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/**
* @file ao.cpp
* @brief Anything concerning the Viewer Side Animation Overrider GUI
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
* Copyright (C) 2011, Zi Ree @ Second Life
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "ao.h"
#include "aoengine.h"
#include "aoset.h"
#include "llcallbacklist.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llinventorymodel.h"
#include "llmenubutton.h"
#include "llmenugl.h"
#include "llnotificationsutil.h"
#include "llscrolllistctrl.h"
#include "llspinctrl.h"
#include "lltoggleablemenu.h"
#include "lluictrlfactory.h"
#include "llviewercontrol.h"
#include "llinventoryfunctions.h"
#include "llviewerinventory.h"
#include "llviewermenu.h"
#include "utilitybar.h"
#include <functional>
FloaterAO::FloaterAO(const LLSD& key)
: LLTransientDockableFloater(nullptr, true, key), LLEventTimer(10.f),
mSetList(0),
mSelectedSet(0),
mSelectedState(0),
mCloneSetItem(nullptr),
mCanDragAndDrop(false),
mImportRunning(false),
mCurrentBoldItem(nullptr),
mMore(true),
mRenameButton(nullptr),
mTrackSelector(nullptr),
mTrackAddButton(nullptr),
mDropZonePanel(nullptr),
mDropZoneHovered(false),
mRebuildPending(false),
mCurrentTrack(0)
{
mEventTimer.stop();
}
FloaterAO::~FloaterAO()
{
if (auto menu = mContextMenuHandle.get())
{
menu->die();
mContextMenuHandle.markDead();
}
}
// virtual
void FloaterAO::draw()
{
if (mDropZonePanel && mDropZonePanel->getVisible())
{
if (mDropZoneHovered)
{
mDropZoneHovered = false;
}
else
{
mDropZonePanel->setVisible(false);
}
}
LLTransientDockableFloater::draw();
}
void FloaterAO::reloading(bool reload)
{
if (reload)
{
mEventTimer.start();
}
else
{
mEventTimer.stop();
}
mReloadCoverPanel->setVisible(reload);
enableSetControls(!reload);
enableStateControls(!reload);
}
bool FloaterAO::tick()
{
// reloading took too long, probably missed the signal, so we hide the reload cover
LL_WARNS("AOEngine") << "AO reloading timeout." << LL_ENDL;
updateList();
return false;
}
void FloaterAO::updateSetParameters()
{
mOverrideSitsCheckBox->setValue(mSelectedSet->getSitOverride());
mOverrideSitsCheckBoxSmall->setValue(mSelectedSet->getSitOverride());
mSmartCheckBox->setValue(mSelectedSet->getSmart());
mDisableMouselookCheckBox->setValue(mSelectedSet->getMouselookStandDisable());
bool isDefault = (mSelectedSet == AOEngine::instance().getDefaultSet());
mDefaultCheckBox->setValue(isDefault);
updateSmart();
}
void FloaterAO::updateAnimationList()
{
S32 currentStateSelected = mStateSelector->getCurrentIndex();
mStateSelector->removeall();
onChangeAnimationSelection();
if (!mSelectedSet)
{
mStateSelector->setEnabled(false);
mStateSelector->add(getString("ao_no_animations_loaded"));
return;
}
for (auto index = 0; index < mSelectedSet->mStateNames.size(); ++index)
{
const std::string& stateName = mSelectedSet->mStateNames[index];
AOSet::AOState* state = mSelectedSet->getStateByName(stateName);
mStateSelector->add(stateName, state, ADD_BOTTOM, true);
}
enableStateControls(true);
if (currentStateSelected == -1)
{
mStateSelector->selectFirstItem();
}
else
{
mStateSelector->selectNthItem(currentStateSelected);
}
onSelectState();
}
void FloaterAO::updateList()
{
mReloadButton->setEnabled(true);
mImportRunning = false;
mSelectedSet = nullptr;
mSelectedState = nullptr;
// Lambda provides simple Alpha sorting, note this is case sensitive.
auto sortRuleLambda = [](const AOSet* s1, const AOSet* s2) -> bool
{
return s1->getName() < s2->getName();
};
mSetList = AOEngine::instance().getSetList();
std::sort(mSetList.begin(), mSetList.end(), sortRuleLambda);
// remember currently selected animation set name
std::string currentSetName = mSetSelector->getSelectedItemLabel();
mSetSelector->removeall();
mSetSelectorSmall->removeall();
mSetSelector->clear();
mSetSelectorSmall->clear();
mAnimationList->deleteAllItems();
mCurrentBoldItem = nullptr;
reloading(false);
static std::string no_sets_label = getString("ao_no_sets_loaded");
if (mSetList.empty())
{
LL_DEBUGS("AOEngine") << "empty set list" << LL_ENDL;
mSetSelector->add(no_sets_label);
mSetSelectorSmall->add(no_sets_label);
mSetSelector->selectNthItem(0);
mSetSelectorSmall->selectNthItem(0);
enableSetControls(false);
return;
}
// make sure we have an animation set name to display
if (currentSetName.empty() || currentSetName == no_sets_label)
{
// selected animation set was empty, get the currently active animation set from the engine
currentSetName = AOEngine::instance().getCurrentSetName();
LL_DEBUGS("AOEngine") << "Current set name was empty, fetched name \"" << currentSetName << "\" from AOEngine" << LL_ENDL;
if (currentSetName.empty())
{
// selected animation set was empty, get the name of the first animation set in the list
currentSetName = mSetList[0]->getName();
LL_DEBUGS("AOEngine") << "Current set name still empty, fetched first set's name \"" << currentSetName << "\"" << LL_ENDL;
}
}
size_t selected_index = 0;
for (auto index = 0; index < mSetList.size(); ++index)
{
std::string setName = mSetList[index]->getName();
mSetSelector->add(setName, &mSetList[index], ADD_BOTTOM, true);
mSetSelectorSmall->add(setName, &mSetList[index], ADD_BOTTOM, true);
if (setName.compare(currentSetName) == 0)
{
selected_index = index;
mSelectedSet = AOEngine::instance().selectSetByName(currentSetName);
updateSetParameters();
updateAnimationList();
}
}
mSetSelector->selectNthItem(static_cast<S32>(selected_index));
mSetSelectorSmall->selectNthItem(static_cast<S32>(selected_index));
enableSetControls(true);
if (mSetSelector->getSelectedItemLabel().empty())
{
onClickReload();
}
}
LLSD FloaterAO::encodeRowValue(const RowInfo& info)
{
return LLSD(llformat("%s|%d|%d", info.mKind.c_str(), info.mIndex, info.mMember));
}
bool FloaterAO::getRowInfo(LLScrollListItem* item, RowInfo& info) const
{
if (!item)
{
return false;
}
std::vector<std::string> tokens;
LLStringUtil::getTokens(item->getValue().asString(), tokens, "|");
if (tokens.size() != 3)
{
return false;
}
info.mKind = tokens[0];
if (!LLStringUtil::convertToS32(tokens[1], info.mIndex) || !LLStringUtil::convertToS32(tokens[2], info.mMember))
{
return false;
}
return true;
}
LLScrollListItem* FloaterAO::addRow(LLScrollListCtrl* list, const std::string& icon, const std::string& name, const RowInfo& info, const std::string& tooltip, bool indented, bool bold)
{
LLSD row;
row["value"] = encodeRowValue(info);
row["columns"][0]["column"] = "icon";
row["columns"][0]["type"] = "icon";
row["columns"][0]["value"] = icon;
row["columns"][1]["column"] = "animation_name";
row["columns"][1]["type"] = "text";
row["columns"][1]["value"] = indented ? " " + name : name;
LLScrollListItem* item = list->addElement(row);
if (item)
{
if (!tooltip.empty())
{
if (LLScrollListCell* cell = item->getColumn(1))
{
cell->setToolTip(tooltip);
}
}
if (bold)
{
if (LLScrollListText* text = dynamic_cast<LLScrollListText*>(item->getColumn(1)))
{
text->setFontStyle(LLFontGL::BOLD);
}
}
}
return item;
}
// expansion memory is per set+state, for this floater session only
std::string FloaterAO::expansionKey() const
{
if (!mSelectedSet || !mSelectedState)
{
return std::string();
}
return mSelectedSet->getName() + "|" + mSelectedState->mName;
}
bool FloaterAO::isFolderExpanded(const LLUUID& folderID) const
{
auto found = mExpandedFolders.find(expansionKey());
if (found == mExpandedFolders.end())
{
return false;
}
return found->second.count(folderID) > 0;
}
void FloaterAO::setFolderExpanded(const LLUUID& folderID, bool expanded)
{
if (expanded)
{
mExpandedFolders[expansionKey()].insert(folderID);
}
else
{
mExpandedFolders[expansionKey()].erase(folderID);
}
}
void FloaterAO::requestListRebuild()
{
if (mRebuildPending)
{
return;
}
mRebuildPending = true;
LLHandle<LLFloater> handle = getHandle();
doOnIdleOneTime([handle]()
{
if (FloaterAO* self = dynamic_cast<FloaterAO*>(handle.get()))
{
self->mRebuildPending = false;
self->rebuildAnimationList();
}
});
}
bool FloaterAO::postBuild()
{
LLPanel* aoPanel = getChild<LLPanel>("animation_overrider_outer_panel");
mMainInterfacePanel = aoPanel->getChild<LLPanel>("animation_overrider_panel");
mSmallInterfacePanel = aoPanel->getChild<LLPanel>("animation_overrider_panel_small");
mReloadCoverPanel = aoPanel->getChild<LLPanel>("ao_reload_cover");
mSetSelector = mMainInterfacePanel->getChild<LLComboBox>("ao_set_selection_combo");
mActivateSetButton = mMainInterfacePanel->getChild<LLButton>("ao_activate");
mAddButton = mMainInterfacePanel->getChild<LLMenuButton>("ao_add");
mRemoveButton = mMainInterfacePanel->getChild<LLButton>("ao_remove");
mDefaultCheckBox = mMainInterfacePanel->getChild<LLCheckBoxCtrl>("ao_default");
mOverrideSitsCheckBox = mMainInterfacePanel->getChild<LLCheckBoxCtrl>("ao_sit_override");
mSmartCheckBox = mMainInterfacePanel->getChild<LLCheckBoxCtrl>("ao_smart");
mDisableMouselookCheckBox = mMainInterfacePanel->getChild<LLCheckBoxCtrl>("ao_disable_stands_in_mouselook");
mStateSelector = mMainInterfacePanel->getChild<LLComboBox>("ao_state_selection_combo");
mAnimationList = mMainInterfacePanel->getChild<LLScrollListCtrl>("ao_state_animation_list");
mMoveUpButton = mMainInterfacePanel->getChild<LLButton>("ao_move_up");
mMoveDownButton = mMainInterfacePanel->getChild<LLButton>("ao_move_down");
mRenameButton = mMainInterfacePanel->getChild<LLButton>("ao_rename");
mTrashButton = mMainInterfacePanel->getChild<LLButton>("ao_trash");
mCycleCheckBox = mMainInterfacePanel->getChild<LLCheckBoxCtrl>("ao_cycle");
mRandomizeCheckBox = mMainInterfacePanel->getChild<LLCheckBoxCtrl>("ao_randomize");
mCycleTimeTextLabel = mMainInterfacePanel->getChild<LLTextBox>("ao_cycle_time_seconds_label");
mCycleTimeSpinner = mMainInterfacePanel->getChild<LLSpinCtrl>("ao_cycle_time");
mTrackSelector = mMainInterfacePanel->getChild<LLComboBox>("ao_track_selection_combo");
mTrackAddButton = mMainInterfacePanel->getChild<LLButton>("ao_track_add");
mDropZonePanel = mMainInterfacePanel->getChild<LLPanel>("ao_drop_zone_panel");
mReloadButton = mMainInterfacePanel->getChild<LLButton>("ao_reload");
mPreviousButton = mMainInterfacePanel->getChild<LLButton>("ao_previous");
mNextButton = mMainInterfacePanel->getChild<LLButton>("ao_next");
mLessButton = mMainInterfacePanel->getChild<LLButton>("ao_less");
mSetSelectorSmall = mSmallInterfacePanel->getChild<LLComboBox>("ao_set_selection_combo_small");
mMoreButton = mSmallInterfacePanel->getChild<LLButton>("ao_more");
mPreviousButtonSmall = mSmallInterfacePanel->getChild<LLButton>("ao_previous_small");
mNextButtonSmall = mSmallInterfacePanel->getChild<LLButton>("ao_next_small");
mOverrideSitsCheckBoxSmall = mSmallInterfacePanel->getChild<LLCheckBoxCtrl>("ao_sit_override_small");
mSetSelector->setCommitCallback(boost::bind(&FloaterAO::onSelectSet, this));
mSetSelector->setFocusLostCallback(boost::bind(&FloaterAO::onSelectSet, this));
mActivateSetButton->setCommitCallback(boost::bind(&FloaterAO::onClickActivate, this));
buildAddMenu();
mRemoveButton->setCommitCallback(boost::bind(&FloaterAO::onClickRemove, this));
mDefaultCheckBox->setCommitCallback(boost::bind(&FloaterAO::onCheckDefault, this));
mOverrideSitsCheckBox->setCommitCallback(boost::bind(&FloaterAO::onCheckOverrideSits, this));
mSmartCheckBox->setCommitCallback(boost::bind(&FloaterAO::onCheckSmart, this));
mDisableMouselookCheckBox->setCommitCallback(boost::bind(&FloaterAO::onCheckDisableStands, this));
mAnimationList->setCommitOnSelectionChange(true);
mStateSelector->setCommitCallback(boost::bind(&FloaterAO::onSelectState, this));
mAnimationList->setCommitCallback(boost::bind(&FloaterAO::onChangeAnimationSelection, this));
mMoveUpButton->setCommitCallback(boost::bind(&FloaterAO::onClickMoveUp, this));
mMoveDownButton->setCommitCallback(boost::bind(&FloaterAO::onClickMoveDown, this));
mRenameButton->setCommitCallback(boost::bind(&FloaterAO::onClickRename, this));
mTrashButton->setCommitCallback(boost::bind(&FloaterAO::onClickTrash, this));
mCycleCheckBox->setCommitCallback(boost::bind(&FloaterAO::onCheckCycle, this));
mRandomizeCheckBox->setCommitCallback(boost::bind(&FloaterAO::onCheckRandomize, this));
mCycleTimeSpinner->setCommitCallback(boost::bind(&FloaterAO::onChangeCycleTime, this));
mAnimationList->setRightMouseDownCallback(boost::bind(&FloaterAO::onAnimationListRightClick, this, _1, _2, _3, _4));
mTrackSelector->setCommitCallback(boost::bind(&FloaterAO::onSelectTrackTab, this));
mTrackAddButton->setCommitCallback(boost::bind(&FloaterAO::onClickAddTrack, this));
mReloadButton->setCommitCallback(boost::bind(&FloaterAO::onClickReload, this));
mPreviousButton->setCommitCallback(boost::bind(&FloaterAO::onClickPrevious, this));
mNextButton->setCommitCallback(boost::bind(&FloaterAO::onClickNext, this));
mLessButton->setCommitCallback(boost::bind(&FloaterAO::onClickLess, this));
mOverrideSitsCheckBoxSmall->setCommitCallback(boost::bind(&FloaterAO::onCheckOverrideSitsSmall, this));
mSetSelectorSmall->setCommitCallback(boost::bind(&FloaterAO::onSelectSetSmall, this));
mMoreButton->setCommitCallback(boost::bind(&FloaterAO::onClickMore, this));
mPreviousButtonSmall->setCommitCallback(boost::bind(&FloaterAO::onClickPrevious, this));
mNextButtonSmall->setCommitCallback(boost::bind(&FloaterAO::onClickNext, this));
mAnimationList->setDoubleClickCallback(boost::bind(&FloaterAO::onDoubleClick, this));
updateSmart();
AOEngine::instance().setReloadCallback(boost::bind(&FloaterAO::updateList, this));
AOEngine::instance().setAnimationChangedCallback(boost::bind(&FloaterAO::onAnimationChanged, this, _1));
onChangeAnimationSelection();
mMainInterfacePanel->setVisible(true);
mSmallInterfacePanel->setVisible(false);
reloading(true);
updateList();
if (gSavedPerAccountSettings.getBOOL("UseFullAOInterface"))
{
onClickMore();
}
else
{
onClickLess();
}
return LLDockableFloater::postBuild();
}
void FloaterAO::enableSetControls(bool enable)
{
mSetSelector->setEnabled(enable);
mSetSelectorSmall->setEnabled(enable);
mActivateSetButton->setEnabled(enable);
mRemoveButton->setEnabled(enable);
mDefaultCheckBox->setEnabled(enable);
mOverrideSitsCheckBox->setEnabled(enable);
mOverrideSitsCheckBoxSmall->setEnabled(enable);
mDisableMouselookCheckBox->setEnabled(enable);
if (!enable)
{
enableStateControls(enable);
}
}
void FloaterAO::enableStateControls(bool enable)
{
mStateSelector->setEnabled(enable);
mAnimationList->setEnabled(enable);
mCycleCheckBox->setEnabled(enable);
if (enable)
{
updateCycleParameters();
}
else
{
mRandomizeCheckBox->setEnabled(enable);
mCycleTimeTextLabel->setEnabled(enable);
mCycleTimeSpinner->setEnabled(enable);
}
mTrackSelector->setEnabled(enable);
mTrackAddButton->setEnabled(enable && mSelectedState && mSelectedState->mInventoryUUID.notNull());
mPreviousButton->setEnabled(enable);
mPreviousButtonSmall->setEnabled(enable);
mNextButton->setEnabled(enable);
mNextButtonSmall->setEnabled(enable);
mCanDragAndDrop = enable;
}
void FloaterAO::onOpen(const LLSD& key)
{
UtilityBar::instance().setAOInterfaceButtonExpanded(true);
}
void FloaterAO::onClose(bool app_quitting)
{
if (!app_quitting)
{
UtilityBar::instance().setAOInterfaceButtonExpanded(false);
}
}
void FloaterAO::onSelectSet()
{
AOSet* set = AOEngine::instance().getSetByName(mSetSelector->getSelectedItemLabel());
if (!set)
{
onRenameSet();
return;
}
// only update the interface when we actually selected a different set - FIRE-29542
if (mSelectedSet != set)
{
mSelectedSet = set;
updateSetParameters();
updateAnimationList();
}
}
void FloaterAO::onSelectSetSmall()
{
// sync main set selector with small set selector
mSetSelector->selectNthItem(mSetSelectorSmall->getCurrentIndex());
mSelectedSet = AOEngine::instance().getSetByName(mSetSelectorSmall->getSelectedItemLabel());
if (mSelectedSet)
{
updateSetParameters();
updateAnimationList();
// small selector activates the selected set immediately
onClickActivate();
}
}
void FloaterAO::onRenameSet()
{
if (!mSelectedSet)
{
LL_WARNS("AOEngine") << "Rename AO set without set selected." << LL_ENDL;
return;
}
std::string name = mSetSelector->getSimple();
LLStringUtil::trim(name);
LLUIString new_set_name = name;
if (!name.empty())
{
if (
LLTextValidate::validateASCIIPrintableNoPipe.validate(new_set_name.getWString()) && // only allow ASCII
name.find_first_of(":|") == std::string::npos) // don't allow : or |
{
if (AOEngine::instance().renameSet(mSelectedSet, name))
{
reloading(true);
return;
}
}
else
{
LLSD args;
args["AO_SET_NAME"] = name;
LLNotificationsUtil::add("RenameAOMustBeASCII", args);
}
}
mSetSelector->setSimple(mSelectedSet->getName());
}
void FloaterAO::onClickActivate()
{
// sync small set selector with main set selector
mSetSelectorSmall->selectNthItem(mSetSelector->getCurrentIndex());
LL_DEBUGS("AOEngine") << "Set activated: " << mSetSelector->getSelectedItemLabel() << LL_ENDL;
AOEngine::instance().selectSet(mSelectedSet);
}
void FloaterAO::rebuildAnimationList()
{
S32 scrollPos = mAnimationList->getScrollPos();
LLSD selectedValue;
if (LLScrollListItem* selected = mAnimationList->getFirstSelected())
{
selectedValue = selected->getValue();
}
mAnimationList->deleteAllItems();
mCurrentBoldItem = nullptr;
mAnimationList->setCommentText(getString("ao_no_animations_loaded"));
if (!mSelectedSet || !mSelectedState)
{
return;
}
if (mCurrentTrack > 0)
{
if (mCurrentTrack > (S32)mSelectedState->mTracks.size())
{
mCurrentTrack = 0;
}
else
{
const AOSet::AOTrack& track = mSelectedState->mTracks[mCurrentTrack - 1];
mAnimationList->setCommentText(getString("ao_no_track_animations"));
for (S32 memberIndex = 0; memberIndex < (S32)track.mAnimations.size(); ++memberIndex)
{
bool isPlaying = track.mCurrentAnimationID.notNull() && ((S32)track.mCurrentAnimation == memberIndex);
RowInfo info;
info.mKind = "trackmember";
info.mIndex = mCurrentTrack - 1;
info.mMember = memberIndex;
LLScrollListItem* item = addRow(mAnimationList, isPlaying ? "FSAO_Animation_Playing" : "FSAO_Animation_Stopped", track.mAnimations[memberIndex].mName, info, "", false, isPlaying);
if (isPlaying)
{
mCurrentBoldItem = item;
}
}
if (!track.mAnimations.empty())
{
mAnimationList->setCommentText("");
}
if (selectedValue.isDefined())
{
mAnimationList->setSelectedByValue(selectedValue, true);
}
mAnimationList->setScrollPos(scrollPos);
return;
}
}
bool stateIsActive = !mSelectedState->mCurrentAnimationIDs.empty() && (mSelectedState->mRemapID.isNull() || mSelectedSet->getMotion() == mSelectedState->mRemapID);
for (S32 index = 0; index < (S32)mSelectedState->mSteps.size(); ++index)
{
const AOSet::AOAnimationStep& step = mSelectedState->mSteps[index];
bool isPlaying = stateIsActive && ((S32)mSelectedState->mCurrentAnimation == index);
if (step.mIsGroup)
{
bool expanded = isFolderExpanded(step.mInventoryUUID);
std::string memberNames;
for (const auto& member : step.mMembers)
{
if (!memberNames.empty())
{
memberNames += ", ";
}
memberNames += member.mName;
}
RowInfo info;
info.mKind = "group";
info.mIndex = index;
LLScrollListItem* item = addRow(mAnimationList, isPlaying ? "FSAO_Animation_Playing" : (expanded ? "Inv_FolderOpen" : "Inv_FolderClosed"),
(expanded ? "[-] " : "[+] ") + step.mName, info, getString("ao_group_tooltip") + " " + memberNames, false, isPlaying);
if (isPlaying)
{
mCurrentBoldItem = item;
}
if (expanded)
{
for (S32 memberIndex = 0; memberIndex < (S32)step.mMembers.size(); ++memberIndex)
{
RowInfo memberInfo;
memberInfo.mKind = "member";
memberInfo.mIndex = index;
memberInfo.mMember = memberIndex;
addRow(mAnimationList, isPlaying ? "FSAO_Animation_Playing" : "FSAO_Animation_Stopped", step.mMembers[memberIndex].mName, memberInfo, getString("ao_member_tooltip"), true, isPlaying);
}
}
}
else
{
RowInfo info;
info.mKind = "single";
info.mIndex = index;
LLScrollListItem* item = addRow(mAnimationList, isPlaying ? "FSAO_Animation_Playing" : "FSAO_Animation_Stopped", step.mName, info, "", false, isPlaying);
if (isPlaying)
{
mCurrentBoldItem = item;
}
}
}
if (!mSelectedState->mSteps.empty())
{
mAnimationList->setCommentText("");
}
if (selectedValue.isDefined())
{
mAnimationList->setSelectedByValue(selectedValue, true);
}
mAnimationList->setScrollPos(scrollPos);
}
void FloaterAO::rebuildTrackSelector()
{
mTrackSelector->removeall();
mTrackSelector->add(getString("ao_track_main"), LLSD(0), ADD_BOTTOM, true);
if (!mSelectedState)
{
mCurrentTrack = 0;
}
else
{
for (S32 index = 0; index < (S32)mSelectedState->mTracks.size(); ++index)
{
mTrackSelector->add(mSelectedState->mTracks[index].mName, LLSD(index + 1), ADD_BOTTOM, true);
}
if (!mPendingTrackSelection.empty())
{
for (S32 index = 0; index < (S32)mSelectedState->mTracks.size(); ++index)
{
if (mSelectedState->mTracks[index].mName == mPendingTrackSelection)
{
mCurrentTrack = index + 1;
break;
}
}
mPendingTrackSelection.clear();
}
if (mCurrentTrack > (S32)mSelectedState->mTracks.size())
{
mCurrentTrack = 0;
}
}
mTrackSelector->selectNthItem(mCurrentTrack);
mTrackAddButton->setEnabled(mCanDragAndDrop && mSelectedState && mSelectedState->mInventoryUUID.notNull());
}
void FloaterAO::onSelectState()
{
mAnimationList->deleteAllItems();
mCurrentBoldItem = nullptr;
mAnimationList->setCommentText(getString("ao_no_animations_loaded"));
mAnimationList->setEnabled(false);
onChangeAnimationSelection();
if (!mSelectedSet)
{
return;
}
mSelectedState = mSelectedSet->getStateByName(mStateSelector->getSelectedItemLabel());
if (!mSelectedState)
{
return;
}
mSelectedState = (AOSet::AOState*)mStateSelector->getCurrentUserdata();
const std::string stateKey = mSelectedSet->getName() + "|" + mSelectedState->mName;
if (mLastSelectedStateName != stateKey)
{
mLastSelectedStateName = stateKey;
mCurrentTrack = 0;
}
rebuildTrackSelector();
rebuildAnimationList();
mAnimationList->setEnabled(true);
updateCycleControlValues();
}
void FloaterAO::onClickReload()
{
reloading(true);
mSelectedSet = nullptr;
mSelectedState = nullptr;
AOEngine::instance().reload(false);
updateList();
}
void FloaterAO::buildAddMenu()
{
LLToggleableMenu::Params menu_params;
menu_params.name("ao_add_menu");
menu_params.visible(false);
LLToggleableMenu* addMenu = LLUICtrlFactory::create<LLToggleableMenu>(menu_params);
LLMenuItemCallGL::Params blank_params;
blank_params.name("ao_add_blank");
blank_params.label(getString("ao_add_blank_label"));
blank_params.on_click.function(boost::bind(&FloaterAO::onAddSet, this, false));
addMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(blank_params));
LLMenuItemCallGL::Params clone_params;
clone_params.name("ao_add_clone");
clone_params.label(getString("ao_add_clone_label"));
clone_params.on_click.function(boost::bind(&FloaterAO::onAddSet, this, true));
mCloneSetItem = LLUICtrlFactory::create<LLMenuItemCallGL>(clone_params);
addMenu->addChild(mCloneSetItem);
mAddButton->setMenu(addMenu, LLMenuButton::MP_BOTTOM_RIGHT, true);
mAddButton->setMouseDownCallback(boost::bind(&FloaterAO::onAddMenuShow, this));
}
void FloaterAO::onAddMenuShow()
{
if (mCloneSetItem)
{
mCloneSetItem->setEnabled(mSelectedSet != nullptr);
}
}
void FloaterAO::onAddSet(bool clone)
{
if (clone && !mSelectedSet)
{
return;
}
LLSD payload;
payload["clone"] = clone;
LLNotificationsUtil::add("NewAOSet", LLSD(), payload, boost::bind(&FloaterAO::newSetCallback, this, _1, _2));
}
bool FloaterAO::newSetCallback(const LLSD& notification, const LLSD& response)
{
std::string newSetName = response["message"].asString();
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
bool clone = notification["payload"]["clone"].asBoolean();
LLStringUtil::trim(newSetName);
LLUIString new_set_name = newSetName;
if (newSetName.empty())
{
return false;
}
if (
!LLTextValidate::validateASCIIPrintableNoPipe.validate(new_set_name.getWString()) || // only allow ASCII
newSetName.find_first_of(":|") != std::string::npos) // don't allow : or |
{
LLSD args;
args["AO_SET_NAME"] = newSetName;
LLNotificationsUtil::add("NewAOCantContainNonASCII", args);
return false;
}
if (option == 0)
{
if (AOEngine::instance().getSetByName(newSetName))
{
LLNotificationsUtil::add("NewAONameCantExist");
return false;
}
if (clone)
{
if (mSelectedSet && AOEngine::instance().cloneSet(mSelectedSet, newSetName))
{
reloading(true);
}
}
else
{
AOEngine::instance().addSet(newSetName, [this](const LLUUID& new_cat_id)
{
reloading(true);
});
}
}
return false;
}
void FloaterAO::onClickRemove()
{
if (!mSelectedSet)
{
return;
}
LLSD args;
args["AO_SET_NAME"] = mSelectedSet->getName();
LLNotificationsUtil::add("RemoveAOSet", args, LLSD(), boost::bind(&FloaterAO::removeSetCallback, this, _1, _2));
}
bool FloaterAO::removeSetCallback(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option ==0)
{
if (AOEngine::instance().removeSet(mSelectedSet))
{
reloading(true);
// to prevent snapping back to deleted set
mSetSelector->removeall();
mSetSelectorSmall->removeall();
// visually indicate there are no items left
mSetSelector->clear();
mSetSelectorSmall->clear();
mAnimationList->deleteAllItems();
mCurrentBoldItem = nullptr;
return true;
}
}
return false;
}
void FloaterAO::onCheckDefault()
{
if (mSelectedSet)
{
AOSet* selectedSet = mDefaultCheckBox->getValue().asBoolean() ? mSelectedSet : nullptr;
AOEngine::instance().setDefaultSet(selectedSet);
}
}
void FloaterAO::onCheckOverrideSits()
{
mOverrideSitsCheckBoxSmall->setValue(mOverrideSitsCheckBox->getValue());
if (mSelectedSet)
{
AOEngine::instance().setOverrideSits(mSelectedSet, mOverrideSitsCheckBox->getValue().asBoolean());
}
updateSmart();
}
void FloaterAO::onCheckOverrideSitsSmall()
{
mOverrideSitsCheckBox->setValue(mOverrideSitsCheckBoxSmall->getValue());
onCheckOverrideSits();
}
void FloaterAO::updateSmart()
{
mSmartCheckBox->setEnabled(mOverrideSitsCheckBox->getValue());
}
void FloaterAO::onCheckSmart()
{
if (mSelectedSet)
{
AOEngine::instance().setSmart(mSelectedSet, mSmartCheckBox->getValue().asBoolean());
}
}
void FloaterAO::onCheckDisableStands()
{
if (mSelectedSet)
{
AOEngine::instance().setDisableMouselookStands(mSelectedSet, mDisableMouselookCheckBox->getValue().asBoolean());
}
}
void FloaterAO::onChangeAnimationSelection()
{
std::vector<LLScrollListItem*> list = mAnimationList->getAllSelected();
LL_DEBUGS("AOEngine") << "Selection count: " << list.size() << LL_ENDL;
bool resortEnable = false;
bool trashEnable = false;
bool renameEnable = false;
std::string selectedRowValue;
if (list.size() == 1)
{
selectedRowValue = list[0]->getValue().asString();
}
bool selectionTransition = (selectedRowValue != mLastSelectedRowValue);
mLastSelectedRowValue = selectedRowValue;
// Linden Lab bug: scroll lists still select the first item when you click on them, even when they are disabled.
// The control does not memorize it's enabled/disabled state, so mAnimationList->mEnabled() doesn't seem to work.
// So we need to safeguard against it.
if (!mCanDragAndDrop)
{
mAnimationList->deselectAllItems();
mLastSelectedRowValue.clear();
LL_DEBUGS("AOEngine") << "Selection count now: " << list.size() << LL_ENDL;
}
else if (!list.empty())
{
if (list.size() == 1)
{
resortEnable = true;
RowInfo info;
if (mSelectedState && getRowInfo(list[0], info) && info.mKind == "group")
{
renameEnable = true;
if (selectionTransition && info.mIndex < (S32)mSelectedState->mSteps.size() && !isFolderExpanded(mSelectedState->mSteps[info.mIndex].mInventoryUUID))
{
setFolderExpanded(mSelectedState->mSteps[info.mIndex].mInventoryUUID, true);
requestListRebuild();
}
}
}
trashEnable = true;
}
else if (mCurrentTrack > 0 && mSelectedState && mCurrentTrack <= (S32)mSelectedState->mTracks.size() && mSelectedState->mTracks[mCurrentTrack - 1].mAnimations.empty())
{
trashEnable = true;
}
mMoveDownButton->setEnabled(resortEnable);
mMoveUpButton->setEnabled(resortEnable);
mRenameButton->setEnabled(renameEnable);
mTrashButton->setEnabled(trashEnable);
}
void FloaterAO::onClickMoveUp()
{
if (!mSelectedState)
{
return;
}
std::vector<LLScrollListItem*> list = mAnimationList->getAllSelected();
if (list.size() != 1)
{
return;
}
RowInfo info;
if (!getRowInfo(list[0], info))
{
return;
}
if (info.mKind == "trackmember")
{
if (AOEngine::instance().swapTrackAnimationWithPrevious(mSelectedState, info.mIndex, info.mMember))
{
RowInfo newInfo = info;
newInfo.mMember--;
rebuildAnimationList();
mAnimationList->setSelectedByValue(encodeRowValue(newInfo), true);
}
return;
}
S32 memberIndex = (info.mKind == "member") ? info.mMember : -1;
if (AOEngine::instance().swapWithPrevious(mSelectedState, info.mIndex, memberIndex))
{
RowInfo newInfo = info;
if (memberIndex == -1)
{
newInfo.mIndex--;
}
else
{
newInfo.mMember--;
}
rebuildAnimationList();
mAnimationList->setSelectedByValue(encodeRowValue(newInfo), true);
}
}
void FloaterAO::onClickMoveDown()
{
if (!mSelectedState)
{
return;
}
std::vector<LLScrollListItem*> list = mAnimationList->getAllSelected();
if (list.size() != 1)
{
return;
}
RowInfo info;
if (!getRowInfo(list[0], info))
{
return;
}
if (info.mKind == "trackmember")
{
if (AOEngine::instance().swapTrackAnimationWithNext(mSelectedState, info.mIndex, info.mMember))
{
RowInfo newInfo = info;
newInfo.mMember++;
rebuildAnimationList();
mAnimationList->setSelectedByValue(encodeRowValue(newInfo), true);
}
return;
}
S32 memberIndex = (info.mKind == "member") ? info.mMember : -1;
if (AOEngine::instance().swapWithNext(mSelectedState, info.mIndex, memberIndex))
{
RowInfo newInfo = info;
if (memberIndex == -1)
{
newInfo.mIndex++;
}
else
{
newInfo.mMember++;
}
rebuildAnimationList();
mAnimationList->setSelectedByValue(encodeRowValue(newInfo), true);
}
}
void FloaterAO::onClickTrash()
{
if (!mSelectedState)
{
return;
}
std::vector<LLScrollListItem*> list = mAnimationList->getAllSelected();
if (mCurrentTrack > 0)
{
S32 trackIndex = mCurrentTrack - 1;
if (trackIndex >= (S32)mSelectedState->mTracks.size())
{
return;
}
if (list.empty())
{
if (mSelectedState->mTracks[trackIndex].mAnimations.empty())
{
AOEngine::instance().removeTrack(mSelectedState, trackIndex);
mCurrentTrack = 0;
rebuildTrackSelector();
rebuildAnimationList();
onChangeAnimationSelection();
}
return;
}
std::vector<S32> members;
for (LLScrollListItem* item : list)
{
RowInfo info;
if (getRowInfo(item, info) && info.mKind == "trackmember")
{
members.push_back(info.mMember);
}
}
std::sort(members.rbegin(), members.rend());
for (S32 memberIndex : members)
{
AOEngine::instance().removeTrackAnimation(mSelectedState, trackIndex, memberIndex);
}
if (trackIndex >= (S32)mSelectedState->mTracks.size())
{
mCurrentTrack = 0;
}
mAnimationList->deselectAllItems();
mCurrentBoldItem = nullptr;
rebuildTrackSelector();
rebuildAnimationList();
onChangeAnimationSelection();
return;
}
if (list.empty())
{
return;
}
std::vector<RowInfo> rows;
std::set<S32> wholeSteps;
for (LLScrollListItem* item : list)
{
RowInfo info;
if (getRowInfo(item, info))
{
rows.emplace_back(info);
if (info.mKind != "member")
{
wholeSteps.insert(info.mIndex);
}
}
}
rows.erase(std::remove_if(rows.begin(), rows.end(), [&wholeSteps](const RowInfo& info)
{
return info.mKind == "member" && wholeSteps.count(info.mIndex) > 0;
}), rows.end());
// bottom-up: higher step index first, higher member index before lower
std::sort(rows.begin(), rows.end(), [](const RowInfo& a, const RowInfo& b)
{
if (a.mIndex != b.mIndex)
{
return a.mIndex > b.mIndex;
}
return a.mMember > b.mMember;
});
for (const RowInfo& info : rows)
{
S32 memberIndex = (info.mKind == "member") ? info.mMember : -1;
AOEngine::instance().removeAnimation(mSelectedSet, mSelectedState, info.mIndex, memberIndex);
}
mAnimationList->deselectAllItems();
mCurrentBoldItem = nullptr;
rebuildAnimationList();
onChangeAnimationSelection();
}
void FloaterAO::updateCycleParameters()
{
bool enabled = mCycleCheckBox->getValue().asBoolean();
mRandomizeCheckBox->setEnabled(enabled);
mCycleTimeTextLabel->setEnabled(enabled);
mCycleTimeSpinner->setEnabled(enabled);
}
void FloaterAO::updateCycleControlValues()
{
if (!mSelectedState)
{
return;
}
if (mCurrentTrack > 0 && mCurrentTrack <= (S32)mSelectedState->mTracks.size())
{
const AOSet::AOTrack& track = mSelectedState->mTracks[mCurrentTrack - 1];
mCycleCheckBox->setValue(track.mCycle);
mRandomizeCheckBox->setValue(track.mRandom);
mCycleTimeSpinner->setValue(track.mCycleTime);
}
else
{
mCycleCheckBox->setValue(mSelectedState->mCycle);
mRandomizeCheckBox->setValue(mSelectedState->mRandom);
mCycleTimeSpinner->setValue(mSelectedState->mCycleTime);
}
updateCycleParameters();
}
void FloaterAO::onCheckCycle()
{
if (mSelectedState)
{
bool cycle = mCycleCheckBox->getValue().asBoolean();
if (mCurrentTrack > 0)
{
AOEngine::instance().setTrackCycle(mSelectedState, mCurrentTrack - 1, cycle);
}
else
{
AOEngine::instance().setCycle(mSelectedState, cycle);
}
updateCycleParameters();
}
}
void FloaterAO::onCheckRandomize()
{
if (mSelectedState)
{
bool randomize = mRandomizeCheckBox->getValue().asBoolean();
if (mCurrentTrack > 0)
{
AOEngine::instance().setTrackRandomize(mSelectedState, mCurrentTrack - 1, randomize);
}
else
{
AOEngine::instance().setRandomize(mSelectedState, randomize);
}
}
}
void FloaterAO::onChangeCycleTime()
{
if (mSelectedState)
{
F32 cycleTime = mCycleTimeSpinner->getValueF32();
if (mCurrentTrack > 0)
{
AOEngine::instance().setTrackCycleTime(mSelectedState, mCurrentTrack - 1, cycleTime);
}
else
{
AOEngine::instance().setCycleTime(mSelectedState, cycleTime);
}
}
}
void FloaterAO::onClickPrevious()
{
AOEngine::instance().cycle(AOEngine::CyclePrevious, true);
}
void FloaterAO::onClickNext()
{
AOEngine::instance().cycle(AOEngine::CycleNext, true);
}
void FloaterAO::onDoubleClick()
{
LLScrollListItem* item = mAnimationList->getFirstSelected();
if (!item)
{
return;
}
RowInfo info;
if (!getRowInfo(item, info))
{
return;
}
// do nothing if animation is for a different state than the active state
if (!mSelectedState || (mSelectedState->mRemapID.notNull() && mSelectedState != AOEngine::instance().getCurrentState()))
{
return;
}
// activate AO set if necessary
if (AOEngine::instance().getCurrentSet() != mSelectedSet)
{
// sync small set selector with main set selector
mSetSelectorSmall->selectNthItem(mSetSelector->getCurrentIndex());
LL_DEBUGS("AOEngine") << "Set activated: " << mSetSelector->getSelectedItemLabel() << LL_ENDL;
AOEngine::instance().selectSet(mSelectedSet);
}
if (info.mKind == "trackmember")
{
AOEngine::instance().playTrackAnimation(mSelectedState, info.mIndex, info.mMember);
}
else if (mSelectedState->mRemapID.isNull())
{
AOEngine::instance().playAlwaysAnimation(info.mIndex, info.mKind == "member" ? info.mMember : -1);
}
else
{
AOEngine::instance().playAnimation(info.mIndex, info.mKind == "member" ? info.mMember : -1);
}
}
void FloaterAO::onClickRename()
{
std::vector<LLScrollListItem*> list = mAnimationList->getAllSelected();
if (list.size() != 1)
{
return;
}
RowInfo info;
if (getRowInfo(list[0], info))
{
onRenameRow(info);
}
}
void FloaterAO::onRenameRow(const RowInfo& info)
{
if (!mSelectedState)
{
return;
}
if (info.mKind == "group" && info.mIndex < (S32)mSelectedState->mSteps.size())
{
LLSD args;
args["AO_GROUP_NAME"] = mSelectedState->mSteps[info.mIndex].mName;
LLNotificationsUtil::add("RenameAOGroup", args, LLSD(), boost::bind(&FloaterAO::renameGroupCallback, this, _1, _2, info.mIndex));
}
}
bool FloaterAO::renameGroupCallback(const LLSD& notification, const LLSD& response, S32 stepIndex)
{
if (LLNotificationsUtil::getSelectedOption(notification, response) != 0 || !mSelectedState)
{
return false;
}
std::string newName = response["message"].asString();
LLStringUtil::trim(newName);
LLUIString new_name_check = newName;
if (newName.empty() || !LLTextValidate::validateASCIIPrintableNoPipe.validate(new_name_check.getWString()) || newName.find_first_of(":|") != std::string::npos || !AOEngine::instance().renameGroup(mSelectedState, stepIndex, newName))
{
LLSD args;
args["AO_SET_NAME"] = newName;
LLNotificationsUtil::add("RenameAOEntryMustBeASCII", args);
return false;
}
rebuildAnimationList();
return true;
}
LLUUID FloaterAO::getRowInventoryUUID(const RowInfo& info) const
{
if (!mSelectedState)
{
return LLUUID::null;
}
if (info.mKind == "single")
{
if (info.mIndex >= 0 && info.mIndex < (S32)mSelectedState->mSteps.size())
{
return mSelectedState->mSteps[info.mIndex].mInventoryUUID;
}
}
else if (info.mKind == "member")
{
if (info.mIndex >= 0 && info.mIndex < (S32)mSelectedState->mSteps.size())
{
const AOSet::AOAnimationStep& step = mSelectedState->mSteps[info.mIndex];
if (info.mMember >= 0 && info.mMember < (S32)step.mMembers.size())
{
return step.mMembers[info.mMember].mInventoryUUID;
}
}
}
else if (info.mKind == "trackmember")
{
if (info.mIndex >= 0 && info.mIndex < (S32)mSelectedState->mTracks.size())
{
const AOSet::AOTrack& track = mSelectedState->mTracks[info.mIndex];
if (info.mMember >= 0 && info.mMember < (S32)track.mAnimations.size())
{
return track.mAnimations[info.mMember].mInventoryUUID;
}
}
}
return LLUUID::null;
}
void FloaterAO::onAnimationListRightClick(LLUICtrl* ctrl, S32 x, S32 y, MASK mask)
{
if (!mCanDragAndDrop)
{
return;
}
mAnimationList->selectItemAt(x, y, MASK_NONE);
showContextMenu(mAnimationList, x, y);
}
void FloaterAO::showContextMenu(LLScrollListCtrl* list, S32 x, S32 y)
{
RowInfo info;
if (!mSelectedState || !getRowInfo(list->getFirstSelected(), info))
{
return;
}
if (auto oldMenu = mContextMenuHandle.get())
{
oldMenu->die();
mContextMenuHandle.markDead();
}
LLContextMenu::Params menu_params;
menu_params.name("ao_row_context_menu");
menu_params.visible(false);
LLContextMenu* menu = LLUICtrlFactory::create<LLContextMenu>(menu_params);
auto addItem = [&](const std::string& name, const std::string& label, const std::function<void()>& action, bool enabled = true)
{
LLMenuItemCallGL::Params item_params;
item_params.name(name);
item_params.label(label);
item_params.enabled.set(enabled);
item_params.on_click.function([action](LLUICtrl*, const LLSD&) { action(); });
menu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params));
};
if (info.mKind == "group")
{
const LLUUID folderID = (info.mIndex < (S32)mSelectedState->mSteps.size()) ? mSelectedState->mSteps[info.mIndex].mInventoryUUID : LLUUID::null;
addItem("ao_cm_expand", isFolderExpanded(folderID) ? getString("ao_cm_collapse") : getString("ao_cm_expand"), [this, info]() { onToggleRowExpand(info); });
addItem("ao_cm_rename", getString("ao_cm_rename_group"), [this, info]() { onRenameRow(info); });
}
else if (info.mKind == "member")
{
addItem("ao_cm_move_out", getString("ao_cm_move_out"), [this, info]() { onExtractMember(info); });
}
const LLUUID inventory_id = getRowInventoryUUID(info);
if (inventory_id.notNull())
{
const LLInventoryObject* obj = gInventory.getObject(inventory_id);
const bool find_enabled = obj && obj->getIsLinkType() && gInventory.getItem(gInventory.getLinkedItemID(inventory_id));
addItem("ao_cm_find_original", getString("ao_cm_find_original"), [inventory_id]() { show_item_original(inventory_id); }, find_enabled);
}
menu->addSeparator();
addItem("ao_cm_delete", getString("ao_cm_delete"), [this, info]() { onDeleteRow(info); });
mContextMenuHandle = menu->getHandle();
gMenuHolder->addChild(menu);
S32 screen_x, screen_y;
list->localPointToScreen(x, y, &screen_x, &screen_y);
menu->show(screen_x, screen_y, list);
}
void FloaterAO::onToggleRowExpand(const RowInfo& info)
{
if (!mSelectedState)
{
return;
}
LLUUID folderID;
if (info.mKind == "group" && info.mIndex < (S32)mSelectedState->mSteps.size())
{
folderID = mSelectedState->mSteps[info.mIndex].mInventoryUUID;
}
if (folderID.notNull())
{
setFolderExpanded(folderID, !isFolderExpanded(folderID));
requestListRebuild();
}
}
void FloaterAO::onExtractMember(const RowInfo& info)
{
if (!mSelectedState || info.mKind != "member")
{
return;
}
AOEngine::instance().extractMemberFromGroup(mSelectedState, info.mIndex, info.mMember);
reloading(true);
}
void FloaterAO::onDeleteRow(const RowInfo& info)
{
if (!mSelectedState)
{
return;
}
if (info.mKind == "trackmember")
{
AOEngine::instance().removeTrackAnimation(mSelectedState, info.mIndex, info.mMember);
if (mCurrentTrack > (S32)mSelectedState->mTracks.size())
{
mCurrentTrack = 0;
}
mCurrentBoldItem = nullptr;
rebuildTrackSelector();
rebuildAnimationList();
onChangeAnimationSelection();
}
else
{
S32 memberIndex = (info.mKind == "member") ? info.mMember : -1;
AOEngine::instance().removeAnimation(mSelectedSet, mSelectedState, info.mIndex, memberIndex);
mCurrentBoldItem = nullptr;
rebuildAnimationList();
onChangeAnimationSelection();
}
}
void FloaterAO::onSelectTrackTab()
{
S32 track = mTrackSelector->getSelectedValue().asInteger();
if (track == mCurrentTrack)
{
return;
}
mCurrentTrack = track;
mAnimationList->deselectAllItems();
mCurrentBoldItem = nullptr;
rebuildAnimationList();
updateCycleControlValues();
onChangeAnimationSelection();
}
void FloaterAO::onClickAddTrack()
{
if (!mSelectedState || mSelectedState->mInventoryUUID.isNull())
{
return;
}
std::string trackName = AOEngine::instance().createEmptyTrack(mSelectedState);
if (!trackName.empty())
{
mPendingTrackSelection = trackName;
reloading(true);
}
}
void FloaterAO::onClickMore()
{
LLRect fullSize = gSavedPerAccountSettings.getRect("floater_rect_animation_overrider_full");
if (fullSize.getHeight() < getMinHeight())
{
fullSize.setOriginAndSize(fullSize.mLeft, fullSize.mBottom, fullSize.getWidth(), getRect().getHeight());
}
if (fullSize.getWidth() < getMinWidth())
{
fullSize.setOriginAndSize(fullSize.mLeft, fullSize.mBottom, getRect().getWidth(), fullSize.getHeight());
}
mMore = true;
mSmallInterfacePanel->setVisible(false);
mMainInterfacePanel->setVisible(true);
setCanResize(true);
gSavedPerAccountSettings.setBOOL("UseFullAOInterface", true);
reshape(getRect().getWidth(), fullSize.getHeight());
}
void FloaterAO::onClickLess()
{
LLRect fullSize = getRect();
LLRect smallSize = mSmallInterfacePanel->getRect();
smallSize.setLeftTopAndSize(0, 0, smallSize.getWidth(), smallSize.getHeight() + getHeaderHeight());
gSavedPerAccountSettings.setRect("floater_rect_animation_overrider_full", fullSize);
mMore = false;
mSmallInterfacePanel->setVisible(true);
mMainInterfacePanel->setVisible(false);
setCanResize(false);
gSavedPerAccountSettings.setBOOL("UseFullAOInterface", false);
reshape(getRect().getWidth(), smallSize.getHeight());
// save current size and position
gSavedPerAccountSettings.setRect("floater_rect_animation_overrider_full", fullSize);
}
static void setRowPlaying(LLScrollListItem* item, bool playing, const std::string& stoppedIcon)
{
if (!item)
{
return;
}
if (LLScrollListIcon* icon = dynamic_cast<LLScrollListIcon*>(item->getColumn(0)))
{
icon->setValue(playing ? "FSAO_Animation_Playing" : stoppedIcon);
}
if (LLScrollListText* text = dynamic_cast<LLScrollListText*>(item->getColumn(1)))
{
text->setFontStyle(playing ? LLFontGL::BOLD : LLFontGL::NORMAL);
}
}
void FloaterAO::onAnimationChanged(const LLUUID& animation)
{
LL_DEBUGS("AOEngine") << "Received animation change to " << animation << LL_ENDL;
if (!mAnimationList)
{
LL_WARNS("AO") << "Animation list control is null." << LL_ENDL;
return;
}
mCurrentBoldItem = nullptr;
if (!mSelectedSet || !mSelectedState)
{
return;
}
if (mCurrentTrack > 0)
{
if (mCurrentTrack > (S32)mSelectedState->mTracks.size())
{
return;
}
const AOSet::AOTrack& track = mSelectedState->mTracks[mCurrentTrack - 1];
for (LLScrollListItem* item : mAnimationList->getAllData())
{
RowInfo info;
if (!getRowInfo(item, info) || info.mKind != "trackmember")
{
continue;
}
bool playing = track.mCurrentAnimationID.notNull() && ((S32)track.mCurrentAnimation == info.mMember);
setRowPlaying(item, playing, "FSAO_Animation_Stopped");
if (playing)
{
mCurrentBoldItem = item;
}
}
return;
}
bool stateIsActive = !mSelectedState->mCurrentAnimationIDs.empty() && (mSelectedState->mRemapID.isNull() || mSelectedSet->getMotion() == mSelectedState->mRemapID);
for (LLScrollListItem* item : mAnimationList->getAllData())
{
RowInfo info;
if (!getRowInfo(item, info) || info.mIndex < 0 || info.mIndex >= (S32)mSelectedState->mSteps.size())
{
continue;
}
const AOSet::AOAnimationStep& step = mSelectedState->mSteps[info.mIndex];
bool playing = stateIsActive && ((S32)mSelectedState->mCurrentAnimation == info.mIndex);
std::string stoppedIcon = "FSAO_Animation_Stopped";
if (info.mKind == "group")
{
stoppedIcon = isFolderExpanded(step.mInventoryUUID) ? "Inv_FolderOpen" : "Inv_FolderClosed";
}
setRowPlaying(item, playing, stoppedIcon);
if (playing && info.mKind != "member")
{
mCurrentBoldItem = item;
}
}
}
// virtual
bool FloaterAO::handleDragAndDrop(S32 x, S32 y, MASK mask, bool drop, EDragAndDropType type, void* data,
EAcceptance* accept, std::string& tooltipMsg)
{
// no drag & drop on small interface
if (!mMore)
{
tooltipMsg = getString("ao_dnd_only_on_full_interface");
*accept = ACCEPT_NO;
return true;
}
LLInventoryItem* item = (LLInventoryItem*)data;
if (type == DAD_NOTECARD)
{
if (mImportRunning)
{
*accept = ACCEPT_NO;
return true;
}
*accept = ACCEPT_YES_SINGLE;
if (item && drop)
{
if (AOEngine::instance().importNotecard(item))
{
reloading(true);
mReloadButton->setEnabled(false);
mImportRunning = true;
}
}
}
else if (type == DAD_ANIMATION)
{
if (!drop && (!mSelectedSet || !mSelectedState || !mCanDragAndDrop))
{
*accept = ACCEPT_NO;
return true;
}
*accept = ACCEPT_YES_MULTI;
if (mCurrentTrack == 0 && mDropZonePanel)
{
mDropZonePanel->setVisible(true);
mDropZoneHovered = true;
}
if (mCurrentTrack > 0)
{
if (!drop)
{
tooltipMsg = getString("ao_dnd_add_to_track");
}
if (item && drop && mSelectedState && mCurrentTrack <= (S32)mSelectedState->mTracks.size())
{
AOEngine::instance().addAnimationToTrack(mSelectedState, mCurrentTrack - 1, item);
reloading(true);
}
return true;
}
RowInfo targetInfo;
bool haveTarget = false;
S32 list_x, list_y;
localPointToOtherView(x, y, &list_x, &list_y, mAnimationList);
if (mAnimationList->isInVisibleChain() && mAnimationList->pointInView(list_x, list_y))
{
haveTarget = getRowInfo(mAnimationList->hitItem(list_x, list_y), targetInfo);
}
if (!drop && haveTarget)
{
tooltipMsg = (targetInfo.mKind == "single") ? getString("ao_dnd_merge") : getString("ao_dnd_add_to_group");
}
if (item && drop)
{
if (haveTarget)
{
if (targetInfo.mKind == "single")
{
AOEngine::instance().createGroupFromMerge(mSelectedState, targetInfo.mIndex, item);
}
else
{
AOEngine::instance().addAnimationToGroup(mSelectedState, targetInfo.mIndex, item);
}
}
else
{
AOEngine::instance().addAnimation(mSelectedSet, mSelectedState, item);
}
// TODO: this would be the right thing to do, but it blocks multi drop
// before final release this must be resolved
reloading(true);
}
}
else if (type == DAD_CATEGORY)
{
if (!mSelectedSet || !mSelectedState || !mCanDragAndDrop || (mSelectedState->mInventoryUUID.isNull()))
{
*accept = ACCEPT_NO;
return true;
}
*accept = ACCEPT_YES_SINGLE;
bool overTrack = (mCurrentTrack > 0);
if (!drop)
{
tooltipMsg = overTrack ? getString("ao_dnd_folder_pour") : getString("ao_dnd_folder_group");
}
if (drop)
{
const LLInventoryCategory* category = (LLInventoryCategory*)data;
bool success = false;
if (overTrack)
{
// pour the folder's direct animations into the current track
if (category && mCurrentTrack <= (S32)mSelectedState->mTracks.size())
{
LLInventoryModel::cat_array_t* cats;
LLInventoryModel::item_array_t* items;
gInventory.getDirectDescendentsOf(category->getUUID(), cats, items);
if (items)
{
for (const auto& folderItem : *items)
{
if (folderItem->getInventoryType() == LLInventoryType::IT_ANIMATION)
{
AOEngine::instance().addAnimationToTrack(mSelectedState, mCurrentTrack - 1, folderItem);
success = true;
}
}
}
}
}
else
{
success = AOEngine::instance().createGroupFromFolder(mSelectedState, category);
}
if (success)
{
reloading(true);
}
else
{
LLSD args;
args["NAME"] = category ? category->getName() : LLStringUtil::null;
LLNotificationsUtil::add("AOFolderDropNoAnimations", args);
}
}
}
else
{
*accept = ACCEPT_NO;
}
return true;
}