1705 Commits
Author SHA1 Message Date
Dan Lake 30a9cee425 Merge branch 'master' into dev
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Framework/Scenes/UndoState.cs
2011-07-20 14:35:06 -07:00
Justin Clark-Casey (justincc) 7247ca1644 use constants in llGetObjectDetails() rather than magic numbers 2011-07-16 00:08:11 +01:00
Justin Clark-Casey (justincc) 0ee7a5ee81 If object is an attachment, make llGetVel() return the avatar's speed rather than the object's own zero speed.
As per http://opensimulator.org/mantis/view.php?id=5575
2011-07-15 23:36:32 +01:00
Dan Lake 7447765f4d Merge branch 'master' into dev
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
	OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
2011-07-15 15:32:42 -07:00
Justin Clark-Casey (justincc) 3e456163dd Port implementation of llCastRay() from Aurora.
I haven't been able to test this since the viewer won't parse the llCastRay() function.  Maybe some activation cap is missing.  Could wait until it is activated by default in the viewer.
2011-07-12 22:13:15 +01:00
Justin Clark-Casey (justincc) 6963b8b046 refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i) structure to remove code duplication. 2011-07-09 01:28:27 +01:00
Makopoppo df586c9d25 Raw int numbers (ex.LSL Constants) are displayed like "1.000000" when type cast to string 2011-07-09 01:27:12 +01:00
Justin Clark-Casey (justincc) f680c13495 Fix osMatchString() so that it reports all instance of pattern matches, not just the first one.
This is a slight adaptation of the patch in http://opensimulator.org/mantis/view.php?id=4568 which doesn't apply directly since the underlying code was changed by earlier makopoppo patches.
Thanks makopoppo!
2011-07-09 01:24:30 +01:00
Justin Clark-Casey (justincc) 52c3671aa0 fix formatting issues from last patch 2011-07-09 01:17:35 +01:00
Makopoppo b983f38e2a lsGetWindlightScene() returns raw int value, which makes unable to compare to another value with llListFindList() 2011-07-09 01:08:26 +01:00
Makopoppo 04f8d0e45d Made some LSL_Constant or LS_Constant raw int values 2011-07-09 01:08:13 +01:00
Makopoppo e7abf834d1 Instance-types-in-list fix for LSL/OSSL functions. This will fix llListFindList() which always returns -1 when you compare with the list from those functions.
*llCSV2List
*llGetAnimationList
*llGetLinkPrimitiveParams
*llGetObjectDetails
*llGetParcelDetails
*llGetParcelPrimOwners
*llGetPrimitiveParams
*GetLinkPrimitiveParamsEx
*osGetAgents
*osMatchString
*osGetLinkPrimitiveParams
*osGetPrimitiveParams
*osGetAvatarList
2011-07-09 00:49:53 +01:00
Justin Clark-Casey (justincc) d79c6c8820 Rename SetSculptData() to SetSculptProperties(), since this is what it does (setting SculptData is done through the property) 2011-07-09 00:42:48 +01:00
Justin Clark-Casey (justincc) 513d63455e Create a very basic initial test which just creates an 'npc' and tests that the scene presence exists 2011-07-02 01:01:40 +01:00
Huaiyu (Kitty) Liu 5e8f24a44a Remove some debug messages for syncing property shape. 2011-06-29 16:07:38 -07:00
Makopoppo ee92f22f2a [PATCH 2/2] [FIX] osGetPrimitiveParams() and osSetPrimitiveParams()
crashes throwing System.NullReferenceException

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2011-06-28 11:48:29 -04:00
Makopoppo 80010f8908 [PATCH] osSetSpeed() will accept float number
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2011-06-28 11:48:28 -04:00
Makopoppo ffa790d69d [PATCH] Get osGetWindParam() and osSetWindParam() accessible
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2011-06-28 11:48:28 -04:00
Makopoppo 882d5c82b3 [PATCH 1/2] Fixed the function names of some OSSL functions shown as
threat-level check error message

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2011-06-28 11:48:28 -04:00
Oren Hurvitz 0dd3281caf Optionally, don't delete previously compiled scripts on startup 2011-06-24 22:07:20 +01:00
Dan Lake 32ddcefaca Merge branch 'master' into dev
Conflicts:
	OpenSim/Region/Framework/Scenes/EventManager.cs
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneGraph.cs
	OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
	OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs
2011-06-14 23:15:34 -07:00
Justin Clark-Casey (justincc) 66004a9375 If an llSensor() is in an attachment, make the detection cone face in the direction of the avatar, not the relative rotation of the attachment towards the avatar.
This is effectively a copy/paste from 459323a, which should be refactored sometime.
This seems the obvious problem from field reports but I have not tested the fix myself.  Feedback welcome.
2011-06-03 23:43:09 +01:00
Huaiyu (Kitty) Liu 06d002cc3b On handling UpdatePrimProperties, if the properties updated are all in the terse-update
list, only trigger SOP.ScheduleTerseUpdate; otherwise, trigger ScheduleFullUpdate.
This is to prevent client managers to send big updates to clients, especially when a link-set
object moves around.
2011-06-03 11:35:37 -07:00
Huaiyu (Kitty) Liu a17f0a0ea1 Fixed the problem that notecard updating was not propagated -- now syned
across actors, bit viewers may not always get the correct update.
2011-05-31 16:23:06 -07:00
Huaiyu (Kitty) Liu 0be7f9d804 Fixed bug in GridDialogModule that sends infinite Dialog messages.
Added ScheduleFullUpdate to llSetObjectName, so that the property change is captured by sync module.
2011-05-31 12:54:22 -07:00
Melanie 61d4291da5 Create a method to force the script engine to save state from outside 2011-05-24 03:17:12 +01:00
Melanie 24c00acedc Fix Mantis #4429: Allow llGiveInventory to work across sim borders. 2011-05-23 02:52:28 +01:00
BlueWall dc95e38e42 Add stubs for unimplemented lsl functions 2011-05-22 14:59:18 -04:00
Justin Clark-Casey (justincc) bb9b317f15 Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead 2011-05-21 01:05:20 +01:00
Justin Clark-Casey (justincc) 9fc29e1595 Implement llGetLinKNumberOfSides().
Based on code in http://opensimulator.org/mantis/view.php?id=5489  Thanks onesong.
2011-05-20 20:19:32 +01:00
Justin Clark-Casey (justincc) 6e7b588235 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-20 20:06:51 +01:00
Kim King a2c19847b4 ScriptEngine/Shared: Fix bug 5473 (v2). 2011-05-20 20:00:55 +01:00
BlueWall 926a100652 Add stub for llGetLinkNumberOfSides(integer link) 2011-05-19 01:34:11 -04:00
Justin Clark-Casey (justincc) 340e3ccf16 refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves. 2011-05-14 02:42:47 +01:00
Justin Clark-Casey (justincc) bef1ffa7db simplify code in llGetParcelMaxPrims() to use existing code in LandObject rather than duping the algo 2011-05-14 02:34:46 +01:00
Justin Clark-Casey (justincc) 1d86079141 Correct llGetParcelMaxPrims() to use the same calculation as used elsewhere instead of the old 0.22 prims/meter squared fudge factor.
Thanks to tglion for this.
2011-05-14 01:26:04 +01:00
Huaiyu (Kitty) Liu 7aaacbc4a6 Removed IScriptEngineToSceneConnectorModule interface.
Removed SendNewObject, SendDeleteObject, SendLinkObject, and SendDelinkObject that used Bucket Sync info.
2011-05-11 14:25:22 -07:00
Dan Lake 9556e0079b Merge branch 'master' into dev
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2011-05-05 14:24:27 -07:00
Huaiyu (Kitty) Liu cd70c3ff56 Merge branch 'dev_perPropertyTS' into dev
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
2011-05-03 16:55:23 -07:00
Huaiyu (Kitty) Liu 4afd3f6602 Commented out some debug messages. 2011-05-03 14:38:21 -07:00
Huaiyu (Kitty) Liu 54ba7a61f8 Added back some debug messages, seems now shapes are sync'ed properly again. 2011-05-03 13:16:39 -07:00
Huaiyu (Kitty) Liu bceafb4291 removed a bunch of debug messages, which were added to debug why shape was not synchronizing properly. 2011-05-02 15:17:17 -07:00
Diva Canto d8ee0cbe1c First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
Huaiyu (Kitty) Liu 49139f53bb Replaced all calling to SendLinkObject to SyncLinkObject.
Added a bunch of debugging message to keep track of Shape updates synchronization.
2011-04-29 16:49:53 -07:00
Huaiyu (Kitty) Liu 1c1d3893fc DelinkFromGroup now calls AddNewSceneObjectByDelink, to avoid calling SyncNewObject later.
Also, replace all "SYMMETRIC SYNC" with "DSG SYNC" in comments.
2011-04-20 14:59:06 -07:00
Dan Lake da6044b6be Merge branch 'master' into dev
Conflicts:
	OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs
	OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2011-04-19 11:52:25 -07:00
Huaiyu (Kitty) Liu 9dfc0e92b8 Changed Enum type SceneObjectPartProperties to SceneObjectPartSyncProperties,
to indicate they are the properties synchronzed by the sync protocol.
Also, added UUID to PrimSyncInfo.
Encode/Decode SOP to/from OSDmap seems working fine now.
2011-04-15 10:42:57 -07:00
Justin Clark-Casey (justincc) e8ecb2898c minor: remove some mono compiler warnings 2011-04-11 22:33:24 +01:00
Huaiyu (Kitty) Liu 7c033f9d08 Added calling ScheduleFullUpdate() after SendFullUpdateToAllClients() is called in
several places in LSL_Api.cs.
2011-04-08 15:16:39 -07:00
Melanie abea0c74c2 Add support for the new display name related functions in LSL. This does not
implement the display names functionality as such, but it allows scripts
that are display name aware to function as if the display name were implemented
and set to the avatar name.
2011-04-08 04:19:17 +01:00