00
Ai Austin 9882fa7e01 Fixing file capitalisation issues 2019-04-30 17:20:56 +01:00
Ai Austin 6f1dd9959a Corrected typo 2019-04-22 15:55:14 +01:00
Ai Austin 53e48cda92 Noted availability of more skins at https://github.com/RuthAndRoth/Skins 2019-04-22 15:54:40 +01:00
Ai Austin 6f01e02ff3 Correct typo 2019-04-21 21:22:24 +01:00
Ai Austin fa4c81626d Corrected typo 2019-04-21 21:16:41 +01:00
Ada Radius 1fde2f6ac0 Upload Ada's current .blend files 2019-04-16 23:08:08 -05:00
Serie Sumei 6bd2c73307 Merge pull request #22 from seriesumei/wood
Move Robin Wood templates to Skins/ directory
2019-04-16 20:18:03 -05:00
Serie Sumei bf57946ca5 Move Robin Wood templates to Skins/ directory 2019-04-16 20:00:40 -05:00
Ada Radius 591f6bad96 Add files via upload
Updated Ruth2.0_RC4.4Export.dae and Ruth2.0_RC4.4ExportNotes.txt. Ruth2.0_RC4.4Export.blend is apparently too big to upload, so it's at https://www.dropbox.com/sh/dj1n4nqyrqe9wte/AAA47iQrh6n8DXdLWwRO7uZFa?dl=0, at least for now.
2019-04-15 20:09:34 -07:00
Ada Radius 608140ad45 Add files via upload
Update the AlphaCuts files, add a PhotoShop file used to make a inworld textures for the color maps, and upload the color maps from the Ruth2.0RC4.2Colormaps.psb file, and UV maps taken from Ruth2.0_RC4.2AlphaCuts.blend. The blend file is apparently too big to upload here, so the copy that is here is obsolete and the current one is at https://www.dropbox.com/sh/dj1n4nqyrqe9wte/AAA47iQrh6n8DXdLWwRO7uZFa?dl=0, at least for now.
2019-04-15 20:04:52 -07:00
Ada Radius 7f9fcd8378 Add files via upload
updated the RGB values and re-ordered the list to what I ended up using in Ruth2.0_RC4.2AlphaCuts.blend
2019-04-15 19:33:42 -07:00
Ai Austin be179d6250 Added PSD and PSD(CS2) format Avatar UV Files
Permission given by Robin Wood on 1-Apr-2019. See Readme.txt
2019-04-15 21:09:42 +01:00
Ai Austin 751e75c8ca Update Readme.txt 2019-04-15 10:25:46 +01:00
Ai Austin c9f992d3f1 Added Robin Wood Avatar UV Templates with Permission
permission to use Robin Wood's Avatar UV templates for Ruth And Roth ansd to post in the GitHub repository directly was given by Robin Wood on 5-Apr-2019.
2019-04-15 10:14:41 +01:00
Ada Radius d1a629cd99 Export files
My Ruth2.0_RC4.4Export.blend file is apparently too big to upload, but here is the dae file and my export notes. I've already cleaned out that file, so I'll see if I can make it available at Dropbox or somewhere.
2019-04-14 12:54:08 -07:00
Ada Radius 4936d73436 Alpha cuts files
Alpha cuts blend file, notes and parts lists and new UV maps.
2019-04-14 12:50:40 -07:00
Serie Sumei 89c0e723b7 Merge pull request #17 from seriesumei/license-cleanup
License Cleanups
extras-split
2019-04-13 08:38:27 -05:00
Serie Sumei ead1831fd9 Skin License Cleanups
* CC-By-3.0
  * put the plaincode text version in Licenses/
* Update sources and readme for CMFF Templates, re-export as PNG
* Remove Skins/Skin, Splendor by Sezmra as it includes a non-commercial
  clause that is incompatible with AGPL.
* Rename skin directories to a consistent format and include references
* Re-export JPG files as PNG
* Put PNG files into subdirectories
2019-04-09 20:26:14 -05:00
Ada Radius 92a944093f Ruth2.0RC#4.1 drafts
Worked on UV maps, fixed some vertex weighting.
2019-04-09 17:02:33 -07:00
Ada Radius eee8b26e4b Alpha cut palette and RGV values
color palette designed to be visible to people with most of the variants of color blindness
2019-04-08 10:37:21 -07:00
Ada Radius 477431cda3 Add files via upload 2019-04-07 08:40:52 -07:00
Serie Sumei 8b7f89576a Fix HUD receiver bug in OpenSim
LSL allows initializing variables from other variables, OpenSim
does not...and fails to say anything about it when saving directly
to inventory, the error is only reported when saving to an objects
inventory.
2019-04-07 08:40:12 -05:00
Serie Sumei 2d2c933ad1 Merge pull request #19 from seriesumei/hud
Add skin buttons and Tweak hud-maker textures
2019-04-03 20:30:07 -05:00
Serie Sumei a21c23ddc7 Add skin buttons and Tweak hud-maker textures
* add buttons to skin HUD
* use gradient for HUD backgrounds
* update and expand the assembly guidelines
* include textures
* include buttons mesh

Note that we use the OpenSim-specific function osGetGridName() here, to
run this in Second Life comment out the call to that function in
get_textures(), line 111 as of this writing.
2019-04-03 11:33:27 -05:00
Ai Austin 3dc1ada4de Clarified OpenSim group is (initially) on OSGrid 2019-04-03 15:13:49 +01:00
Ai Austin f47a2c12ad Formatting only 2019-04-03 15:13:06 +01:00
Ai Austin 78b84faf13 Formatting only 2019-04-03 15:12:45 +01:00
Ai Austin 096e1d5706 Remove Google+ group link as Google+ no longer operational, add Second Life and OpenSim groups and regions 2019-04-03 15:12:21 +01:00
Serie Sumei 15399f32a3 Merge pull request #18 from seriesumei/sync
Sync hud-maker script (ss-f)
2019-04-01 14:04:27 -05:00
Serie Sumei 6ae2479999 Do grid detection for textures in hud-maker (ss-f)
Detect SL via a bug in llParseList2String().  Still need to
sort out how to detect which OpenSim grid we are on.
2019-03-31 23:01:08 -05:00