Robert Adams
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b76c233db3
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Merge branch 'dev_kitty' into physbucket
Conflicts:
OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/SymmetricSync/RegionSyncModule.cs
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2011-03-03 08:54:01 -08:00 |
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Robert Adams
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400c9b5293
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Using PhysActor sync for avatars and bucket sync for prims. Working with avatars kicking physical objects
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2011-02-28 14:09:19 -08:00 |
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unknown
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784cb6c95c
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Changed some less important messages from Warn to Debug
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2011-02-25 15:21:07 -08:00 |
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Robert Adams
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1ff16c93a3
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Another attempt to add SOG/SOP to ScenePresence so it can be handled by bucket update code
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2011-02-18 17:16:57 -08:00 |
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Robert Adams
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c9c94a5f23
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Physics bucket packing and unpacking
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2011-02-16 17:11:16 -08:00 |
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Robert Adams
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3123671651
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Configuration of PhysicsSyncServerAddress and port in regions file
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2011-01-21 12:28:12 -08:00 |
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Huaiyu (Kitty) Liu
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677889d3b6
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Get rid of SymSync in OpenSim.ini, old way of object sync no longer works (via RegionSyncServer).
SyncListenerAddress/Port renamed as SyncServerAddress/Port.
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2011-01-20 16:19:51 -08:00 |
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Huaiyu (Kitty) Liu
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43edf89a34
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Changes names in Regions.ini, and added one more config item: SyncQuarkLocation.
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2011-01-20 12:05:10 -08:00 |
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Robert Adams
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42563e77fa
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Merge branch 'prephysics' into dev
Conflicts:
OpenSim/Region/Framework/Scenes/SceneGraph.cs
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2011-01-18 09:31:33 -08:00 |
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Huaiyu (Kitty) Liu
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c8dc14fb01
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Configuration of SyncListenerIPAddress, SyncListenerPort, ServerIPAddress, and
ServerPort is moved to Regions.ini.
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2011-01-17 17:13:15 -08:00 |
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Dan Lake
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b5463e042c
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Workaround for NaN in rotation update from PSA to CM.
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2011-01-11 12:20:06 -08:00 |
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Dan Lake
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a7ec095063
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Merge branch 'dev' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into dev
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2011-01-06 17:56:18 -08:00 |
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Robert Adams
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ce4b095a1a
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Merge branch 'physics' into dev
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2011-01-06 17:43:41 -08:00 |
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Dan Lake
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17504fcccb
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Merge branch 'dev' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into dev
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2011-01-06 17:33:13 -08:00 |
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Dan Lake
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a339598bad
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Added scene name to config options
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2011-01-06 17:32:10 -08:00 |
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Huaiyu (Kitty) Liu
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42645acab9
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Fix a bug and link-set objects can now be synched correctly.
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2011-01-04 14:19:44 -08:00 |
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Robert Adams
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7441fbfa3a
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Merge branch 'dev' into physics
Conflicts:
OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/RegionSyncServerModule.cs
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2011-01-04 10:28:26 -08:00 |
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Huaiyu (Kitty) Liu
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d84e69fefe
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Added SymSync in config file. If SymSync = true, then code in the old sync module (asym sync) that handle object updates
are disabled. Then we effectively have new ways (RegionSyncModule) of handle object updates, and old ways of handling
avatar updates working together.
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2011-01-04 10:12:35 -08:00 |
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Robert Adams
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e68d9a25b1
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Merge branch 'dev' into physics
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2011-01-03 15:25:31 -08:00 |
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Robert Adams
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be2af26231
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Merge branch 'dev' into physics
Conflicts:
OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/RegionSyncClient.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
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2011-01-03 10:47:19 -08:00 |
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Huaiyu (Kitty) Liu
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cb49cfe6c5
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Added "[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsModule")]" to
SymmetricSync modules that implement INonSharedRegionModule. They now start running as a region is loaded.
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2010-12-21 13:23:52 -08:00 |
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Robert Adams
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a2ca47d7eb
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Add parameter and code for AgentID to track bucket changes. Added ground collision so walking now works
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2010-12-21 13:19:09 -08:00 |
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Robert Adams
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7c6bca1668
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physics messages sync'ing both ways. Value change not happening
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2010-12-14 15:31:00 -08:00 |
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Dan Lake
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dc86adbd17
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Fixing up Appearance handling in Region Sync modules and connectors.
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2010-12-09 15:07:42 -08:00 |
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Robert Adams
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24bef963c7
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Initial connection of phys actor
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2010-12-06 10:57:39 -08:00 |
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Huaiyu (Kitty) Liu
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f8ccfaf046
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Fixed a few conflicts with Dan's code (earlier conflict resolution by Dan broke
remote script engine's execution) to make remote script engine execute as it did in
the implementation in Country Fair 2010 demo.
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2010-11-12 15:50:21 -08:00 |
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Robert Adams
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46a01d9550
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Animations to multiple CMs (including idle anims) are working
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2010-10-26 12:22:09 -07:00 |
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Robert Adams
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9f515cb623
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Partial passing of StartAnim and StopAnim through CM
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2010-10-25 15:52:41 -07:00 |
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Robert Adams
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838ffc27ed
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Create full updates for making sit complete
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2010-10-25 13:32:53 -07:00 |
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Robert Adams
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de9427e545
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Border crossing in multi-region CMs and many debug messages for appearance
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2010-10-14 14:31:28 -07:00 |
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Dan Lake
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f5d25981ac
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Merged with Kitty's Script engine code.
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2010-09-23 16:32:38 -07:00 |
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Dan Lake
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8f8ef75034
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Merged with main AND partial implementation of teleport based load balancing. Did not intend to combine the merge with these changes.
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2010-08-16 10:23:50 -07:00 |
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Dan Lake
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9ada2a1f34
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Client manager changes as of R@I
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2010-07-19 13:03:04 -07:00 |
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Dan Lake
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6818427f1c
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More Scene API changes
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2010-06-01 16:13:38 -07:00 |
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Dan Lake
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2283b85bcf
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Some updates for client manager
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2010-04-30 08:13:02 -07:00 |
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Dan Lake
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8027b7c1a5
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Merged from master
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2010-03-24 10:50:42 -07:00 |
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Dan Lake
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4216eacd6c
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Some work on sceneapi
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2010-03-23 16:30:56 -07:00 |
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