Dan Lake
974292996a
* Switched Intel license for OpenSim contributors in DSG files
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* Added Intel Corporation copyright for DSG to contributors.txt file
* Removed non-DSG bullet development files
2011-06-17 15:21:54 -07:00
Huaiyu (Kitty) Liu
e2b6c5d199
Added a new RegionSyncMessage, AvatarTeleportSameRegion, for PSA to inform PE to
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update avatar positon after teleporting within the same region, and the logic
to send/receive the message. Teleporting within the same region seems working now
with remote PE.
2011-06-01 11:34:42 -07:00
Huaiyu (Kitty) Liu
ab0630ed81
Fixed code in handling setting attachedAvatar when its UUID.Zero.
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Removed some obselete and debug code.
2011-05-19 13:44:15 -07:00
Huaiyu (Kitty) Liu
0e1efc3250
Added some debug messages for avatar border crossing.
2011-05-17 10:33:58 -07:00
Huaiyu (Kitty) Liu
3f07bf204b
Commented out a line of code in RegionSyncServerModule so that on CM, SE and other actors,
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scene.RegionSyncEnabled will be set and kept as "true" as desired.
2011-05-16 09:30:03 -07:00
Huaiyu (Kitty) Liu
cf6c9e77a0
Removed old code in RegionSyncServer/Client that were used for object syncing in the asymmetric sync era.
2011-05-12 14:36:55 -07:00
Huaiyu (Kitty) Liu
ff5c86c90a
More code cleaning following last commit (removed code that was commented out).
2011-05-11 14:11:35 -07:00
Huaiyu (Kitty) Liu
a7d7ca9b0f
Removed ScriptEngine to Scene asymmetric sync code, and LocX,LocY in SOG.
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Also, removed QuickInfo related code from RegionSyncUtil.cs.
2011-05-11 14:04:34 -07:00
Huaiyu (Kitty) Liu
1c1d3893fc
DelinkFromGroup now calls AddNewSceneObjectByDelink, to avoid calling SyncNewObject later.
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Also, replace all "SYMMETRIC SYNC" with "DSG SYNC" in comments.
2011-04-20 14:59:06 -07:00
Huaiyu (Kitty) Liu
83b4d4121e
Added CopyRight disclaimers in RegionSyncModule files.
2011-03-18 13:59:33 -07:00
Huaiyu (Kitty) Liu
3fe31ad457
Added back the LocalFlags as one of the SOP properties to be synced, so that script events such as touch is propogated properly.
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Also removed some debug messages.
2011-03-07 15:51:59 -08:00
Robert Adams
b76c233db3
Merge branch 'dev_kitty' into physbucket
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Conflicts:
OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/SymmetricSync/RegionSyncModule.cs
2011-03-03 08:54:01 -08:00
Robert Adams
400c9b5293
Using PhysActor sync for avatars and bucket sync for prims. Working with avatars kicking physical objects
2011-02-28 14:09:19 -08:00
unknown
784cb6c95c
Changed some less important messages from Warn to Debug
2011-02-25 15:21:07 -08:00
Robert Adams
1ff16c93a3
Another attempt to add SOG/SOP to ScenePresence so it can be handled by bucket update code
2011-02-18 17:16:57 -08:00
Robert Adams
c9c94a5f23
Physics bucket packing and unpacking
2011-02-16 17:11:16 -08:00
Robert Adams
3123671651
Configuration of PhysicsSyncServerAddress and port in regions file
2011-01-21 12:28:12 -08:00
Huaiyu (Kitty) Liu
677889d3b6
Get rid of SymSync in OpenSim.ini, old way of object sync no longer works (via RegionSyncServer).
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SyncListenerAddress/Port renamed as SyncServerAddress/Port.
2011-01-20 16:19:51 -08:00
Huaiyu (Kitty) Liu
43edf89a34
Changes names in Regions.ini, and added one more config item: SyncQuarkLocation.
2011-01-20 12:05:10 -08:00
Robert Adams
42563e77fa
Merge branch 'prephysics' into dev
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneGraph.cs
2011-01-18 09:31:33 -08:00
Huaiyu (Kitty) Liu
c8dc14fb01
Configuration of SyncListenerIPAddress, SyncListenerPort, ServerIPAddress, and
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ServerPort is moved to Regions.ini.
2011-01-17 17:13:15 -08:00
Dan Lake
b5463e042c
Workaround for NaN in rotation update from PSA to CM.
2011-01-11 12:20:06 -08:00
Dan Lake
a7ec095063
Merge branch 'dev' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into dev
2011-01-06 17:56:18 -08:00
Robert Adams
ce4b095a1a
Merge branch 'physics' into dev
2011-01-06 17:43:41 -08:00
Dan Lake
17504fcccb
Merge branch 'dev' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into dev
2011-01-06 17:33:13 -08:00
Dan Lake
a339598bad
Added scene name to config options
2011-01-06 17:32:10 -08:00
Huaiyu (Kitty) Liu
42645acab9
Fix a bug and link-set objects can now be synched correctly.
2011-01-04 14:19:44 -08:00
Robert Adams
7441fbfa3a
Merge branch 'dev' into physics
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Conflicts:
OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/RegionSyncServerModule.cs
2011-01-04 10:28:26 -08:00
Huaiyu (Kitty) Liu
d84e69fefe
Added SymSync in config file. If SymSync = true, then code in the old sync module (asym sync) that handle object updates
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are disabled. Then we effectively have new ways (RegionSyncModule) of handle object updates, and old ways of handling
avatar updates working together.
2011-01-04 10:12:35 -08:00
Robert Adams
e68d9a25b1
Merge branch 'dev' into physics
2011-01-03 15:25:31 -08:00
Robert Adams
be2af26231
Merge branch 'dev' into physics
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Conflicts:
OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/RegionSyncClient.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2011-01-03 10:47:19 -08:00
Huaiyu (Kitty) Liu
cb49cfe6c5
Added "[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsModule")]" to
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SymmetricSync modules that implement INonSharedRegionModule. They now start running as a region is loaded.
2010-12-21 13:23:52 -08:00
Robert Adams
a2ca47d7eb
Add parameter and code for AgentID to track bucket changes. Added ground collision so walking now works
2010-12-21 13:19:09 -08:00
Robert Adams
7c6bca1668
physics messages sync'ing both ways. Value change not happening
2010-12-14 15:31:00 -08:00
Dan Lake
dc86adbd17
Fixing up Appearance handling in Region Sync modules and connectors.
2010-12-09 15:07:42 -08:00
Robert Adams
24bef963c7
Initial connection of phys actor
2010-12-06 10:57:39 -08:00
Huaiyu (Kitty) Liu
f8ccfaf046
Fixed a few conflicts with Dan's code (earlier conflict resolution by Dan broke
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remote script engine's execution) to make remote script engine execute as it did in
the implementation in Country Fair 2010 demo.
2010-11-12 15:50:21 -08:00
Robert Adams
46a01d9550
Animations to multiple CMs (including idle anims) are working
2010-10-26 12:22:09 -07:00
Robert Adams
9f515cb623
Partial passing of StartAnim and StopAnim through CM
2010-10-25 15:52:41 -07:00
Robert Adams
838ffc27ed
Create full updates for making sit complete
2010-10-25 13:32:53 -07:00
Robert Adams
de9427e545
Border crossing in multi-region CMs and many debug messages for appearance
2010-10-14 14:31:28 -07:00
Dan Lake
f5d25981ac
Merged with Kitty's Script engine code.
2010-09-23 16:32:38 -07:00
Dan Lake
8f8ef75034
Merged with main AND partial implementation of teleport based load balancing. Did not intend to combine the merge with these changes.
2010-08-16 10:23:50 -07:00
Dan Lake
9ada2a1f34
Client manager changes as of R@I
2010-07-19 13:03:04 -07:00
Dan Lake
6818427f1c
More Scene API changes
2010-06-01 16:13:38 -07:00
Dan Lake
2283b85bcf
Some updates for client manager
2010-04-30 08:13:02 -07:00
Dan Lake
8027b7c1a5
Merged from master
2010-03-24 10:50:42 -07:00
Dan Lake
4216eacd6c
Some work on sceneapi
2010-03-23 16:30:56 -07:00