mirror of
git://opensimulator.org/git/opensim
synced 2026-08-16 18:12:19 +00:00
* Removed two redundant parameters from SceneObjectPart * Changed some code in terse update sending that was meant to work with references to work with value types (since Vector3 and Quaternion are structs) * Committing a preview of a new method for sending object updates efficiently (all commented out for now)