521 Commits
Author SHA1 Message Date
Ai Austin 43d71ead88 Update README.md - layout corrections only 2023-10-15 10:34:07 +01:00
Ai Austin 3f23e8a328 Add Photos Back to Support Wiki Pages 2020-08-11 17:08:46 +01:00
Ai Austin 118468b164 Added archive-ruth-rc3 branch reference in Previous Releases 2020-08-10 11:23:55 +01:00
Serie Sumei f9422b9744 Merge pull request #37 from seriesumei/rm
Remove files migrated to other repositories
2020-03-02 20:42:32 -06:00
Serie Sumei 65359b28cf Update README 2020-02-29 12:40:11 -06:00
Serie Sumei e12f849ea6 Remove Extras migrated files 2020-02-29 12:40:06 -06:00
Serie Sumei 3c2ea29292 Remove Reference migrated files 2020-02-29 12:10:38 -06:00
Serie Sumei 87218a9def Remove Roth migrated files 2020-02-29 12:10:38 -06:00
Serie Sumei 361f164c28 Remove Ruth migrated files 2020-02-29 12:10:38 -06:00
Ai Austin 5ec0818224 Rename to LICENSES.md 2020-01-29 09:32:16 +00:00
Ai Austin 6d7a8a5d24 Rename to LICENCES.md and Formatting 2020-01-29 09:31:19 +00:00
Ai Austin ae3d533651 Added that Avastar rig contains components licensed as CC-BY-3.0 by Machinimatrix.org 2020-01-29 09:04:36 +00:00
Ada Radius a20eac631d Add sliders x-reference
Sliders affected by each bone. Plus more bind shape matrix data, which I might remove later after more testing.
2020-01-15 09:05:43 -08:00
Ada Radius 8ec194b923 Start adding slider x-ref, start adding collision binder pose data
There are conflicts among the various sources as to which sliders are supported since Bento. Also conflicts among the various sources as to the correct settings for Blender custom properties for the collision bone binder pose data to enable correct collada exporting.
2020-01-10 10:48:44 -08:00
Ada Radius b3b67a9d0a Start to add a map of the bone hierarchy
So I can see, without having to keep that panel open in Blender, where the volume bones fit into the mBone hierarchy. I'll use it for other stuff too, I imagine.
2020-01-06 09:28:02 -08:00
Ada Radius 6b239605d9 inworld snap of collision bones
Appearance sliders at 100% for all the body settings, so I can see them better. There' are custom settings in Blender I need to figure out to adapt the collision/volume/fitted bones from Maya to Blender.
2020-01-06 08:57:06 -08:00
Ada Radius 107b8076bd Update OS-SL armature bones.ods
more sources
2020-01-06 08:17:56 -08:00
Ada Radius a6fd395723 Merge branch 'master' of https://github.com/RuthAndRoth/Ruth 2020-01-06 08:17:52 -08:00
Ai Austin cbbafc47f7 Sample renaming of the project name to Ruth2 and Roth2
Versus the previously used Ruth 2.0 and Roth 2.0
roth2-split ruth2-split
2020-01-04 21:41:51 +00:00
Ada Radius e0863525cd Minor fixes - centering
Some of the cubes weren't centered -not enough to be noticable in Blender, but when animated inworld, ya. TY Ai!
2020-01-03 19:42:28 -08:00
Ada Radius 056c3d036d more corrections
information on L_HAND and R_HAND bones
2020-01-02 17:15:24 -08:00
Ada Radius 8b8cb785a5 added more Appearance slider info
reformatted a few things, made some corrections
2020-01-02 15:34:36 -08:00
Ada Radius 3388834fe1 Blender 2.81 MsCubely avatar test
Make a simple mesh, rig it to a simplified armature, export from Blender 2.81 and import to OS. This one worked.
2020-01-01 17:06:42 -08:00
Ada Radius 4205dc5c47 Create Blender2.81AvatarTest.blend 2020-01-01 17:01:22 -08:00
Ai Austin 84c6e8dcc2 Organize previous versions in Contrib/Ada Radius 2019-12-29 19:33:48 +00:00
Ada Radius 011d713234 Update Roth2_RC2.blend
Set up materials for Serie's alpha HUD.
2019-12-29 10:33:35 -08:00
Ada Radius 1028da16e2 Update Roth2_RC2.blend
Check the whole thing for errors, found lots. Please see notes in the file.
2019-12-29 10:16:35 -08:00
Ada Radius a422c5fd18 Update Roth2_RC2.blend
Work on ankles and feet. More notes in the file.
2019-12-29 10:09:45 -08:00
Ada Radius 44bd138fce Update Roth2_RC2.blend
Work on knees.   Considerable resculpting of the thighs - more notes in the file.
2019-12-29 10:06:06 -08:00
Ada Radius 332b0ade68 Update Roth2_RC2.blend
Work on pelvis and hips - see notes in file.
2019-12-29 09:54:23 -08:00
Ada Radius 00d8d2495f Create OS-SL armature bones.ods
I use this spreadsheet to keep from going nuts while I'm working with the SL-OS armature.  It's a work in progress.
2019-12-29 09:41:47 -08:00
Ada Radius efa7552fae Update Roth2_RC2.blend
Work on chest and torso weights.  More extensive notes are in the file.
2019-12-29 09:35:03 -08:00
Ada Radius d5f54a11b7 Update Roth2_RC2.blend
Work on shoulders, elbows, wrists, hands and fingers. More notes in the file.
2019-12-29 08:54:21 -08:00
Ada Radius 7949326150 Update Roth2_RC2.blend
General notes on vertex weighting in Blender 2.81. Worked on the neck.  See "Notes" text file in the Blender file.
2019-12-29 08:48:31 -08:00
Ada Radius 6356b428dc Update Roth2_RC2.blend
Finish UV mapping, as much as possible before vertex weighting. More notes in the file.
2019-12-29 08:40:59 -08:00
Ada Radius fed22442e4 Create Roth2_RC2.blend
Appended from osRoth2_CurrentRelease_Source_RC#1.blend.  Unparented and joined the mesh body parts. Resculpted butt (response to forum) and feet (prepare for vertex weighting but testing on UV maps now).  1/2 the model, mirror modifier, work on the UV mapping. More notes in text file in the Blender file.
2019-12-29 08:30:41 -08:00
Ada Radius 976b5524f6 Delete Roth2_RC#2.1.4UVmaps.blend
Started over in Blender 2.81. Replacement file will be Roth2_RC#2.blend.
2019-12-29 08:21:16 -08:00
Ai Austin 78f648dd97 Replace deleted SL_Avatar_Tpose.bvh 2019-12-29 10:43:18 +00:00
Ai Austin 37eccdd228 Added Readme to Contrib/Ada Radius/SecondLifeAvatar folder contents reference-split 2019-12-29 10:32:13 +00:00
Ai Austin 4c46dfec7b Move all SecondLife20xxAvatarSkeleton and related files to Contrib/Ada Radius/SecondLifeAvatar 2019-12-29 10:19:38 +00:00
Ai Austin baf7756531 Updated Uploads/readme.txt to change RuthToo to RuthToo 2019-12-29 09:38:06 +00:00
Ai Austin 320f92059a Make clear Discord channel is open to all. 2019-09-07 17:13:49 +01:00
Ai Austin ac2dd022e9 Layout change 2019-09-07 17:11:22 +01:00
Ai Austin 417662bd83 Added Discord RuthAndRoth xhNNEL INFORMATION 2019-09-07 17:10:55 +01:00
Ai Austin d2f2435744 Restructured directory for ccccybernetics.com Second Life Avatar Databank imoproved avatar meshes 2019-07-19 12:51:34 +01:00
Ai Austin 3ed919c4d6 Contrib/SL Resources folder contains Second Life Creative Commons avatar meshes and resources 2019-07-19 12:36:30 +01:00
Ada Radius 4505a7e0e3 Second Life character shade maps c.2005
Useful for skin designers
2019-07-18 09:12:15 -07:00
Ada Radius 72f74dafb0 SecondLife2004AvatarForDaz
really old stuff
2019-07-16 13:01:07 -07:00
Ada Radius 3c3fcf4d3f Second Life 2011-2016 avatars
The rest of my stash. I think this is it. :)
2019-07-16 12:46:25 -07:00
Ada Radius f1fed594dc SecondLife 2005 - 2008
More from my stash - stuff that used to be available from SL
2019-07-16 12:44:41 -07:00