UnityOpenSimClient
==================
* Server: Opensimulator
* Client: Unity3D 
* OpenMetaverse
* Script Language: C#

# Demo Video

Demo video (http://v.youku.com/v_show/id_XNTY2MzAyODY4.html)

# ScreenShot
on Windows

-![alt text](http://fmn.rrimg.com/fmn060/20130604/1455/original_paSd_233c000097421190.jpg "On Windows")


on Android

-![alt text](http://fmn.rrimg.com/fmn062/20130604/1455/original_VOlX_3ff000008499125d.jpg "On Android")

# Server

[OpenSimulator](http://opensimulator.org/wiki/Main_Page) 

OpenSimulator is an open source multi-platform, multi-user 3D application server. It can be used to create a virtual environment (or world) which can be accessed through a variety of clients, on multiple protocols. It also has an optional facility (the Hypergrid) to allow users to visit other OpenSimulator installations across the web from an account on a 'home' OpenSimulator installation.

# Client

[Unity 3D](http://unity3d.com/)

Unity is a game development ecosystem: a powerful rendering engine fully integrated with a complete set of intuitive tools and rapid workflows to create interactive 3D content; easy multiplatform publishing; thousands of quality, ready-made assets in the Asset Store and a knowledge-sharing Community.

For independent developers and studios, Unity’s democratizing ecosystem smashes the time and cost barriers to creating uniquely beautiful games. They are using Unity to build a livelihood doing what they love: creating games that hook and delight players on any platform.

#  Quick guide

## Getting Started
Getting started with *UnityOpenSimClient* are as follows:
* **Checkout** the source: `git clone git://github.com/justasabc/UnityOpenSimClient.git`.
* **Start** Opensimulator server.
* **Open** Assets/login.unity with Unity3D.



# About us
* cqarthur: https://github.com/cqarthur  
* justasabc: https://github.com/justasabc
