Commit Graph
3599 Commits
Author SHA1 Message Date
UbitUmarov 5beffddf2a minor changes on profiles module; add some .trim() to create user avatar
names
2022-02-17 10:54:28 +00:00
UbitUmarov 0d48c292e9 update libomv; cosmetics 2022-02-12 08:25:50 +00:00
UbitUmarov 16b106821d cosmetics 2022-02-07 18:57:56 +00:00
UbitUmarov fbbcc1edd7 == string.Empty is .Lenght == 0 2022-01-13 20:31:52 +00:00
UbitUmarov fe6bcd79f5 proper bypass lludp header extra bytes, even if not seen so far 2022-01-10 21:21:23 +00:00
UbitUmarov 9b33ef9c8c a few more changes on vectors etc 2022-01-10 02:21:17 +00:00
UbitUmarov dd846ffc6c update libomv with vector2 and 3 IsZero() 2022-01-09 23:52:42 +00:00
UbitUmarov 1545b73e64 remove a spurius space 2022-01-09 03:28:45 +00:00
UbitUmarov da928d6099 != UUID.Zero is slow 2022-01-09 02:28:51 +00:00
UbitUmarov 357f20eb14 == UUID.Zero is slow 2022-01-08 23:35:56 +00:00
UbitUmarov cb98fb309c UUID == and != are bad 2022-01-08 19:39:35 +00:00
UbitUmarov a0ed214a6e save a few NS (hope not 2 much) 2022-01-07 04:15:58 +00:00
UbitUmarov e78caeeac8 add explicit osMakeNotecard(string notecardName, LSL_String contents) so it does not depend on implicit cast from string to list, as before 2022-01-06 20:42:50 +00:00
UbitUmarov 35d3889e5d simplify some log messages 2021-12-22 15:59:03 +00:00
UbitUmarov 3f584dbf12 add auxiliar httpresponse.Redirect(string url, [HttpStatusCode redirStatusCode = HttpStatusCode.Redirect]) 2021-12-20 11:07:26 +00:00
UbitUmarov 74d1500133 change PriorityQueue locking and add some try/catch 2021-11-13 20:54:01 +00:00
UbitUmarov 0a2f9ff6e1 fix bad format string 2021-11-02 15:32:33 +00:00
UbitUmarov 104ea0518e minor changes on lludp updates send control 2021-10-12 18:10:40 +01:00
UbitUmarov d58dd334e9 add a missing hack on temp attachments 2021-09-30 22:16:42 +01:00
UbitUmarov 7ea0821704 model upload: do create inventory texture entries by default (was do not) 2021-09-14 01:40:18 +01:00
UbitUmarov acf02563f2 some cleanup 2021-09-14 01:35:32 +01:00
UbitUmarov f5e0459e08 test changes on oshttpserver responses send 2021-09-02 04:49:22 +01:00
UbitUmarov af4dacee53 a few typos 2021-09-01 16:37:28 +01:00
UbitUmarov dc09b56bba move BulkUpdateInventoryItem from lludp to eventqueue message 2021-07-25 03:52:11 +01:00
UbitUmarov 31683b13ea several changes to statistics. How they are stored, passed around, referenced; do some fixes for multi regions per instance,... 2021-07-22 19:57:11 +01:00
UbitUmarov 73ad7584aa put back a lludp received buffers queue for usecircuit processing 2021-06-07 15:50:17 +01:00
UbitUmarov 867ac0b5d7 fix AgentFOV gen 2021-06-02 14:29:52 +01:00
UbitUmarov 21da22b6ec lludp remove obsolete pending queue 2021-06-02 14:28:47 +01:00
UbitUmarov 8712c7100e reduce a jobengine thread hold time; not using packet pool on receive; 2021-03-11 23:42:06 +00:00
UbitUmarov 6bdaef4e04 mk sure at least one maturity is set on classified update sent by viewer 2021-01-30 01:16:38 +00:00
UbitUmarov 7a05a9af48 oops, fix the bit mask 2021-01-30 00:47:00 +00:00
UbitUmarov ffaa862254 mantis 8856: test a simpler fix 2021-01-30 00:27:06 +00:00
UbitUmarov 4cac0ea759 let udp output refill engine release its thread on iddle 2021-01-12 12:43:29 +00:00
UbitUmarov 7405e89afb move inventory fetch work threads to objectjobengine 2021-01-09 13:18:29 +00:00
UbitUmarov 54135029e7 move getassets work threads to objectjobengine 2021-01-09 12:59:45 +00:00
UbitUmarov 91bfc2f62c reduce (again) number of http requestes on getdisplaynames 2021-01-07 20:37:44 +00:00
UbitUmarov 4ad892e090 reenable keepalive local override, + cosmetics 2020-11-29 12:29:18 +00:00
UbitUmarov cf193f99cf fix lm fetch on HG 2020-11-23 09:02:23 +00:00
UbitUmarov 7063013694 keep economy (currency-base-uri) a local region setting for now, to avoid some potencial issues where grid side may override local modules 2020-11-14 01:31:13 +00:00
UbitUmarov 20695be8cd several changes to simulatorfeatures, special url ones. Centralize those on scene gridinfo. Do host and dns checks, etc. Grid can override local settings, but currently same old mess. Grid login and info fecth should happen before loading anything in scene, specially modules 2020-11-12 00:30:20 +00:00
UbitUmarov 08b06ec670 lludp textures.. do not try to decode meshes and other things ( imprudence plague at LBSA) 2020-11-10 01:24:13 +00:00
UbitUmarov 85b631bf6b fix a bug on estateinfocap, to be active again when new fs and other viewers are release with its use fixed 2020-11-04 20:04:03 +00:00
UbitUmarov b4681b8584 try to reduce chance of viewer timeouts 2020-11-03 17:39:41 +00:00
UbitUmarov dfe33bdafd look for GridName and gridname 2020-11-03 17:36:43 +00:00
UbitUmarov 3358c1d32d replace more llsd xml fw encoder 2020-10-13 23:17:05 +01:00
UbitUmarov c70904418a replace llsd xml fw encoder 2020-10-13 16:20:55 +01:00
UbitUmarov 1fc6f84790 send those limits to any viewer that may care in OpensimExtras simulator features 2020-10-12 23:33:57 +01:00
UbitUmarov c7c82773d0 restore original RecyclePackets default 2020-10-12 20:59:47 +01:00
UbitUmarov 3e5813a0c3 viewers do caps before knowing where they are. Tell them to take a walk and try later on 2 cases 2020-10-11 17:56:20 +01:00
UbitUmarov 511012dc50 mantis 8780: possible tmp work around 2020-10-11 17:44:09 +01:00