Ai Austin
37eccdd228
Added Readme to Contrib/Ada Radius/SecondLifeAvatar folder contents
reference-split
2019-12-29 10:32:13 +00:00
Ai Austin
4c46dfec7b
Move all SecondLife20xxAvatarSkeleton and related files to Contrib/Ada Radius/SecondLifeAvatar
2019-12-29 10:19:38 +00:00
Ai Austin
baf7756531
Updated Uploads/readme.txt to change RuthToo to RuthToo
2019-12-29 09:38:06 +00:00
Ai Austin
320f92059a
Make clear Discord channel is open to all.
2019-09-07 17:13:49 +01:00
Ai Austin
ac2dd022e9
Layout change
2019-09-07 17:11:22 +01:00
Ai Austin
417662bd83
Added Discord RuthAndRoth xhNNEL INFORMATION
2019-09-07 17:10:55 +01:00
Ai Austin
d2f2435744
Restructured directory for ccccybernetics.com Second Life Avatar Databank imoproved avatar meshes
2019-07-19 12:51:34 +01:00
Ai Austin
3ed919c4d6
Contrib/SL Resources folder contains Second Life Creative Commons avatar meshes and resources
2019-07-19 12:36:30 +01:00
Ada Radius
4505a7e0e3
Second Life character shade maps c.2005
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Useful for skin designers
2019-07-18 09:12:15 -07:00
Ada Radius
72f74dafb0
SecondLife2004AvatarForDaz
...
really old stuff
2019-07-16 13:01:07 -07:00
Ada Radius
3c3fcf4d3f
Second Life 2011-2016 avatars
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The rest of my stash. I think this is it. :)
2019-07-16 12:46:25 -07:00
Ada Radius
f1fed594dc
SecondLife 2005 - 2008
...
More from my stash - stuff that used to be available from SL
2019-07-16 12:44:41 -07:00
Ada Radius
d5d3b4450e
Second Life 2005 Avatar
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from my stash
2019-07-16 12:32:03 -07:00
Ada Radius
8caa580cce
Second Life c.2013 Avatar Skeleton
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Files that used to be available at the SL Wiki
2019-07-16 11:50:57 -07:00
Ada Radius
26e48a98c0
Fix UV mapping for Roth.
...
In anticipation of Blender2.8 and the next version of Avastar plugin, predicted (grain of salt) for July.
2019-06-27 12:22:48 -07:00
Ada Radius
0a1618f962
SL Avatar files
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These are some from my collection - files that used to be available from SL wikis. I have more ( the slider morphs), but these, I think, are the useful ones.
2019-06-03 08:31:49 -07:00
Ai Austin
c0c046eed8
Updated location of archive-ruth-rc2 DAE Uploads
2019-05-07 11:50:53 +01:00
Ai Austin
31b263c4f6
Readme.md layout improvements
2019-05-04 17:04:53 +01:00
Ai Austin
29ea45d234
Temporarily move all Ada Radious Ruth2.0_RC4 Previous Files intoRuth2.0_RC4_Previous
2019-04-30 17:23:22 +01:00
Ai Austin
2fa452ed17
Nw replacing file with correct capitalisation
2019-04-30 17:21:29 +01:00
Ai Austin
9882fa7e01
Fixing file capitalisation issues
2019-04-30 17:20:56 +01:00
Ai Austin
6f1dd9959a
Corrected typo
2019-04-22 15:55:14 +01:00
Ai Austin
53e48cda92
Noted availability of more skins at https://github.com/RuthAndRoth/Skins
2019-04-22 15:54:40 +01:00
Ai Austin
6f01e02ff3
Correct typo
2019-04-21 21:22:24 +01:00
Ai Austin
fa4c81626d
Corrected typo
2019-04-21 21:16:41 +01:00
Ada Radius
1fde2f6ac0
Upload Ada's current .blend files
2019-04-16 23:08:08 -05:00
Serie Sumei
6bd2c73307
Merge pull request #22 from seriesumei/wood
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Move Robin Wood templates to Skins/ directory
2019-04-16 20:18:03 -05:00
Serie Sumei
bf57946ca5
Move Robin Wood templates to Skins/ directory
2019-04-16 20:00:40 -05:00
Ada Radius
591f6bad96
Add files via upload
...
Updated Ruth2.0_RC4.4Export.dae and Ruth2.0_RC4.4ExportNotes.txt. Ruth2.0_RC4.4Export.blend is apparently too big to upload, so it's at https://www.dropbox.com/sh/dj1n4nqyrqe9wte/AAA47iQrh6n8DXdLWwRO7uZFa?dl=0 , at least for now.
2019-04-15 20:09:34 -07:00
Ada Radius
608140ad45
Add files via upload
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Update the AlphaCuts files, add a PhotoShop file used to make a inworld textures for the color maps, and upload the color maps from the Ruth2.0RC4.2Colormaps.psb file, and UV maps taken from Ruth2.0_RC4.2AlphaCuts.blend. The blend file is apparently too big to upload here, so the copy that is here is obsolete and the current one is at https://www.dropbox.com/sh/dj1n4nqyrqe9wte/AAA47iQrh6n8DXdLWwRO7uZFa?dl=0 , at least for now.
2019-04-15 20:04:52 -07:00
Ada Radius
7f9fcd8378
Add files via upload
...
updated the RGB values and re-ordered the list to what I ended up using in Ruth2.0_RC4.2AlphaCuts.blend
2019-04-15 19:33:42 -07:00
Ai Austin
be179d6250
Added PSD and PSD(CS2) format Avatar UV Files
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Permission given by Robin Wood on 1-Apr-2019. See Readme.txt
2019-04-15 21:09:42 +01:00
Ai Austin
751e75c8ca
Update Readme.txt
2019-04-15 10:25:46 +01:00
Ai Austin
c9f992d3f1
Added Robin Wood Avatar UV Templates with Permission
...
permission to use Robin Wood's Avatar UV templates for Ruth And Roth ansd to post in the GitHub repository directly was given by Robin Wood on 5-Apr-2019.
2019-04-15 10:14:41 +01:00
Ada Radius
d1a629cd99
Export files
...
My Ruth2.0_RC4.4Export.blend file is apparently too big to upload, but here is the dae file and my export notes. I've already cleaned out that file, so I'll see if I can make it available at Dropbox or somewhere.
2019-04-14 12:54:08 -07:00
Ada Radius
4936d73436
Alpha cuts files
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Alpha cuts blend file, notes and parts lists and new UV maps.
2019-04-14 12:50:40 -07:00
Serie Sumei
89c0e723b7
Merge pull request #17 from seriesumei/license-cleanup
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License Cleanups
extras-split
2019-04-13 08:38:27 -05:00
Serie Sumei
ead1831fd9
Skin License Cleanups
...
* CC-By-3.0
* put the plaincode text version in Licenses/
* Update sources and readme for CMFF Templates, re-export as PNG
* Remove Skins/Skin, Splendor by Sezmra as it includes a non-commercial
clause that is incompatible with AGPL.
* Rename skin directories to a consistent format and include references
* Re-export JPG files as PNG
* Put PNG files into subdirectories
2019-04-09 20:26:14 -05:00
Ada Radius
92a944093f
Ruth2.0RC#4.1 drafts
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Worked on UV maps, fixed some vertex weighting.
2019-04-09 17:02:33 -07:00
Ada Radius
eee8b26e4b
Alpha cut palette and RGV values
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color palette designed to be visible to people with most of the variants of color blindness
2019-04-08 10:37:21 -07:00
Ada Radius
477431cda3
Add files via upload
2019-04-07 08:40:52 -07:00
Serie Sumei
8b7f89576a
Fix HUD receiver bug in OpenSim
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LSL allows initializing variables from other variables, OpenSim
does not...and fails to say anything about it when saving directly
to inventory, the error is only reported when saving to an objects
inventory.
2019-04-07 08:40:12 -05:00
Serie Sumei
2d2c933ad1
Merge pull request #19 from seriesumei/hud
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Add skin buttons and Tweak hud-maker textures
2019-04-03 20:30:07 -05:00
Serie Sumei
a21c23ddc7
Add skin buttons and Tweak hud-maker textures
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* add buttons to skin HUD
* use gradient for HUD backgrounds
* update and expand the assembly guidelines
* include textures
* include buttons mesh
Note that we use the OpenSim-specific function osGetGridName() here, to
run this in Second Life comment out the call to that function in
get_textures(), line 111 as of this writing.
2019-04-03 11:33:27 -05:00
Ai Austin
3dc1ada4de
Clarified OpenSim group is (initially) on OSGrid
2019-04-03 15:13:49 +01:00
Ai Austin
f47a2c12ad
Formatting only
2019-04-03 15:13:06 +01:00
Ai Austin
78b84faf13
Formatting only
2019-04-03 15:12:45 +01:00
Ai Austin
096e1d5706
Remove Google+ group link as Google+ no longer operational, add Second Life and OpenSim groups and regions
2019-04-03 15:12:21 +01:00
Serie Sumei
15399f32a3
Merge pull request #18 from seriesumei/sync
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Sync hud-maker script (ss-f)
2019-04-01 14:04:27 -05:00
Serie Sumei
6ae2479999
Do grid detection for textures in hud-maker (ss-f)
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Detect SL via a bug in llParseList2String(). Still need to
sort out how to detect which OpenSim grid we are on.
2019-03-31 23:01:08 -05:00