1 Commits
Author SHA1 Message Date
Ada Radius 31b80c31ab data from the Character/llm files
Mike Higgins aka Kayaker Magic converted the Character file llm (Linden Lab Mesh) files to text format and also to dae format. I used the text format in a spreadsheet to calculate vertex bone weights in the Blender replica. I used the dae files, along with values from avatar_lad.xml, to create the shape keys in Blender, replicating the Appearance slider mesh morphs.
2023-06-01 10:14:29 -07:00