Commit Graph
55 Commits
Author SHA1 Message Date
Ai Austin 37eccdd228 Added Readme to Contrib/Ada Radius/SecondLifeAvatar folder contents 2019-12-29 10:32:13 +00:00
Ai Austin 4c46dfec7b Move all SecondLife20xxAvatarSkeleton and related files to Contrib/Ada Radius/SecondLifeAvatar 2019-12-29 10:19:38 +00:00
Ai Austin d2f2435744 Restructured directory for ccccybernetics.com Second Life Avatar Databank imoproved avatar meshes 2019-07-19 12:51:34 +01:00
Ai Austin 3ed919c4d6 Contrib/SL Resources folder contains Second Life Creative Commons avatar meshes and resources 2019-07-19 12:36:30 +01:00
Ada Radius f1fed594dc SecondLife 2005 - 2008
More from my stash - stuff that used to be available from SL
2019-07-16 12:44:41 -07:00
Ada Radius d5d3b4450e Second Life 2005 Avatar
from my stash
2019-07-16 12:32:03 -07:00
Ada Radius 8caa580cce Second Life c.2013 Avatar Skeleton
Files that used to be available at the SL Wiki
2019-07-16 11:50:57 -07:00
Ada Radius 26e48a98c0 Fix UV mapping for Roth.
In anticipation of Blender2.8 and the next version of Avastar plugin, predicted (grain of salt) for July.
2019-06-27 12:22:48 -07:00
Ada Radius 0a1618f962 SL Avatar files
These are some from my collection - files that used to be available from SL wikis. I have more ( the slider morphs), but these, I think, are the useful ones.
2019-06-03 08:31:49 -07:00
Ai Austin 29ea45d234 Temporarily move all Ada Radious Ruth2.0_RC4 Previous Files intoRuth2.0_RC4_Previous 2019-04-30 17:23:22 +01:00
Ai Austin 2fa452ed17 Nw replacing file with correct capitalisation 2019-04-30 17:21:29 +01:00
Ai Austin 9882fa7e01 Fixing file capitalisation issues 2019-04-30 17:20:56 +01:00
Ada Radius 1fde2f6ac0 Upload Ada's current .blend files 2019-04-16 23:08:08 -05:00
Serie Sumei bf57946ca5 Move Robin Wood templates to Skins/ directory 2019-04-16 20:00:40 -05:00
Ada Radius 591f6bad96 Add files via upload
Updated Ruth2.0_RC4.4Export.dae and Ruth2.0_RC4.4ExportNotes.txt. Ruth2.0_RC4.4Export.blend is apparently too big to upload, so it's at https://www.dropbox.com/sh/dj1n4nqyrqe9wte/AAA47iQrh6n8DXdLWwRO7uZFa?dl=0, at least for now.
2019-04-15 20:09:34 -07:00
Ada Radius 608140ad45 Add files via upload
Update the AlphaCuts files, add a PhotoShop file used to make a inworld textures for the color maps, and upload the color maps from the Ruth2.0RC4.2Colormaps.psb file, and UV maps taken from Ruth2.0_RC4.2AlphaCuts.blend. The blend file is apparently too big to upload here, so the copy that is here is obsolete and the current one is at https://www.dropbox.com/sh/dj1n4nqyrqe9wte/AAA47iQrh6n8DXdLWwRO7uZFa?dl=0, at least for now.
2019-04-15 20:04:52 -07:00
Ada Radius 7f9fcd8378 Add files via upload
updated the RGB values and re-ordered the list to what I ended up using in Ruth2.0_RC4.2AlphaCuts.blend
2019-04-15 19:33:42 -07:00
Ai Austin be179d6250 Added PSD and PSD(CS2) format Avatar UV Files
Permission given by Robin Wood on 1-Apr-2019. See Readme.txt
2019-04-15 21:09:42 +01:00
Ai Austin 751e75c8ca Update Readme.txt 2019-04-15 10:25:46 +01:00
Ai Austin c9f992d3f1 Added Robin Wood Avatar UV Templates with Permission
permission to use Robin Wood's Avatar UV templates for Ruth And Roth ansd to post in the GitHub repository directly was given by Robin Wood on 5-Apr-2019.
2019-04-15 10:14:41 +01:00
Ada Radius d1a629cd99 Export files
My Ruth2.0_RC4.4Export.blend file is apparently too big to upload, but here is the dae file and my export notes. I've already cleaned out that file, so I'll see if I can make it available at Dropbox or somewhere.
2019-04-14 12:54:08 -07:00
Ada Radius 4936d73436 Alpha cuts files
Alpha cuts blend file, notes and parts lists and new UV maps.
2019-04-14 12:50:40 -07:00
Ada Radius 92a944093f Ruth2.0RC#4.1 drafts
Worked on UV maps, fixed some vertex weighting.
2019-04-09 17:02:33 -07:00
Ada Radius eee8b26e4b Alpha cut palette and RGV values
color palette designed to be visible to people with most of the variants of color blindness
2019-04-08 10:37:21 -07:00
Ada Radius 477431cda3 Add files via upload 2019-04-07 08:40:52 -07:00
Serie Sumei 8b7f89576a Fix HUD receiver bug in OpenSim
LSL allows initializing variables from other variables, OpenSim
does not...and fails to say anything about it when saving directly
to inventory, the error is only reported when saving to an objects
inventory.
2019-04-07 08:40:12 -05:00
Serie Sumei a21c23ddc7 Add skin buttons and Tweak hud-maker textures
* add buttons to skin HUD
* use gradient for HUD backgrounds
* update and expand the assembly guidelines
* include textures
* include buttons mesh

Note that we use the OpenSim-specific function osGetGridName() here, to
run this in Second Life comment out the call to that function in
get_textures(), line 111 as of this writing.
2019-04-03 11:33:27 -05:00
Serie Sumei 6ae2479999 Do grid detection for textures in hud-maker (ss-f)
Detect SL via a bug in llParseList2String().  Still need to
sort out how to detect which OpenSim grid we are on.
2019-03-31 23:01:08 -05:00
Serie Sumei 26c88f33e0 Add option panel in hud-maker (ss-e) 2019-03-31 23:01:07 -05:00
Serie Sumei c096c27779 Move Sundance's updated .blend files to Contrib/
I also re-formatted the Readme file and update the filenames inside.
2019-03-31 15:19:32 -05:00
Serie Sumei 59a8d92a9c Change HUD control to use r2_applier (ss-l)
Move the skin texture logic to a new script r2_applier that
loads the textures from a notecard and sends them to the body
when it receives a button press command from the control script.
2019-03-24 22:59:54 -05:00
Serie Sumei 12059d2a1b Add r2_aplier.lsl ss-a
Loads a texture notecard and listens to link messages for button
presses and sends textures to the body.
2019-03-24 22:59:54 -05:00
Serie Sumei f8b55a4c19 Fix rotations for HUD build script
hud-maker.lsl version ss-d changed how the HUD is assembled,
update the rotations in the HUD control script to match.
2019-03-24 13:07:28 -05:00
Serie Sumei debc130658 Enable XTEA encryption (ss-j, ss-v3)
If the XTEA script is present (named 'r2_xtea') the HUD controller
and receiver scripts will use it to encrypt the transmissions.
2019-02-09 23:01:11 -06:00
Serie Sumei 562674d95f HUD fixes: reset alpha, minimize button (ss-i)
* Fix the alpha Reset Faces button to not stomp all over other
  HUD links.
* The minimize button would sometimes switch to the last HUD
  panel that was displayed rather than minimizing.
2019-02-08 21:55:31 -06:00
Fritigern f54032e97e Update README.MD 2019-02-07 02:59:55 -08:00
Serie Sumei 36df710d89 Reset scripts on transfer, listen on old channel (ss-h, ss-v2)
Reset the HuD and receiver scripts on transfer so the owner
checks work.

Also add a listen using APP_ID 20171105 so other HUDs work.
2019-02-04 09:38:18 -06:00
Serie Sumei a3e9e07fd2 Add toenail color to HUD Options panel (ss-g)
There is only one toenail mesh per foot type so we only set
the color and not the shape.
2019-02-04 09:38:14 -06:00
Fritigern d99e5288c1 Renamed the Shiori shape to indicate that it was a test.
No guarantee of quality whatsoever.

Signed-off-by: Fritigern <fritigerngothly@gmail.com>
2019-02-04 01:57:40 -08:00
Fritigern fd5c8dfff8 Add 2 more shapes.
Signed-off-by: Fritigern <fritigerngothly@gmail.com>
2019-02-04 01:53:41 -08:00
Fritigern f5b8216d1d Update Applier Core.lsl
Fixed indentation in the commented section at the end of the file.
2019-02-03 12:31:04 -08:00
Fritigern 42a41a30fe Merge branch 'master' of https://github.com/RuthAndRoth/Ruth 2019-02-03 10:46:27 -08:00
Fritigern ba1be3f28d First few shapes by Fritigern Gothly.
Signed-off-by: Fritigern <fritigerngothly@gmail.com>
2019-02-03 10:44:10 -08:00
Fritigern bfad741167 Update README.MD 2019-02-03 10:39:00 -08:00
Fritigern c72f720c6c Create README.MD 2019-02-03 10:38:11 -08:00
Serie Sumei 5fcd536edf Add XTEA script
This is a link_message wrapper around an XTEA implementation
from the SL wiki.  The code from the wiki is public domain, the
additional wrapper code is CC-0 (effectively public domain
worldwide).
2019-01-29 21:52:38 -06:00
Serie Sumei 01c6323db5 Set proper rotation for HUD minimize 2019-01-29 20:44:07 -06:00
Serie Sumei d90eef1989 Fix receiver script ALPHA bug - Contrib Edition
See PR https://github.com/RuthAndRoth/Ruth/pull/7 for the details,
I am changing these after talking with Austin, the idea being that
this fixes a subtle bug and we do not want it propogated if the
Contrib scripts are copied.

We can revert this if folks do not want any external changes
in Contrib.
2019-01-27 16:37:54 -06:00
Serie Sumei 060a370fd9 Add Options panel and match up HUD and receiver scripts
The options panel goes opposite the skin panel on the HUD and will
contain the controls for fingernails and toenails.

I've gone ahead and just made two new scripts for this, there is
still some of Shin's code here but these should be considered new
for most purposes.

They both still use the same commands for alpha and skin and are
compatible with RC2 and RC# except for possible appID mismatches.
2019-01-26 23:24:32 -06:00
Serie Sumei 774fded6b2 New skin panel for HUD (ss-e)
Redesign the skin panel to not show all 3 textures per skin,
rather just select by set.

Includes sample skins from Linda Kellie (uploaded full-perm
in Second Life by seriesumei).
2019-01-26 16:24:38 -06:00