Files
phoenix-firestorm/indra/newview/llfloaterinventorysettings.cpp
Andrey Lihatskiy 5d7a5001b4 Merge commit '9e24b30' into marchcat/maint-c/restore
# Conflicts:
#	indra/llmath/v2math.cpp
#	indra/llmath/v2math.h
#	indra/llmath/v3math.h
#	indra/llmath/v4math.h
#	indra/llui/llfolderviewitem.cpp
#	indra/llui/llfolderviewitem.h
#	indra/llui/llfolderviewmodel.h
#	indra/llui/llmodaldialog.cpp
#	indra/llui/lltexteditor.cpp
#	indra/llui/lltexteditor.h
#	indra/llwindow/llwindowwin32.cpp
#	indra/newview/llagent.cpp
#	indra/newview/llagentcamera.h
#	indra/newview/llavatarrenderinfoaccountant.cpp
#	indra/newview/llconversationmodel.h
#	indra/newview/llfloaterinventorysettings.cpp
#	indra/newview/llfloaternamedesc.cpp
#	indra/newview/llfloaternamedesc.h
#	indra/newview/llfloaterobjectweights.cpp
#	indra/newview/llfloaterobjectweights.h
#	indra/newview/llfolderviewmodelinventory.h
#	indra/newview/llinspecttexture.cpp
#	indra/newview/llinventorybridge.cpp
#	indra/newview/llinventorybridge.h
#	indra/newview/llinventoryfunctions.cpp
#	indra/newview/llinventorygallery.h
#	indra/newview/llinventorygallerymenu.cpp
#	indra/newview/llinventorymodel.cpp
#	indra/newview/llinventorypanel.cpp
#	indra/newview/llinventorypanel.h
#	indra/newview/llmaterialeditor.cpp
#	indra/newview/lloutfitgallery.cpp
#	indra/newview/lloutfitgallery.h
#	indra/newview/lloutfitslist.cpp
#	indra/newview/lloutfitslist.h
#	indra/newview/llpanelgroupcreate.cpp
#	indra/newview/llpanelgroupgeneral.cpp
#	indra/newview/llpanelobjectinventory.cpp
#	indra/newview/llpaneloutfitsinventory.h
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llpanelwearing.cpp
#	indra/newview/llreflectionmap.cpp
#	indra/newview/llselectmgr.cpp
#	indra/newview/llsidepanelappearance.cpp
#	indra/newview/llsidepaneliteminfo.cpp
#	indra/newview/llteleporthistorystorage.cpp
#	indra/newview/lltexturectrl.cpp
#	indra/newview/lltexturectrl.h
#	indra/newview/lltexturefetch.cpp
#	indra/newview/lltexturefetch.h
#	indra/newview/llviewerassetupload.cpp
#	indra/newview/llviewercamera.cpp
#	indra/newview/llviewercamera.h
#	indra/newview/llviewermenufile.cpp
#	indra/newview/llviewerobject.h
#	indra/newview/llviewertexture.cpp
#	indra/newview/llviewerwindow.cpp
#	indra/newview/llvoavatar.cpp
#	indra/newview/llvoavatar.h
#	indra/newview/llvoavatarself.cpp
#	indra/newview/llvovolume.cpp
#	indra/newview/llvovolume.h
#	indra/newview/tests/llviewerassetstats_test.cpp
2025-04-10 06:01:50 +03:00

73 lines
2.6 KiB
C++

/**
* @file llfloaterinventorysettings.cpp
* @brief LLFloaterInventorySettings class implementation
*
* $LicenseInfo:firstyear=2023&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2023, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterinventorysettings.h"
#include "llcolorswatch.h"
#include "llviewercontrol.h"
LLFloaterInventorySettings::LLFloaterInventorySettings(const LLSD& key)
: LLFloater(key)
{
mCommitCallbackRegistrar.add("ScriptPref.applyUIColor", boost::bind(&LLFloaterInventorySettings::applyUIColor, this, _1, _2));
mCommitCallbackRegistrar.add("ScriptPref.getUIColor", boost::bind(&LLFloaterInventorySettings::getUIColor, this, _1, _2));
}
LLFloaterInventorySettings::~LLFloaterInventorySettings()
{}
bool LLFloaterInventorySettings::postBuild()
{
getChild<LLButton>("ok_btn")->setCommitCallback(boost::bind(&LLFloater::closeFloater, this, false));
getChild<LLUICtrl>("favorites_color")->setCommitCallback(boost::bind(&LLFloaterInventorySettings::updateColorSwatch, this));
bool enable_color = gSavedSettings.getBOOL("InventoryFavoritesColorText");
getChild<LLUICtrl>("favorites_swatch")->setEnabled(enable_color);
return true;
}
void LLFloaterInventorySettings::updateColorSwatch()
{
bool val = getChild<LLUICtrl>("favorites_color")->getValue();
getChild<LLUICtrl>("favorites_swatch")->setEnabled(val);
}
void LLFloaterInventorySettings::applyUIColor(LLUICtrl* ctrl, const LLSD& param)
{
LLUIColorTable::instance().setColor(param.asString(), LLColor4(ctrl->getValue()));
}
void LLFloaterInventorySettings::getUIColor(LLUICtrl* ctrl, const LLSD& param)
{
LLColorSwatchCtrl* color_swatch = (LLColorSwatchCtrl*)ctrl;
color_swatch->setOriginal(LLUIColorTable::instance().getColor(param.asString()));
}