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# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llappearance/llwearable.cpp # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llgroupactions.cpp # indra/newview/llimpanel.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpaneleditwearable.cpp # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewermenu.cpp # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h
134 lines
3.1 KiB
C++
134 lines
3.1 KiB
C++
/**
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* @file llhudeffect.cpp
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* @brief LLHUDEffect class implementation
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llhudeffect.h"
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#include "message.h"
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#include "llgl.h"
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#include "llagent.h"
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#include "llrendersphere.h"
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#include "llviewerobjectlist.h"
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#include "lldrawable.h"
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LLHUDEffect::LLHUDEffect(const U8 type)
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: LLHUDObject(type),
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mID(),
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mDuration(1.f),
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mColor()
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{
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mNeedsSendToSim = false;
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mOriginatedHere = false;
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mDead = false;
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}
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LLHUDEffect::~LLHUDEffect()
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{
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}
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void LLHUDEffect::packData(LLMessageSystem *mesgsys)
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{
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mesgsys->addUUIDFast(_PREHASH_ID, mID);
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mesgsys->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
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mesgsys->addU8Fast(_PREHASH_Type, mType);
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mesgsys->addF32Fast(_PREHASH_Duration, mDuration);
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mesgsys->addBinaryData(_PREHASH_Color, mColor.mV, 4);
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}
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void LLHUDEffect::unpackData(LLMessageSystem *mesgsys, S32 blocknum)
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{
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mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, mID, blocknum);
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mesgsys->getU8Fast(_PREHASH_Effect, _PREHASH_Type, mType, blocknum);
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mesgsys->getF32Fast(_PREHASH_Effect, _PREHASH_Duration, mDuration, blocknum);
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mesgsys->getBinaryDataFast(_PREHASH_Effect,_PREHASH_Color, mColor.mV, 4, blocknum);
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}
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void LLHUDEffect::render()
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{
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LL_ERRS() << "Never call this!" << LL_ENDL;
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}
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void LLHUDEffect::setID(const LLUUID &id)
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{
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mID = id;
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}
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const LLUUID &LLHUDEffect::getID() const
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{
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return mID;
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}
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void LLHUDEffect::setColor(const LLColor4U &color)
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{
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mColor = color;
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}
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void LLHUDEffect::setDuration(const F32 duration)
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{
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mDuration = duration;
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}
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void LLHUDEffect::setNeedsSendToSim(const bool send_to_sim)
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{
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mNeedsSendToSim = send_to_sim;
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}
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bool LLHUDEffect::getNeedsSendToSim() const
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{
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return mNeedsSendToSim;
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}
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void LLHUDEffect::setOriginatedHere(const bool orig_here)
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{
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mOriginatedHere = orig_here;
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}
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bool LLHUDEffect::getOriginatedHere() const
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{
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return mOriginatedHere;
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}
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//static
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void LLHUDEffect::getIDType(LLMessageSystem *mesgsys, S32 blocknum, LLUUID &id, U8 &type)
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{
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mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, id, blocknum);
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mesgsys->getU8Fast(_PREHASH_Effect, _PREHASH_Type, type, blocknum);
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}
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bool LLHUDEffect::isDead() const
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{
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return mDead;
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}
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void LLHUDEffect::update()
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{
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// do nothing
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}
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