56 Commits
Author SHA1 Message Date
Mike Higgins 2994d5dbf6 Add files via upload 2022-08-18 11:16:39 -07:00
Mike Higgins 8786e19378 Add files via upload 2022-08-18 11:15:21 -07:00
Mike Higgins bb1ddaaff4 Add files via upload 2022-08-18 11:13:18 -07:00
Mike Higgins 8dd05979b0 Add files via upload 2022-08-18 11:11:49 -07:00
Mike Higgins 8ce6e61093 Add files via upload 2022-08-18 11:06:52 -07:00
Mike Higgins 1fb8e3e191 Add files via upload 2022-08-18 11:05:30 -07:00
Mike Higgins 28088e39ca Add files via upload 2022-08-18 10:57:18 -07:00
Mike Higgins 4302820d32 Add files via upload 2022-08-18 10:54:11 -07:00
IainMcCracken 8a7b96bc62 Create Readme.md 2022-08-18 13:37:30 -04:00
Ada Radius c4ac5bb711 out of date 2021-04-12 18:42:18 -07:00
Ada Radius 76f11bcafa delete, working on a more useful version, as this one is useless 2021-02-05 12:21:31 -08:00
Ada Radius 9b79a37f4b replaced xml downloads from viewer
from (in Firestorm) Developer > Avatar > Character Test > Appearance to XML
2021-02-05 12:11:42 -08:00
Ada Radius 923b78614f Merge branch 'master' of https://github.com/RuthAndRoth/R3 2021-02-05 08:01:13 -08:00
Ada Radius df45795055 sry don't remember what I updated 2021-02-05 08:01:02 -08:00
Mike Higgins febc1e240b dumps of all the LLM files from the viewer 2021-02-04 15:35:58 -08:00
Mike Higgins 687d40cbb0 Added ability to dump LOD type LLM files 2021-02-04 15:33:26 -08:00
Mike Higgins 3083e49a41 Update README.md 2021-02-04 15:31:08 -08:00
Ada Radius c9c6ba032f formatting 2020-10-22 17:07:11 -07:00
Ada Radius 6bd8892651 updates 2020-10-16 09:14:59 -07:00
Ada Radius de354e2899 minor updates and formatting 2020-10-16 09:14:50 -07:00
Ada Radius 2a636a3261 eye textures
Austin found them
2020-10-16 09:14:34 -07:00
Ada Radius 1c674627aa added possible uuids for system texxtures - I need iris 2020-10-14 19:21:01 -07:00
Ada Radius 873aa5e4e6 probable list of stuff I need to make
draft
2020-10-13 18:52:12 -07:00
Ada Radius 8b9d6c8c26 move tga files not in avatar_lad.xml to a separate folder
not sure what these files are for yet
2020-10-13 18:51:41 -07:00
Ada Radius 8c52734d05 from Mike 2020-10-13 17:25:51 -07:00
Ada Radius dc19a02dae update
this is done for now. I've sorted the xml data so that I can find what I need, make sense of most of it.
2020-10-13 17:25:33 -07:00
Ada Radius 491bb267fb updates
sorting scrambled columns, converting strings to floats for values I think I'll need. WIP
2020-10-10 21:02:25 -07:00
Ada Radius 5648e4e3aa Mike's list of morphs from the llm files
the names
2020-10-10 09:54:01 -07:00
Ada Radius f70f5401c8 sorting avatar_lad.xml
to keep track of limitations on building the new avatar topology, UV maps and materials
2020-10-10 09:53:28 -07:00
Ada Radius 264fbf2fed Moved back to repo References > Ada Radius
armatures
2020-10-09 10:21:37 -07:00
Ada Radius 3563f8d0e4 update 2020-10-08 12:44:26 -07:00
Ada Radius 5b8bc08c24 morphs Mike found in llm files
to come: eyeballs and possibly more head morphs
2020-10-08 12:30:32 -07:00
Ada Radius 2283735030 reorganizing, a WIP that's far from done 2020-10-08 08:35:34 -07:00
Ada Radius cf1fcd01af files moved from Reference
research
2020-10-08 08:35:00 -07:00
Ada Radius a23dbd1b48 Setting up our library for R3 research
figuring out how the system avatar works
2020-10-08 08:32:59 -07:00
Ada Radius 18c2421a56 added eyelashes, fixed some rotations 2020-10-01 09:41:15 -07:00
Ada Radius ce4382efec Fixed layer assignments in armature 2020-09-30 10:51:31 -07:00
Ada Radius 6c9959c9a3 An attempt at replicating the inworld avatar
Problems: there isn't a source from SL that includes rigged hair and skirt mesh. The UV maps are not consistently named and I don't know what the correct names are. llm files are created from Maya dae exports, I think. These are from Blender - I am familiar with the correct non-Avastar dae export settings, and I set the orientation within Blender to correspond with inworld X-forward orientation, but I really don't know if I have it right.
2020-09-26 09:25:52 -07:00
Ada Radius f677ba5bbe hair layer morphs 2020-09-01 12:01:11 -07:00
Ada Radius 0250c7365a delete old reference, upload SystemFemaleTest.blend
to calculate the number of verts shared across UV islands.
2020-08-22 12:58:25 -07:00
Ada Radius 491123e7d0 Create ReferenceSystemBentoAvatar.blend 2020-08-10 12:23:26 -07:00
Ai Austin e8d29def67 Move dumpllm tool and outputs to Tools folder and include useful links in README.md 2020-07-25 20:14:52 +01:00
Ada Radius 2828df1111 Merge branch 'master' of https://github.com/RuthAndRoth/R3 2020-07-22 12:27:05 -07:00
Ada Radius e6a8eff7c9 Create Useful links.txt 2020-07-22 12:26:59 -07:00
Ai Austin e725f6d164 Added Tools Subdirectory 2020-07-22 16:23:18 +01:00
KayakerMagic 8bb59b34e7 dumpllm.c is a program that can read Linden Labs Binary Mesh 1.0 files of type *.llm and dump them out as text
avatar_lower_body.dmp is the output of dumpllm.c for the avatar_lower_body.llm file, Ditto for avatar_upper_body.dmp from avatar_upper_body.llm.
Don't use this on the LOD versions of the llm.c files, they are missing many sections.
2020-07-22 00:58:11 -07:00
Ai Austin a6e3e2c6ff Layout only 2020-07-19 20:57:43 +01:00
Ada Radius db9888d578 format 2020-07-19 11:03:45 -07:00
Ai Austin 20b62a8c13 Typo 2020-07-18 10:53:46 +01:00
Ai Austin c5f93ef599 Layout only 2020-07-12 09:22:12 +01:00