26 Commits
Author SHA1 Message Date
Ada Radius c9426decde Merge branch 'main' of https://github.com/New-Media-Arts-New-Viewer-Avatar/OpenSim-Avatar 2023-06-28 13:23:23 -07:00
Ada Radius 827ce80fbe minor update
Removed the volume bones - they're not used in the system avatar for morphing nor animating
2023-06-28 13:23:20 -07:00
NewMediaArts-CTO 3b530be523 Update README.md
Changed the name of the repository, so the README.md had to have the new name in its title.
2023-06-25 15:59:10 -04:00
Ada Radius 9638146626 minor update 2023-06-22 11:42:14 -07:00
Ada Radius 85fc0fac70 replaced with next version 2023-06-22 11:42:04 -07:00
Ada Radius 54f454254b Create SystemAvatarReplicaV1.1.blend
sorted some of the shape keys in Appearance slider order rather than alphabetic, while I was trying to figure which sliders might use bones in the system avatar. I'm still not sure what's going on with mEyeRight and mEyeLeft.
2023-06-22 11:41:26 -07:00
Ada Radius 7f9a8b647d minor update
Reformatted to make it clearer which param_skeleton values are shared by the system avatar and mesh attachments.  I'm still not sure what's going on with mEyeRight and mEyeLeft.
2023-06-22 11:40:56 -07:00
Ada Radius d3d97061bc update
swapped in the revised armature. I think this is done.
2023-06-04 15:49:36 -07:00
Ada Radius c3960acf5b reupload the right file this time 2023-06-04 15:26:34 -07:00
Ada Radius 6f5fae667f Updates
I rebuilt the SL armatures - pos values as used by the system avatar and pivot values as used by mesh attachments. Updates to the worksheet where I generate the numbers for the Blender conversion. Readme on the blender armatures.
2023-06-04 15:21:10 -07:00
Ada Radius 7ca916247b updates
removed the mesh attachment armature blend file until I can fix it. Updated the text documentation in the system avatar armature file.
Note: I am testing all this by trying to build a good template for rigging attachments to the system avatar. I realize that there are plugins for this, but I'm finding too many oddities or visible rounding in the plugin armatures that I've looked at.
2023-06-01 11:59:43 -07:00
Ada Radius 92205b428e re-upload
corrections weren't saved.
2023-06-01 11:04:58 -07:00
Ada Radius 31b80c31ab data from the Character/llm files
Mike Higgins aka Kayaker Magic converted the Character file llm (Linden Lab Mesh) files to text format and also to dae format. I used the text format in a spreadsheet to calculate vertex bone weights in the Blender replica. I used the dae files, along with values from avatar_lad.xml, to create the shape keys in Blender, replicating the Appearance slider mesh morphs.
2023-06-01 10:14:29 -07:00
Ada Radius 993369c0a6 Undo female-to-male experiments
reset armature & removed animation data. I should work on the param_skeleton morphs in another file, and keep this one as is.
2023-06-01 09:56:48 -07:00
Ada Radius ce8719c500 fix typos, update, clean up 2023-06-01 08:55:38 -07:00
Ada Radius 9b3f007415 corrected typo
male L_HAND
2023-05-31 15:09:00 -07:00
Ada Radius bb730ae7b1 updates and additions
formatting changes to the worksheet, added blend files - replica of the system avatar armature, replica of the mesh attachment armature. TO DO: take another look at how male is calculated. None of the popular plugins seem to have it exactly right either..
2023-05-30 20:23:23 -07:00
Ada Radius 96fe07ae3d updated
I was doing the female to male skeleton conversion wrong, so I took it out, will get it in later. Added the OpenSim/SecondLife Appearance Sliders cross references
2023-05-30 19:44:17 -07:00
Ada Radius 9b6c0e6cf1 Viewer Character data
This is a draft of a replica, in Blender, of the Second Life/OpenSim viewer avatar, as defined in the viewer Character folder llm and xml files.
2023-05-26 09:57:22 -07:00
NewMediaArts-CTO 117f63d55c Delete LICENSE file
It was a copy of the webpage, lost all formatting. Using a Markdown version instead for readability.
2023-05-20 08:57:54 -04:00
NewMediaArts-CTO c22ccae8c1 Rename by-nc.markdown to LICENSE.md 2023-05-20 08:55:21 -04:00
NewMediaArts-CTO ffd2f1ce37 Update by-nc.markdown 2023-05-20 08:53:12 -04:00
NewMediaArts-CTO f7fb583d24 Uploading Markdown version of CC-by-NC-4.0 2023-05-20 08:51:57 -04:00
NewMediaArts-CTO 469c6f9c07 Create README.md 2023-05-20 08:33:36 -04:00
NewMediaArts-CTO cccb8e7e7a Update LICENSE to CC Attribution-byNC 4.0 2023-05-20 08:31:14 -04:00
NewMediaArts-CTO 39c6567c2f Create initial blank LICENSE 2023-05-20 08:28:47 -04:00