Commit Graph
447 Commits
Author SHA1 Message Date
Serie Sumei 89c0e723b7 Merge pull request #17 from seriesumei/license-cleanup
License Cleanups
extras-split
2019-04-13 08:38:27 -05:00
Serie Sumei ead1831fd9 Skin License Cleanups
* CC-By-3.0
  * put the plaincode text version in Licenses/
* Update sources and readme for CMFF Templates, re-export as PNG
* Remove Skins/Skin, Splendor by Sezmra as it includes a non-commercial
  clause that is incompatible with AGPL.
* Rename skin directories to a consistent format and include references
* Re-export JPG files as PNG
* Put PNG files into subdirectories
2019-04-09 20:26:14 -05:00
Ada Radius 92a944093f Ruth2.0RC#4.1 drafts
Worked on UV maps, fixed some vertex weighting.
2019-04-09 17:02:33 -07:00
Ada Radius eee8b26e4b Alpha cut palette and RGV values
color palette designed to be visible to people with most of the variants of color blindness
2019-04-08 10:37:21 -07:00
Ada Radius 477431cda3 Add files via upload 2019-04-07 08:40:52 -07:00
Serie Sumei 8b7f89576a Fix HUD receiver bug in OpenSim
LSL allows initializing variables from other variables, OpenSim
does not...and fails to say anything about it when saving directly
to inventory, the error is only reported when saving to an objects
inventory.
2019-04-07 08:40:12 -05:00
Serie Sumei 2d2c933ad1 Merge pull request #19 from seriesumei/hud
Add skin buttons and Tweak hud-maker textures
2019-04-03 20:30:07 -05:00
Serie Sumei a21c23ddc7 Add skin buttons and Tweak hud-maker textures
* add buttons to skin HUD
* use gradient for HUD backgrounds
* update and expand the assembly guidelines
* include textures
* include buttons mesh

Note that we use the OpenSim-specific function osGetGridName() here, to
run this in Second Life comment out the call to that function in
get_textures(), line 111 as of this writing.
2019-04-03 11:33:27 -05:00
Ai Austin 3dc1ada4de Clarified OpenSim group is (initially) on OSGrid 2019-04-03 15:13:49 +01:00
Ai Austin f47a2c12ad Formatting only 2019-04-03 15:13:06 +01:00
Ai Austin 78b84faf13 Formatting only 2019-04-03 15:12:45 +01:00
Ai Austin 096e1d5706 Remove Google+ group link as Google+ no longer operational, add Second Life and OpenSim groups and regions 2019-04-03 15:12:21 +01:00
Serie Sumei 15399f32a3 Merge pull request #18 from seriesumei/sync
Sync hud-maker script (ss-f)
2019-04-01 14:04:27 -05:00
Serie Sumei 6ae2479999 Do grid detection for textures in hud-maker (ss-f)
Detect SL via a bug in llParseList2String().  Still need to
sort out how to detect which OpenSim grid we are on.
2019-03-31 23:01:08 -05:00
Serie Sumei 26c88f33e0 Add option panel in hud-maker (ss-e) 2019-03-31 23:01:07 -05:00
Serie Sumei c096c27779 Move Sundance's updated .blend files to Contrib/
I also re-formatted the Readme file and update the filenames inside.
2019-03-31 15:19:32 -05:00
Serie Sumei f1a9c3072d Merge pull request #12 from seriesumei/r2-eyes
Add r2 eyes mesh DAE
2019-03-26 20:36:51 -05:00
Sundance Haiku b454e77a67 Create Readme 2019-03-26 13:02:12 -06:00
Sundance Haiku a90a392981 Loaded SundanceEdit16 & Alternative Possibility for Alpha arrangements
Loaded SundanceEdit16, a blend file that includes some additional UV work that I did on the feet.  I also loaded in an alternative possibility for Alpha arrrangements.
2019-03-26 12:00:22 -06:00
Serie Sumei 6bac744735 Merge pull request #13 from seriesumei/hud-ss-l
Serie's HUD updates
2019-03-26 08:58:54 -05:00
Serie Sumei 59a8d92a9c Change HUD control to use r2_applier (ss-l)
Move the skin texture logic to a new script r2_applier that
loads the textures from a notecard and sends them to the body
when it receives a button press command from the control script.
2019-03-24 22:59:54 -05:00
Serie Sumei 12059d2a1b Add r2_aplier.lsl ss-a
Loads a texture notecard and listens to link messages for button
presses and sends textures to the body.
2019-03-24 22:59:54 -05:00
Serie Sumei d78f132da1 Add r2 eyes mesh DAE
Copy the eye mesh DAE file from rc2 into master.
2019-03-24 22:59:13 -05:00
Serie Sumei f8b55a4c19 Fix rotations for HUD build script
hud-maker.lsl version ss-d changed how the HUD is assembled,
update the rotations in the HUD control script to match.
2019-03-24 13:07:28 -05:00
Serie Sumei 363a03d9bd Merge pull request #10 from seriesumei/remove-release
Remove Previous Release and Release directories
2019-02-22 14:48:43 -06:00
Serie Sumei debc130658 Enable XTEA encryption (ss-j, ss-v3)
If the XTEA script is present (named 'r2_xtea') the HUD controller
and receiver scripts will use it to encrypt the transmissions.
2019-02-09 23:01:11 -06:00
Serie Sumei 562674d95f HUD fixes: reset alpha, minimize button (ss-i)
* Fix the alpha Reset Faces button to not stomp all over other
  HUD links.
* The minimize button would sometimes switch to the last HUD
  panel that was displayed rather than minimizing.
2019-02-08 21:55:31 -06:00
Fritigern f54032e97e Update README.MD 2019-02-07 02:59:55 -08:00
Serie Sumei 36df710d89 Reset scripts on transfer, listen on old channel (ss-h, ss-v2)
Reset the HuD and receiver scripts on transfer so the owner
checks work.

Also add a listen using APP_ID 20171105 so other HUDs work.
2019-02-04 09:38:18 -06:00
Serie Sumei a3e9e07fd2 Add toenail color to HUD Options panel (ss-g)
There is only one toenail mesh per foot type so we only set
the color and not the shape.
2019-02-04 09:38:14 -06:00
Fritigern d99e5288c1 Renamed the Shiori shape to indicate that it was a test.
No guarantee of quality whatsoever.

Signed-off-by: Fritigern <fritigerngothly@gmail.com>
2019-02-04 01:57:40 -08:00
Fritigern fd5c8dfff8 Add 2 more shapes.
Signed-off-by: Fritigern <fritigerngothly@gmail.com>
2019-02-04 01:53:41 -08:00
Fritigern f5b8216d1d Update Applier Core.lsl
Fixed indentation in the commented section at the end of the file.
2019-02-03 12:31:04 -08:00
Fritigern 42a41a30fe Merge branch 'master' of https://github.com/RuthAndRoth/Ruth 2019-02-03 10:46:27 -08:00
Fritigern ba1be3f28d First few shapes by Fritigern Gothly.
Signed-off-by: Fritigern <fritigerngothly@gmail.com>
2019-02-03 10:44:10 -08:00
Fritigern bfad741167 Update README.MD 2019-02-03 10:39:00 -08:00
Fritigern c72f720c6c Create README.MD 2019-02-03 10:38:11 -08:00
Serie Sumei 5fcd536edf Add XTEA script
This is a link_message wrapper around an XTEA implementation
from the SL wiki.  The code from the wiki is public domain, the
additional wrapper code is CC-0 (effectively public domain
worldwide).
2019-01-29 21:52:38 -06:00
Serie Sumei 01c6323db5 Set proper rotation for HUD minimize 2019-01-29 20:44:07 -06:00
Serie Sumei ce03e11112 Remove Previous Release and Release directories
The contents of the Release directories are moved up one level as
we no longer need to distinguish between current releases and
prior releases.

git rm -r LSLScripts/HUD/Ruth/Previous\ Release
git mv LSLScripts/HUD/Ruth/Release/.keep LSLScripts/HUD/Ruth/
git mv LSLScripts/HUD/Ruth/Release/readme.txt LSLScripts/HUD/Ruth/
rmdir LSLScripts/HUD/Ruth/Release

git rm -r Mesh/Avatar\ Roth/Previous\ Releases
git mv Mesh/Avatar\ Roth/Release/* Mesh/Avatar\ Roth/
rmdir Mesh/Avatar\ Roth/Release/

git rm -r Mesh/Avatar\ Ruth/Previous\ Releases
git mv Mesh/Avatar\ Ruth/Release/* Mesh/Avatar\ Ruth/
git rm -r Mesh/Avatar\ Ruth/Release/
rmdir Mesh/Avatar\ Ruth/Previous\ Releases Mesh/Avatar\ Ruth/Release/
2019-01-28 13:34:14 -06:00
Ai Austin 75281bf27a Merge pull request #9 from seriesumei/fix-contrib-alpha
Fix receiver script ALPHA bug - Contrib Edition
2019-01-28 09:51:28 +00:00
Serie Sumei d90eef1989 Fix receiver script ALPHA bug - Contrib Edition
See PR https://github.com/RuthAndRoth/Ruth/pull/7 for the details,
I am changing these after talking with Austin, the idea being that
this fixes a subtle bug and we do not want it propogated if the
Contrib scripts are copied.

We can revert this if folks do not want any external changes
in Contrib.
2019-01-27 16:37:54 -06:00
Serie Sumei 20e0f6066b Merge pull request #8 from seriesumei/ss-scripts
New HUD & Receiver scripts
2019-01-27 14:01:49 -06:00
Serie Sumei 060a370fd9 Add Options panel and match up HUD and receiver scripts
The options panel goes opposite the skin panel on the HUD and will
contain the controls for fingernails and toenails.

I've gone ahead and just made two new scripts for this, there is
still some of Shin's code here but these should be considered new
for most purposes.

They both still use the same commands for alpha and skin and are
compatible with RC2 and RC# except for possible appID mismatches.
2019-01-26 23:24:32 -06:00
Serie Sumei 774fded6b2 New skin panel for HUD (ss-e)
Redesign the skin panel to not show all 3 textures per skin,
rather just select by set.

Includes sample skins from Linda Kellie (uploaded full-perm
in Second Life by seriesumei).
2019-01-26 16:24:38 -06:00
Serie Sumei 7505ac6c9c Generalize body receiver for hands and feet too (body ss-b)
This now requires the hands and feet mesh to have a separate
root prim just as the body does in order to correctly detect
the body part.  Linked nails will be ignored on texture
and follow the hand/foot alpha commands.
2019-01-26 12:50:03 -06:00
Serie Sumei 7f33b10edc Merge pull request #6 from seriesumei/normalize-scripts
Clean up release script formats
2019-01-26 09:19:13 -06:00
Serie Sumei c20090b9d5 Fix receiver script ALPHA bug
Fix the ALPHA receiver bug from https://github.com/seriesumei/Ruth/pull/1
in Serie's Contrib scripts.
2019-01-25 22:16:39 -06:00
Serie Sumei 3cee1f953a cleanup whitespace 2019-01-25 22:16:39 -06:00
Serie Sumei a10a25b3ba Add more scripts to Serie's directory
ru2_feet_receiver.lsl and ru2_hand_receiver.lsl
2019-01-25 22:16:39 -06:00