UnityOpenSimClient ================== * Server: Opensimulator * Client: Unity3D * OpenMetaverse * Script Language: C# # Demo Video Demo video (http://v.youku.com/v_show/id_XNTY2MzAyODY4.html) # ScreenShot on Windows -![alt text](http://fmn.rrimg.com/fmn060/20130604/1455/original_paSd_233c000097421190.jpg "On Windows") on Android -![alt text](http://fmn.rrimg.com/fmn062/20130604/1455/original_VOlX_3ff000008499125d.jpg "On Android") # Server [OpenSimulator](http://opensimulator.org/wiki/Main_Page) OpenSimulator is an open source multi-platform, multi-user 3D application server. It can be used to create a virtual environment (or world) which can be accessed through a variety of clients, on multiple protocols. It also has an optional facility (the Hypergrid) to allow users to visit other OpenSimulator installations across the web from an account on a 'home' OpenSimulator installation. # Client [Unity 3D](http://unity3d.com/) Unity is a game development ecosystem: a powerful rendering engine fully integrated with a complete set of intuitive tools and rapid workflows to create interactive 3D content; easy multiplatform publishing; thousands of quality, ready-made assets in the Asset Store and a knowledge-sharing Community. For independent developers and studios, Unity’s democratizing ecosystem smashes the time and cost barriers to creating uniquely beautiful games. They are using Unity to build a livelihood doing what they love: creating games that hook and delight players on any platform. # Quick guide ## Getting Started Getting started with *UnityOpenSimClient* are as follows: * **Checkout** the source: `git clone git://github.com/justasabc/UnityOpenSimClient.git`. * **Start** Opensimulator server. * **Open** Assets/login.unity with Unity3D. # About us * cqarthur: https://github.com/cqarthur * justasabc: https://github.com/justasabc