mirror of
https://github.com/RuthAndRoth/Reference.git
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label LL dates
Put dates on some of the LL provided files. Rename the folder "Linden Lab". I'm not sure all of the content in this folder was actually distributed by LL; I'll compare again to my stash and see if I can figure it out.
This commit is contained in:
@@ -0,0 +1,14 @@
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http://wiki.secondlife.com/wiki/Mesh/Rigging_Fitted_Mesh
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Download links
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Second Life Skeletons
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(Last updated April 15, 2014) Includes the male and female models in the following formats:
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.ma
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.fbx
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.blend
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.dae
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Note that the .blend files require a Blender version >=2.70)
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Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 3.1 KiB |
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Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 3.1 KiB |
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Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
+120
-120
@@ -1,120 +1,120 @@
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HIERARCHY
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ROOT hip
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{
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OFFSET 0.00 0.00 0.00
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CHANNELS 6 Xposition Yposition Zposition Xrotation Zrotation Yrotation
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JOINT abdomen
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{
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OFFSET 0.000000 3.422050 0.000000
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CHANNELS 3 Xrotation Zrotation Yrotation
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JOINT chest
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{
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OFFSET 0.000000 8.486693 -0.684411
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CHANNELS 3 Xrotation Zrotation Yrotation
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JOINT neck
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{
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OFFSET 0.000000 10.266162 -0.273764
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CHANNELS 3 Xrotation Zrotation Yrotation
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JOINT head
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{
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OFFSET 0.000000 3.148285 0.000000
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CHANNELS 3 Xrotation Zrotation Yrotation
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End Site
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{
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OFFSET 0.000000 3.148289 0.000000
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}
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}
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}
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JOINT lCollar
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{
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OFFSET 3.422053 6.707223 -0.821293
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CHANNELS 3 Yrotation Zrotation Xrotation
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JOINT lShldr
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{
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OFFSET 3.285171 0.000000 0.000000
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CHANNELS 3 Zrotation Yrotation Xrotation
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JOINT lForeArm
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{
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OFFSET 10.129278 0.000000 0.000000
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CHANNELS 3 Yrotation Zrotation Xrotation
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JOINT lHand
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{
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OFFSET 8.486692 0.000000 0.000000
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CHANNELS 3 Zrotation Yrotation Xrotation
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End Site
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{
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OFFSET 4.106464 0.000000 0.000000
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}
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}
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}
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}
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}
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JOINT rCollar
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{
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OFFSET -3.558935 6.707223 -0.821293
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CHANNELS 3 Yrotation Zrotation Xrotation
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JOINT rShldr
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{
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OFFSET -3.148289 0.000000 0.000000
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CHANNELS 3 Zrotation Yrotation Xrotation
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JOINT rForeArm
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{
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OFFSET -10.266159 0.000000 0.000000
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CHANNELS 3 Yrotation Zrotation Xrotation
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JOINT rHand
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{
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OFFSET -8.349810 0.000000 0.000000
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CHANNELS 3 Zrotation Yrotation Xrotation
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End Site
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{
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OFFSET -4.106464 0.000000 0.000000
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}
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}
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}
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}
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}
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}
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}
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JOINT lThigh
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{
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OFFSET 5.338403 -1.642589 1.368821
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CHANNELS 3 Xrotation Zrotation Yrotation
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JOINT lShin
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{
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OFFSET -2.053232 -20.121670 0.000000
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CHANNELS 3 Xrotation Zrotation Yrotation
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JOINT lFoot
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{
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OFFSET 0.000000 -19.300380 -1.231939
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CHANNELS 3 Xrotation Yrotation Zrotation
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End Site
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{
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OFFSET 0.000000 -2.463878 4.653993
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}
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}
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}
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}
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JOINT rThigh
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{
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OFFSET -5.338403 -1.642589 1.368821
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CHANNELS 3 Xrotation Zrotation Yrotation
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JOINT rShin
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{
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OFFSET 2.053232 -20.121670 0.000000
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CHANNELS 3 Xrotation Zrotation Yrotation
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JOINT rFoot
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{
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OFFSET 0.000000 -19.300380 -1.231939
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CHANNELS 3 Xrotation Yrotation Zrotation
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End Site
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{
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OFFSET 0.000000 -2.463878 4.653993
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}
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}
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}
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}
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}
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MOTION
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Frames: 1
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Frame Time: 0.033333
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0.000000 43.568405 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 10.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.009766 0.000000 0.000000 -0.097656 0.000000 0.000000 0.000000 -0.019531 0.000000 0.013112 0.026146 -0.001663 0.175314 0.011327 0.005975
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HIERARCHY
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ROOT hip
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{
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OFFSET 0.00 0.00 0.00
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CHANNELS 6 Xposition Yposition Zposition Xrotation Zrotation Yrotation
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JOINT abdomen
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{
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OFFSET 0.000000 3.422050 0.000000
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CHANNELS 3 Xrotation Zrotation Yrotation
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JOINT chest
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{
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OFFSET 0.000000 8.486693 -0.684411
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CHANNELS 3 Xrotation Zrotation Yrotation
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JOINT neck
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{
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OFFSET 0.000000 10.266162 -0.273764
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CHANNELS 3 Xrotation Zrotation Yrotation
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JOINT head
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{
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OFFSET 0.000000 3.148285 0.000000
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CHANNELS 3 Xrotation Zrotation Yrotation
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End Site
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{
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OFFSET 0.000000 3.148289 0.000000
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}
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}
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}
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JOINT lCollar
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{
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OFFSET 3.422053 6.707223 -0.821293
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CHANNELS 3 Yrotation Zrotation Xrotation
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JOINT lShldr
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{
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OFFSET 3.285171 0.000000 0.000000
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CHANNELS 3 Zrotation Yrotation Xrotation
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JOINT lForeArm
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{
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OFFSET 10.129278 0.000000 0.000000
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CHANNELS 3 Yrotation Zrotation Xrotation
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JOINT lHand
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{
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OFFSET 8.486692 0.000000 0.000000
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CHANNELS 3 Zrotation Yrotation Xrotation
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End Site
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{
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OFFSET 4.106464 0.000000 0.000000
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}
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}
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}
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}
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}
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JOINT rCollar
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{
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OFFSET -3.558935 6.707223 -0.821293
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CHANNELS 3 Yrotation Zrotation Xrotation
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JOINT rShldr
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{
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OFFSET -3.148289 0.000000 0.000000
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CHANNELS 3 Zrotation Yrotation Xrotation
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JOINT rForeArm
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{
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OFFSET -10.266159 0.000000 0.000000
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CHANNELS 3 Yrotation Zrotation Xrotation
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JOINT rHand
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{
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OFFSET -8.349810 0.000000 0.000000
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CHANNELS 3 Zrotation Yrotation Xrotation
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End Site
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{
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OFFSET -4.106464 0.000000 0.000000
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}
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}
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}
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}
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}
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}
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}
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JOINT lThigh
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{
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OFFSET 5.338403 -1.642589 1.368821
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CHANNELS 3 Xrotation Zrotation Yrotation
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JOINT lShin
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{
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OFFSET -2.053232 -20.121670 0.000000
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CHANNELS 3 Xrotation Zrotation Yrotation
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JOINT lFoot
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{
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OFFSET 0.000000 -19.300380 -1.231939
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CHANNELS 3 Xrotation Yrotation Zrotation
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End Site
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{
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OFFSET 0.000000 -2.463878 4.653993
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}
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}
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}
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}
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JOINT rThigh
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{
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OFFSET -5.338403 -1.642589 1.368821
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CHANNELS 3 Xrotation Zrotation Yrotation
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JOINT rShin
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{
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OFFSET 2.053232 -20.121670 0.000000
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CHANNELS 3 Xrotation Zrotation Yrotation
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JOINT rFoot
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{
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OFFSET 0.000000 -19.300380 -1.231939
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CHANNELS 3 Xrotation Yrotation Zrotation
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End Site
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{
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OFFSET 0.000000 -2.463878 4.653993
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}
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}
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}
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}
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}
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MOTION
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Frames: 1
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Frame Time: 0.033333
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0.000000 43.568405 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 10.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.009766 0.000000 0.000000 -0.097656 0.000000 0.000000 0.000000 -0.019531 0.000000 0.013112 0.026146 -0.001663 0.175314 0.011327 0.005975
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+20
-20
@@ -1,23 +1,23 @@
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# Second Life Avatar OBJ v. 4
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# Jan. 7 2005
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#
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# Created by Stephen "Xenon Linden" Lewis
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# _\
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# @ Q Q)
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# ~}
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# o
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# /
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# -- Art Monkey --
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#
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# Copyright 2005 Linden Lab, Inc.
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# www.secondlife.com
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# www.lindenlab.com
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#
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# This obj format 3d model matches the Second Life v 1.5 - v1.?? avatar base skirt mesh.
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# Poly vertex relationships and UV texture coordinates are consistent with the SL avatar skirt.
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# This model is released for use by residents of Second Life.
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# It may be imported into external 3D modeling, texturing, and animation applications to aid in the creation of character animations and textures for Second Life, as well as for any non-commercial purpose.
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# Use or modification of this model for any other commercial purpose is prohibited without the express written consent of Linden Lab.
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# Second Life Avatar OBJ v. 4
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# Jan. 7 2005
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#
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# Created by Stephen "Xenon Linden" Lewis
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# _\
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# @ Q Q)
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# ~}
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# o
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# /
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# -- Art Monkey --
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#
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# Copyright 2005 Linden Lab, Inc.
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# www.secondlife.com
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# www.lindenlab.com
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#
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# This obj format 3d model matches the Second Life v 1.5 - v1.?? avatar base skirt mesh.
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# Poly vertex relationships and UV texture coordinates are consistent with the SL avatar skirt.
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# This model is released for use by residents of Second Life.
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# It may be imported into external 3D modeling, texturing, and animation applications to aid in the creation of character animations and textures for Second Life, as well as for any non-commercial purpose.
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# Use or modification of this model for any other commercial purpose is prohibited without the express written consent of Linden Lab.
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+12608
-12608
File diff suppressed because it is too large
Load Diff
+19
-19
@@ -1,19 +1,19 @@
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COPYRIGHT AND PERMISSION NOTICE
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Second Life(TM) Avatar Content Creation Aids. Copyright (C) 2005 Linden Research, Inc.
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Linden Research, Inc. ("Linden Lab") licenses the Second Life Avatar
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Content Creation Aids and other works in the files distributed with
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this Notice under the Creative Commons Attribution 3.0 Unported (CC BY 3.0)
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License, available at
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http://creativecommons.org/licenses/by/3.0/legalcode. For the
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license summary, see http://creativecommons.org/licenses/by/3.0/.
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If you distribute any copies or adaptations of the Second Life Avatar
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Content Creation Aids or any other works in these files, you must
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include this Notice and clearly identify any changes made to the
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original works. Include this Notice and information where copyright
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notices are usually included, for example, after your own copyright
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notice acknowledging your use of the Second Life Avatar Content
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Creation Aids, in a text file distributed with your program, in your
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application's About window, or on a credits page for your work.
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COPYRIGHT AND PERMISSION NOTICE
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Second Life(TM) Avatar Content Creation Aids. Copyright (C) 2005 Linden Research, Inc.
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Linden Research, Inc. ("Linden Lab") licenses the Second Life Avatar
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Content Creation Aids and other works in the files distributed with
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this Notice under the Creative Commons Attribution 3.0 Unported (CC BY 3.0)
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License, available at
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http://creativecommons.org/licenses/by/3.0/legalcode. For the
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license summary, see http://creativecommons.org/licenses/by/3.0/.
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If you distribute any copies or adaptations of the Second Life Avatar
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Content Creation Aids or any other works in these files, you must
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include this Notice and clearly identify any changes made to the
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original works. Include this Notice and information where copyright
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notices are usually included, for example, after your own copyright
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notice acknowledging your use of the Second Life Avatar Content
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||||
Creation Aids, in a text file distributed with your program, in your
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application's About window, or on a credits page for your work.
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||||
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Reference in New Issue
Block a user