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mirror of git://opensimulator.org/git/opensim synced 2026-08-15 17:42:16 +00:00
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bulletsim
opensim/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server
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Justin Clark-Casey (justincc) c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
This is done by introducing a PresenceType enum into ScenePresence which currently has two values, User and Npc.
This seems better than a SaveAttachments flag in terms of code comprehension, though I'm still slightly uneasy about introducing these semantics to core objects
2011-08-18 00:53:05 +01:00
..
IRCClientView.cs
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
2011-08-18 00:53:05 +01:00
IRCServer.cs
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
2009-10-22 12:33:23 -07:00
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