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* Added Intel Corporation copyright for DSG to contributors.txt file * Removed non-DSG bullet development files
291 lines
10 KiB
C#
291 lines
10 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyrightD
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Client;
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using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using log4net;
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using System.Net;
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using System.Net.Sockets;
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namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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{
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public class RegionSyncClientModule : IRegionModule, IRegionSyncClientModule, ICommandableModule
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{
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#region IRegionModule Members
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public void Initialise(Scene scene, IConfigSource config)
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{
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/* This config parsing pattern should be used in each of these files:
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OpenSim.cs
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RegionSyncServerModule.cs
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RegionSyncClientModule.cs
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*/
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m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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IConfig syncConfig = config.Configs["RegionSyncModule"];
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m_active = false;
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if (syncConfig == null)
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m_log.Warn("[REGION SYNC CLIENT MODULE] No RegionSyncModule config section found. Shutting down.");
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else if (!syncConfig.GetBoolean("Enabled", false))
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m_log.Warn("[REGION SYNC CLIENT MODULE] RegionSyncModule is not enabled. Shutting down.");
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else if (!syncConfig.GetString("Mode", "").ToLower().Equals("client"))
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m_log.WarnFormat("[REGION SYNC CLIENT MODULE] RegionSyncModule is not in client mode. Shutting down.");
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else
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{
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m_scene = scene;
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m_active = true;
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m_scene.RegionSyncEnabled = true;
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m_scene.RegionSyncMode = "client";
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//string serverAddrDefault = syncConfig.GetString("ServerIPAddress", "127.0.0.1");
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//m_serveraddr = syncConfig.GetString(scene.RegionInfo.RegionName+"_ServerIPAddress", serverAddrDefault);
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//int serverPortDefault = syncConfig.GetInt("ServerPort", 13000);
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//m_serverport = syncConfig.GetInt(scene.RegionInfo.RegionName+"_ServerPort", serverPortDefault);
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m_scene.RegisterModuleInterface<IRegionSyncClientModule>(this);
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//m_symsync = syncConfig.GetBoolean("SymSync", false);
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// Setup the command line interface
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m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
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InstallInterfaces();
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m_log.Warn("[REGION SYNC CLIENT MODULE] Initialised");
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}
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}
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public void PostInitialise()
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{
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if (!m_active)
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return;
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// Go ahead and try to sync right away
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Start();
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}
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public void Close()
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{
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m_scene = null;
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}
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public string Name
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{
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get { return "RegionSyncModule"; }
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}
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public bool IsSharedModule
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{
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get { return false; }
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}
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#endregion
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#region ICommandableModule Members
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private readonly Commander m_commander = new Commander("sync");
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public ICommander CommandInterface
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{
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get { return m_commander; }
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}
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#endregion
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#region IRegionSyncClientModule members
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public void SendCoarseLocations()
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{
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m_client.SendCoarseLocations();
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}
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public void SendAppearanceToScene(UUID agentID)
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{
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m_client.SendAppearanceToScene(agentID);
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}
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public void IncomingLoadBalanceConnection(ScenePresence presence)
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{
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m_client.IncomingLoadBalanceConnection(presence);
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}
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public bool Active
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{
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get { return m_active; }
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}
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public bool Synced
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{
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get
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{
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lock(m_client_lock)
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{
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return (m_client != null);
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}
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}
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}
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#endregion
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#region RegionSyncClientModule members
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private bool m_active = true;
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private string m_serveraddr;
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private int m_serverport;
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private Scene m_scene;
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private ILog m_log;
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private Object m_client_lock = new Object();
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private RegionSyncClient m_client = null;
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//private bool m_symsync = false;
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#endregion
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#region Event Handlers
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#endregion
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private void DebugSceneStats()
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{
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return;
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/*
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List<ScenePresence> avatars = m_scene.GetAvatars();
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List<EntityBase> entities = m_scene.GetEntities();
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m_log.WarnFormat("There are {0} avatars and {1} entities in the scene", avatars.Count, entities.Count);
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*/
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}
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#region Console Command Interface
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private void InstallInterfaces()
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{
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Command cmdSyncStart = new Command("start", CommandIntentions.COMMAND_HAZARDOUS, SyncStart, "Begins synchronization with RegionSyncServer.");
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//cmdSyncStart.AddArgument("server_address", "The IP address of the server to synchronize with", "String");
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//cmdSyncStart.AddArgument("server_port", "The port of the server to synchronize with", "Integer");
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Command cmdSyncStop = new Command("stop", CommandIntentions.COMMAND_HAZARDOUS, SyncStop, "Stops synchronization with RegionSyncServer.");
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//cmdSyncStop.AddArgument("server_address", "The IP address of the server to synchronize with", "String");
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//cmdSyncStop.AddArgument("server_port", "The port of the server to synchronize with", "Integer");
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Command cmdSyncStatus = new Command("status", CommandIntentions.COMMAND_HAZARDOUS, SyncStatus, "Displays synchronization status.");
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m_commander.RegisterCommand("start", cmdSyncStart);
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m_commander.RegisterCommand("stop", cmdSyncStop);
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m_commander.RegisterCommand("status", cmdSyncStatus);
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lock (m_scene)
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{
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// Add this to our scene so scripts can call these functions
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m_scene.RegisterModuleCommander(m_commander);
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}
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}
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/// <summary>
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/// Processes commandline input. Do not call directly.
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/// </summary>
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/// <param name="args">Commandline arguments</param>
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private void EventManager_OnPluginConsole(string[] args)
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{
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if (args[0] == "sync")
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{
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if (args.Length == 1)
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{
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m_commander.ProcessConsoleCommand("help", new string[0]);
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return;
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}
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string[] tmpArgs = new string[args.Length - 2];
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int i;
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for (i = 2; i < args.Length; i++)
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tmpArgs[i - 2] = args[i];
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m_commander.ProcessConsoleCommand(args[1], tmpArgs);
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}
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}
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private void SyncStart(Object[] args)
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{
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Start();
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}
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private void Start()
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{
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m_serveraddr = m_scene.RegionInfo.AvatarSyncServerAddress;
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m_serverport = m_scene.RegionInfo.AvatarSyncServerPort;
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if (m_serveraddr.Equals(String.Empty) || m_serverport == -1)
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{
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m_log.Warn("[REGION SYNC CLIENT MODULE] No IP or port of RegionSyncServer has been configured. Shut down.");
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m_active = false;
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return;
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}
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lock (m_client_lock)
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{
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if (m_client != null)
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{
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m_log.WarnFormat("[REGION SYNC CLIENT MODULE] Already synchronizing to {0}", m_client.GetServerAddressAndPort());
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return;
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}
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//m_log.Warn("[REGION SYNC CLIENT MODULE] Starting synchronization");
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m_log.Warn("[REGION SYNC CLIENT MODULE] Starting RegionSyncClient");
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m_client = new RegionSyncClient(m_scene, m_serveraddr, m_serverport);
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m_client.Start();
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}
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}
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private void SyncStop(Object[] args)
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{
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lock(m_client_lock)
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{
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if (m_client == null)
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{
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m_log.WarnFormat("[REGION SYNC CLIENT MODULE] Already stopped");
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return;
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}
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m_log.Warn("[REGION SYNC CLIENT MODULE] Stopping synchronization");
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m_client.Stop();
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m_client = null;
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}
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}
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private void SyncStatus(Object[] args)
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{
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lock (m_client_lock)
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{
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if (m_client == null)
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{
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m_log.WarnFormat("[REGION SYNC CLIENT MODULE] Not currently synchronized");
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return;
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}
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m_log.WarnFormat("[REGION SYNC CLIENT MODULE] Synchronized");
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m_client.ReportStatus();
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}
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}
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#endregion
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}
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}
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