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Centralize OpenClaw agent id validation in a new module (src/lib/agents/agentIds.ts) and route every gateway, cron, ssh, and intent path through it. Tighten the safe-id regex to match the gateway's 64-char normalization and reserve "main" from UI creation. Add symlink-aware boundary checks and move rollback to trash/restoreAgentStateLocally and the SSH equivalent so a failed move never leaves the filesystem half-migrated, and restore refuses symlinks that escape stateDir. Validate session keys (hasMalformedAgentSessionKey, sessionKeyBelongsToAgent) and cron job fields before trusting gateway output, and compare cron agent ids case-insensitively. Refactor applyGatewayConfigPatch and exec-approvals retry to fetch the snapshot inside the retry callback, eliminating a stale-baseHash race. Harden the control-plane adapter: stop() now waits on in-flight start, times out hung sockets, and ignores stale ws event handlers via a connection epoch. Close a WebSocket upgrade auth bypass in server/index.js by routing upgrades through accessGate.allowUpgrade, make access-gate cookie values URL-safe and stop reconstructing redirect URLs from Host headers, and apply the access gate to all non-token requests rather than only /api/. Read media via realpath + boundary re-check, enforce MAX_MEDIA_BYTES on remote SSH responses, and whitelist response MIME types. Clean up SSE streams on client abort. Normalize localhost gateway URLs in studio-settings so token hints only apply when the draft URL matches, and write settings atomically. Make the Playwright port configurable (PLAYWRIGHT_PORT, default 3100) to avoid colliding with the running dev server, and ignore .worktrees in eslint. Add unit tests for the new agentIds module, gateway connect profile, disconnect-like errors, local gateway, and studio settings store, and extend existing tests to cover the new validation, rollback, retry, and normalization paths.
24 lines
621 B
TypeScript
24 lines
621 B
TypeScript
import { defineConfig } from "@playwright/test";
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import path from "node:path";
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const e2ePort = Number(process.env.PLAYWRIGHT_PORT ?? "3100");
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const reuseExistingServer = process.env.PLAYWRIGHT_REUSE_EXISTING_SERVER === "1";
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export default defineConfig({
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testDir: "./tests/e2e",
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use: {
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baseURL: `http://127.0.0.1:${e2ePort}`,
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},
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webServer: {
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command: "npm run dev",
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port: e2ePort,
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reuseExistingServer,
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env: {
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...process.env,
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PORT: String(e2ePort),
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OPENCLAW_STATE_DIR: path.resolve("./tests/fixtures/openclaw-empty-state"),
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NEXT_PUBLIC_GATEWAY_URL: "",
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},
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},
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});
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