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https://github.com/iamlukethedev/Claw3D.git
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fix: exaggerate office bunny silhouette for visibility
Co-authored-by: Luke The Dev <iamlukethedev@users.noreply.github.com>
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co-authored by
Luke The Dev
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5f444d0718
commit
b6011953db
@@ -888,36 +888,36 @@ export const AgentModel = memo(function AgentModel({
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<boxGeometry args={[0.07, 0.05, 0.07]} />
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<meshLambertMaterial color={furColor} />
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</mesh>
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<mesh position={[0, 0.475, 0]}>
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<boxGeometry args={[0.16, 0.16, 0.14]} />
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<mesh position={[0, 0.5, 0]}>
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<boxGeometry args={[0.2, 0.18, 0.17]} />
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<meshLambertMaterial color={furColor} />
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</mesh>
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<mesh position={[-0.048, 0.61, 0.01]} rotation={[0.08, 0, 0.06]}>
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<boxGeometry args={[0.048, 0.17, 0.05]} />
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<mesh position={[-0.062, 0.725, 0.012]} rotation={[0.05, 0, 0.12]}>
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<boxGeometry args={[0.062, 0.28, 0.06]} />
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<meshLambertMaterial color={furColor} />
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</mesh>
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<mesh position={[0.048, 0.61, 0.01]} rotation={[0.08, 0, -0.06]}>
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<boxGeometry args={[0.048, 0.17, 0.05]} />
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<mesh position={[0.062, 0.725, 0.012]} rotation={[0.05, 0, -0.12]}>
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<boxGeometry args={[0.062, 0.28, 0.06]} />
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<meshLambertMaterial color={furColor} />
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</mesh>
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<mesh position={[-0.048, 0.61, 0.038]} rotation={[0.08, 0, 0.06]}>
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<boxGeometry args={[0.024, 0.14, 0.02]} />
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<meshLambertMaterial color={earInnerColor} />
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<mesh position={[-0.062, 0.725, 0.043]} rotation={[0.05, 0, 0.12]}>
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<boxGeometry args={[0.028, 0.23, 0.02]} />
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<meshLambertMaterial color="#f472b6" />
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</mesh>
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<mesh position={[0.048, 0.61, 0.038]} rotation={[0.08, 0, -0.06]}>
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<boxGeometry args={[0.024, 0.14, 0.02]} />
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<meshLambertMaterial color={earInnerColor} />
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<mesh position={[0.062, 0.725, 0.043]} rotation={[0.05, 0, -0.12]}>
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<boxGeometry args={[0.028, 0.23, 0.02]} />
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<meshLambertMaterial color="#f472b6" />
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</mesh>
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<mesh position={[0, 0.442, 0.08]}>
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<boxGeometry args={[0.075, 0.055, 0.03]} />
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<mesh position={[0, 0.468, 0.098]}>
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<boxGeometry args={[0.094, 0.07, 0.03]} />
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<meshLambertMaterial color="#fff7ed" />
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</mesh>
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<mesh position={[-0.058, 0.458, 0.079]}>
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<boxGeometry args={[0.024, 0.024, 0.01]} />
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<mesh position={[-0.068, 0.485, 0.095]}>
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<boxGeometry args={[0.03, 0.03, 0.012]} />
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<meshLambertMaterial color={earInnerColor} transparent opacity={0.35} />
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</mesh>
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<mesh position={[0.058, 0.458, 0.079]}>
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<boxGeometry args={[0.024, 0.024, 0.01]} />
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<mesh position={[0.068, 0.485, 0.095]}>
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<boxGeometry args={[0.03, 0.03, 0.012]} />
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<meshLambertMaterial color={earInnerColor} transparent opacity={0.35} />
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</mesh>
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<mesh ref={leftBrowRef} position={[-0.04, BUNNY_BROW_BASE_Y, BUNNY_BROW_BASE_Z]}>
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@@ -944,7 +944,7 @@ export const AgentModel = memo(function AgentModel({
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<boxGeometry args={[0.008, 0.008, 0.01]} />
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<meshBasicMaterial color="#fff" />
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</mesh>
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<mesh position={[0, 0.476, 0.104]}>
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<mesh position={[0, 0.49, 0.115]}>
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<boxGeometry args={[0.022, 0.018, 0.012]} />
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<meshBasicMaterial color={noseColor} />
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</mesh>
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@@ -968,8 +968,8 @@ export const AgentModel = memo(function AgentModel({
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<boxGeometry args={[0.014, 0.014, 0.01]} />
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<meshBasicMaterial color="#9c4a4a" />
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</mesh>
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<mesh position={[0, 0.315, -0.065]}>
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<sphereGeometry args={[0.034, 12, 12]} />
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<mesh position={[0, 0.315, -0.075]}>
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<sphereGeometry args={[0.042, 12, 12]} />
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<meshLambertMaterial color={furColor} />
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</mesh>
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<mesh
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