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mirror of git://opensimulator.org/git/opensim synced 2026-08-15 17:42:16 +00:00
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opensim/OpenSim/Region/CoreModules/Framework/EntityTransfer
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Justin Clark-Casey (justincc) 458ccd26ff Use Scene or IEntityTransferModule directly in HGEntityTransferModule instead of casting or re-obtaining module.
This code originates from when IEntityTransferModule was shared rather than one per region.
Now it's one per region we know that callers are always in the same scene as the module.
2014-10-08 23:16:01 +01:00
..
EntityTransferModule.cs
On teleport to a region that already has a child agent established (e.g. a neighbour) don't resend all the initial avatar and object data again.
2014-08-15 21:47:34 +01:00
EntityTransferStateMachine.cs
varregion: add lots of DEBUG level log messages. Especially for teleport.
2013-12-24 12:31:26 -08:00
HGEntityTransferModule.cs
Use Scene or IEntityTransferModule directly in HGEntityTransferModule instead of casting or re-obtaining module.
2014-10-08 23:16:01 +01:00
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