Ai Austin
43d71ead88
Update README.md - layout corrections only
2023-10-15 10:34:07 +01:00
Ai Austin
3f23e8a328
Add Photos Back to Support Wiki Pages
2020-08-11 17:08:46 +01:00
Ai Austin
118468b164
Added archive-ruth-rc3 branch reference in Previous Releases
2020-08-10 11:23:55 +01:00
Serie Sumei
f9422b9744
Merge pull request #37 from seriesumei/rm
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Remove files migrated to other repositories
2020-03-02 20:42:32 -06:00
Serie Sumei
65359b28cf
Update README
2020-02-29 12:40:11 -06:00
Serie Sumei
e12f849ea6
Remove Extras migrated files
2020-02-29 12:40:06 -06:00
Serie Sumei
3c2ea29292
Remove Reference migrated files
2020-02-29 12:10:38 -06:00
Serie Sumei
87218a9def
Remove Roth migrated files
2020-02-29 12:10:38 -06:00
Serie Sumei
361f164c28
Remove Ruth migrated files
2020-02-29 12:10:38 -06:00
Ai Austin
5ec0818224
Rename to LICENSES.md
2020-01-29 09:32:16 +00:00
Ai Austin
6d7a8a5d24
Rename to LICENCES.md and Formatting
2020-01-29 09:31:19 +00:00
Ai Austin
ae3d533651
Added that Avastar rig contains components licensed as CC-BY-3.0 by Machinimatrix.org
2020-01-29 09:04:36 +00:00
Ada Radius
a20eac631d
Add sliders x-reference
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Sliders affected by each bone. Plus more bind shape matrix data, which I might remove later after more testing.
2020-01-15 09:05:43 -08:00
Ada Radius
8ec194b923
Start adding slider x-ref, start adding collision binder pose data
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There are conflicts among the various sources as to which sliders are supported since Bento. Also conflicts among the various sources as to the correct settings for Blender custom properties for the collision bone binder pose data to enable correct collada exporting.
2020-01-10 10:48:44 -08:00
Ada Radius
b3b67a9d0a
Start to add a map of the bone hierarchy
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So I can see, without having to keep that panel open in Blender, where the volume bones fit into the mBone hierarchy. I'll use it for other stuff too, I imagine.
2020-01-06 09:28:02 -08:00
Ada Radius
6b239605d9
inworld snap of collision bones
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Appearance sliders at 100% for all the body settings, so I can see them better. There' are custom settings in Blender I need to figure out to adapt the collision/volume/fitted bones from Maya to Blender.
2020-01-06 08:57:06 -08:00
Ada Radius
107b8076bd
Update OS-SL armature bones.ods
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more sources
2020-01-06 08:17:56 -08:00
Ada Radius
a6fd395723
Merge branch 'master' of https://github.com/RuthAndRoth/Ruth
2020-01-06 08:17:52 -08:00
Ai Austin
cbbafc47f7
Sample renaming of the project name to Ruth2 and Roth2
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Versus the previously used Ruth 2.0 and Roth 2.0
roth2-split
ruth2-split
2020-01-04 21:41:51 +00:00
Ada Radius
e0863525cd
Minor fixes - centering
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Some of the cubes weren't centered -not enough to be noticable in Blender, but when animated inworld, ya. TY Ai!
2020-01-03 19:42:28 -08:00
Ada Radius
056c3d036d
more corrections
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information on L_HAND and R_HAND bones
2020-01-02 17:15:24 -08:00
Ada Radius
8b8cb785a5
added more Appearance slider info
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reformatted a few things, made some corrections
2020-01-02 15:34:36 -08:00
Ada Radius
3388834fe1
Blender 2.81 MsCubely avatar test
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Make a simple mesh, rig it to a simplified armature, export from Blender 2.81 and import to OS. This one worked.
2020-01-01 17:06:42 -08:00
Ada Radius
4205dc5c47
Create Blender2.81AvatarTest.blend
2020-01-01 17:01:22 -08:00
Ai Austin
84c6e8dcc2
Organize previous versions in Contrib/Ada Radius
2019-12-29 19:33:48 +00:00
Ada Radius
011d713234
Update Roth2_RC2.blend
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Set up materials for Serie's alpha HUD.
2019-12-29 10:33:35 -08:00
Ada Radius
1028da16e2
Update Roth2_RC2.blend
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Check the whole thing for errors, found lots. Please see notes in the file.
2019-12-29 10:16:35 -08:00
Ada Radius
a422c5fd18
Update Roth2_RC2.blend
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Work on ankles and feet. More notes in the file.
2019-12-29 10:09:45 -08:00
Ada Radius
44bd138fce
Update Roth2_RC2.blend
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Work on knees. Considerable resculpting of the thighs - more notes in the file.
2019-12-29 10:06:06 -08:00
Ada Radius
332b0ade68
Update Roth2_RC2.blend
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Work on pelvis and hips - see notes in file.
2019-12-29 09:54:23 -08:00
Ada Radius
00d8d2495f
Create OS-SL armature bones.ods
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I use this spreadsheet to keep from going nuts while I'm working with the SL-OS armature. It's a work in progress.
2019-12-29 09:41:47 -08:00
Ada Radius
efa7552fae
Update Roth2_RC2.blend
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Work on chest and torso weights. More extensive notes are in the file.
2019-12-29 09:35:03 -08:00
Ada Radius
d5f54a11b7
Update Roth2_RC2.blend
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Work on shoulders, elbows, wrists, hands and fingers. More notes in the file.
2019-12-29 08:54:21 -08:00
Ada Radius
7949326150
Update Roth2_RC2.blend
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General notes on vertex weighting in Blender 2.81. Worked on the neck. See "Notes" text file in the Blender file.
2019-12-29 08:48:31 -08:00
Ada Radius
6356b428dc
Update Roth2_RC2.blend
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Finish UV mapping, as much as possible before vertex weighting. More notes in the file.
2019-12-29 08:40:59 -08:00
Ada Radius
fed22442e4
Create Roth2_RC2.blend
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Appended from osRoth2_CurrentRelease_Source_RC#1.blend. Unparented and joined the mesh body parts. Resculpted butt (response to forum) and feet (prepare for vertex weighting but testing on UV maps now). 1/2 the model, mirror modifier, work on the UV mapping. More notes in text file in the Blender file.
2019-12-29 08:30:41 -08:00
Ada Radius
976b5524f6
Delete Roth2_RC#2.1.4UVmaps.blend
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Started over in Blender 2.81. Replacement file will be Roth2_RC#2.blend.
2019-12-29 08:21:16 -08:00
Ai Austin
78f648dd97
Replace deleted SL_Avatar_Tpose.bvh
2019-12-29 10:43:18 +00:00
Ai Austin
37eccdd228
Added Readme to Contrib/Ada Radius/SecondLifeAvatar folder contents
reference-split
2019-12-29 10:32:13 +00:00
Ai Austin
4c46dfec7b
Move all SecondLife20xxAvatarSkeleton and related files to Contrib/Ada Radius/SecondLifeAvatar
2019-12-29 10:19:38 +00:00
Ai Austin
baf7756531
Updated Uploads/readme.txt to change RuthToo to RuthToo
2019-12-29 09:38:06 +00:00
Ai Austin
320f92059a
Make clear Discord channel is open to all.
2019-09-07 17:13:49 +01:00
Ai Austin
ac2dd022e9
Layout change
2019-09-07 17:11:22 +01:00
Ai Austin
417662bd83
Added Discord RuthAndRoth xhNNEL INFORMATION
2019-09-07 17:10:55 +01:00
Ai Austin
d2f2435744
Restructured directory for ccccybernetics.com Second Life Avatar Databank imoproved avatar meshes
2019-07-19 12:51:34 +01:00
Ai Austin
3ed919c4d6
Contrib/SL Resources folder contains Second Life Creative Commons avatar meshes and resources
2019-07-19 12:36:30 +01:00
Ada Radius
4505a7e0e3
Second Life character shade maps c.2005
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Useful for skin designers
2019-07-18 09:12:15 -07:00
Ada Radius
72f74dafb0
SecondLife2004AvatarForDaz
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really old stuff
2019-07-16 13:01:07 -07:00
Ada Radius
3c3fcf4d3f
Second Life 2011-2016 avatars
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The rest of my stash. I think this is it. :)
2019-07-16 12:46:25 -07:00
Ada Radius
f1fed594dc
SecondLife 2005 - 2008
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More from my stash - stuff that used to be available from SL
2019-07-16 12:44:41 -07:00