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phoenix-firestorm/indra/newview/llviewerparcelmediaautoplay.cpp
Ansariel 0ecfbc3de9 Merge remote-tracking branch 'LGPL/master'
# Conflicts:
#	autobuild.xml
#	indra/cmake/CMakeLists.txt
#	indra/cmake/GoogleMock.cmake
#	indra/llappearance/llwearable.cpp
#	indra/llcharacter/llmultigesture.cpp
#	indra/llcharacter/llmultigesture.h
#	indra/llimage/llimage.cpp
#	indra/llimage/llimagepng.cpp
#	indra/llimage/llimageworker.cpp
#	indra/llmessage/tests/llmockhttpclient.h
#	indra/llrender/llfontfreetype.cpp
#	indra/llui/llcombobox.cpp
#	indra/llui/llfolderview.cpp
#	indra/llui/llfolderviewmodel.h
#	indra/llui/lllineeditor.cpp
#	indra/llui/lllineeditor.h
#	indra/llui/lltextbase.cpp
#	indra/llui/lltextbase.h
#	indra/llui/lltexteditor.cpp
#	indra/llui/lltextvalidate.cpp
#	indra/llui/lltextvalidate.h
#	indra/llui/lluictrl.h
#	indra/llui/llview.cpp
#	indra/llwindow/llwindowmacosx.cpp
#	indra/newview/app_settings/settings.xml
#	indra/newview/llappearancemgr.cpp
#	indra/newview/llappearancemgr.h
#	indra/newview/llavatarpropertiesprocessor.h
#	indra/newview/llbreadcrumbview.cpp
#	indra/newview/llbreadcrumbview.h
#	indra/newview/llbreastmotion.cpp
#	indra/newview/llbreastmotion.h
#	indra/newview/llconversationmodel.h
#	indra/newview/lldensityctrl.cpp
#	indra/newview/lldensityctrl.h
#	indra/newview/llface.inl
#	indra/newview/llfloatereditsky.cpp
#	indra/newview/llfloatereditwater.cpp
#	indra/newview/llfloateremojipicker.h
#	indra/newview/llfloaterimsessiontab.cpp
#	indra/newview/llfloaterprofiletexture.cpp
#	indra/newview/llfloaterprofiletexture.h
#	indra/newview/llgesturemgr.cpp
#	indra/newview/llgesturemgr.h
#	indra/newview/llgroupactions.cpp
#	indra/newview/llimpanel.cpp
#	indra/newview/llinventorybridge.cpp
#	indra/newview/llinventorybridge.h
#	indra/newview/llinventoryclipboard.cpp
#	indra/newview/llinventoryclipboard.h
#	indra/newview/llinventoryfunctions.cpp
#	indra/newview/llinventoryfunctions.h
#	indra/newview/llinventorygallery.cpp
#	indra/newview/lllistbrowser.cpp
#	indra/newview/lllistbrowser.h
#	indra/newview/llpaneleditwearable.cpp
#	indra/newview/llpanelobjectinventory.cpp
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llpreviewgesture.cpp
#	indra/newview/llsavedsettingsglue.cpp
#	indra/newview/llsavedsettingsglue.h
#	indra/newview/lltooldraganddrop.cpp
#	indra/newview/llurllineeditorctrl.cpp
#	indra/newview/llvectorperfoptions.cpp
#	indra/newview/llvectorperfoptions.h
#	indra/newview/llviewermenu.cpp
#	indra/newview/llviewerparceloverlay.cpp
#	indra/newview/llviewertexlayer.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/macmain.h
2024-05-16 14:10:55 +02:00

184 lines
6.4 KiB
C++

/**
* @file llviewerparcelmediaautoplay.cpp
* @brief timer to automatically play media in a parcel
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewerparcelmediaautoplay.h"
#include "llparcel.h"
#include "llviewercontrol.h"
#include "llviewermedia.h"
#include "llviewerparcelaskplay.h"
#include "llviewerparcelmedia.h"
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"
#include "llviewertexturelist.h" // for texture stats
#include "message.h"
#include "llagent.h"
#include "llmimetypes.h"
const F32 AUTOPLAY_TIME = 5; // how many seconds before we autoplay
const F32 AUTOPLAY_SIZE = 24*24; // how big the texture must be (pixel area) before we autoplay
const F32 AUTOPLAY_SPEED = 0.1f; // how slow should the agent be moving to autoplay
LLViewerParcelMediaAutoPlay::LLViewerParcelMediaAutoPlay() :
LLEventTimer(1),
mLastParcelID(-1),
mPlayed(false),
mTimeInParcel(0)
{
}
// static
void LLViewerParcelMediaAutoPlay::playStarted()
{
LLSingleton<LLViewerParcelMediaAutoPlay>::getInstance()->mPlayed = true;
}
bool LLViewerParcelMediaAutoPlay::tick()
{
LLParcel *this_parcel = NULL;
LLViewerRegion *this_region = NULL;
std::string this_media_url;
std::string this_media_type;
LLUUID this_media_texture_id;
S32 this_parcel_id = 0;
LLUUID this_region_id;
this_region = gAgent.getRegion();
if (this_region)
{
this_region_id = this_region->getRegionID();
}
this_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
if (this_parcel)
{
this_media_url = this_parcel->getMediaURL();
this_media_type = this_parcel->getMediaType();
this_media_texture_id = this_parcel->getMediaID();
this_parcel_id = this_parcel->getLocalID();
}
if (this_parcel_id != mLastParcelID ||
this_region_id != mLastRegionID)
{
// we've entered a new parcel
mPlayed = false; // we haven't autoplayed yet
mTimeInParcel = 0; // reset our timer
mLastParcelID = this_parcel_id;
mLastRegionID = this_region_id;
}
mTimeInParcel += mPeriod; // increase mTimeInParcel by the amount of time between ticks
if ((!mPlayed) && // if we've never played
(mTimeInParcel > AUTOPLAY_TIME) && // and if we've been here for so many seconds
(!this_media_url.empty()) && // and if the parcel has media
(stricmp(this_media_type.c_str(), LLMIMETypes::getDefaultMimeType().c_str()) != 0) &&
(!LLViewerParcelMedia::getInstance()->hasParcelMedia())) // and if the media is not already playing
{
if (this_media_texture_id.notNull()) // and if the media texture is good
{
LLViewerMediaTexture *image = LLViewerTextureManager::getMediaTexture(this_media_texture_id, false) ;
F32 image_size = 0;
if (image)
{
image_size = image->getMaxVirtualSize() ;
}
if (gAgent.getVelocity().magVec() < AUTOPLAY_SPEED) // and if the agent is stopped (slow enough)
{
if (image_size > AUTOPLAY_SIZE) // and if the target texture is big enough on screen
{
if (this_parcel)
{
static LLCachedControl<S32> autoplay_mode(gSavedSettings, "ParcelMediaAutoPlayEnable");
switch (autoplay_mode())
{
case 0:
// Disabled
break;
case 1:
// Play, default value for ParcelMediaAutoPlayEnable
if (gSavedSettings.getBOOL("MediaEnableFilter"))
{
LLViewerParcelMedia::getInstance()->filterMediaUrl(this_parcel);
}
else
{
LLViewerParcelMedia::getInstance()->play(this_parcel);
}
break;
case 2:
default:
{
// Ask
LLViewerParcelAskPlay::getInstance()->askToPlay(this_region->getRegionID(),
this_parcel->getLocalID(),
this_parcel->getMediaURL(),
onStartMediaResponse);
break;
}
}
}
mPlayed = true;
}
}
}
}
return false; // continue ticking forever please.
}
//static
void LLViewerParcelMediaAutoPlay::onStartMediaResponse(const LLUUID &region_id, const S32 &parcel_id, const std::string &url, const bool &play)
{
if (play)
{
LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
// make sure we are still there
if (parcel->getLocalID() == parcel_id && gAgent.getRegion()->getRegionID() == region_id)
{
LLViewerParcelMedia::getInstance()->play(parcel);
}
}
}