Files
Ansariel 0ecfbc3de9 Merge remote-tracking branch 'LGPL/master'
# Conflicts:
#	autobuild.xml
#	indra/cmake/CMakeLists.txt
#	indra/cmake/GoogleMock.cmake
#	indra/llappearance/llwearable.cpp
#	indra/llcharacter/llmultigesture.cpp
#	indra/llcharacter/llmultigesture.h
#	indra/llimage/llimage.cpp
#	indra/llimage/llimagepng.cpp
#	indra/llimage/llimageworker.cpp
#	indra/llmessage/tests/llmockhttpclient.h
#	indra/llrender/llfontfreetype.cpp
#	indra/llui/llcombobox.cpp
#	indra/llui/llfolderview.cpp
#	indra/llui/llfolderviewmodel.h
#	indra/llui/lllineeditor.cpp
#	indra/llui/lllineeditor.h
#	indra/llui/lltextbase.cpp
#	indra/llui/lltextbase.h
#	indra/llui/lltexteditor.cpp
#	indra/llui/lltextvalidate.cpp
#	indra/llui/lltextvalidate.h
#	indra/llui/lluictrl.h
#	indra/llui/llview.cpp
#	indra/llwindow/llwindowmacosx.cpp
#	indra/newview/app_settings/settings.xml
#	indra/newview/llappearancemgr.cpp
#	indra/newview/llappearancemgr.h
#	indra/newview/llavatarpropertiesprocessor.h
#	indra/newview/llbreadcrumbview.cpp
#	indra/newview/llbreadcrumbview.h
#	indra/newview/llbreastmotion.cpp
#	indra/newview/llbreastmotion.h
#	indra/newview/llconversationmodel.h
#	indra/newview/lldensityctrl.cpp
#	indra/newview/lldensityctrl.h
#	indra/newview/llface.inl
#	indra/newview/llfloatereditsky.cpp
#	indra/newview/llfloatereditwater.cpp
#	indra/newview/llfloateremojipicker.h
#	indra/newview/llfloaterimsessiontab.cpp
#	indra/newview/llfloaterprofiletexture.cpp
#	indra/newview/llfloaterprofiletexture.h
#	indra/newview/llgesturemgr.cpp
#	indra/newview/llgesturemgr.h
#	indra/newview/llgroupactions.cpp
#	indra/newview/llimpanel.cpp
#	indra/newview/llinventorybridge.cpp
#	indra/newview/llinventorybridge.h
#	indra/newview/llinventoryclipboard.cpp
#	indra/newview/llinventoryclipboard.h
#	indra/newview/llinventoryfunctions.cpp
#	indra/newview/llinventoryfunctions.h
#	indra/newview/llinventorygallery.cpp
#	indra/newview/lllistbrowser.cpp
#	indra/newview/lllistbrowser.h
#	indra/newview/llpaneleditwearable.cpp
#	indra/newview/llpanelobjectinventory.cpp
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llpreviewgesture.cpp
#	indra/newview/llsavedsettingsglue.cpp
#	indra/newview/llsavedsettingsglue.h
#	indra/newview/lltooldraganddrop.cpp
#	indra/newview/llurllineeditorctrl.cpp
#	indra/newview/llvectorperfoptions.cpp
#	indra/newview/llvectorperfoptions.h
#	indra/newview/llviewermenu.cpp
#	indra/newview/llviewerparceloverlay.cpp
#	indra/newview/llviewertexlayer.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/macmain.h
2024-05-16 14:10:55 +02:00

89 lines
2.9 KiB
C++

/**
* @file llfloaterscriptdebug.h
* @brief Shows error and warning output from scripts
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERSCRIPTDEBUG_H
#define LL_LLFLOATERSCRIPTDEBUG_H
#include "llmultifloater.h"
#include "llviewerchat.h"
class LLTextEditor;
class LLUUID;
class LLFloaterScriptDebug : public LLMultiFloater
{
public:
LLFloaterScriptDebug(const LLSD& key);
virtual ~LLFloaterScriptDebug();
virtual bool postBuild();
//virtual void setVisible(bool visible); // <FS:Ansariel> Improved script debug floater
static void show(const LLUUID& object_id);
/*virtual*/ //void closeFloater(bool app_quitting = false); // <FS:Ansariel> Improved script debug floater
// <FS:Kadah> [FSllOwnerSayToScriptDebugWindow]
// static void addScriptLine(const std::string &utf8mesg, const std::string &user_name, const LLColor4& color, const LLUUID& source_id);
static void addScriptLine(const LLChat& chat);
protected:
// <FS:Ansariel> Script debug icon
//static LLFloater* addOutputWindow(const LLUUID& object_id);
static LLFloater* addOutputWindow(const LLUUID& object_id, bool show = false);
// </FS:Ansariel> Script debug icon
protected:
static LLFloaterScriptDebug* sInstance;
// <FS:Kadah> [FSllOwnerSayToScriptDebugWindow]
private:
/*virtual*/ void onClickCloseBtn(bool app_qutting);
};
class LLFloaterScriptDebugOutput : public LLFloater
{
public:
LLFloaterScriptDebugOutput(const LLSD& object_id);
~LLFloaterScriptDebugOutput();
// <FS:Kadah> [FSllOwnerSayToScriptDebugWindow]
// void addLine(const std::string &utf8mesg, const std::string &user_name, const LLColor4& color);
void addLine(const LLChat& chat, const std::string &user_name);
virtual bool postBuild();
// <FS:Kadah> [FSllOwnerSayToScriptDebugWindow]
void clear();
protected:
LLTextEditor* mHistoryEditor;
LLUUID mObjectID;
// <FS:Kadah> [FSllOwnerSayToScriptDebugWindow]
std::string mUserName; //KC: This should be "object_name", but LL.
};
#endif // LL_LLFLOATERSCRIPTDEBUG_H