From ce676fa4d541ec2c31f0ce34b68111502f4f87ca Mon Sep 17 00:00:00 2001 From: Samuel Lison Date: Fri, 3 Jul 2026 18:37:58 +1000 Subject: [PATCH] docs: add v0.6.0 quests/achievements demo video + refresh site video grid Wire the demo video (makertube uSGJ2MHEFjSSKxMiJBJ6Y5) into quests.md, achievements.md, content-authoring.md and admin-plugin.md, and feature it in the landing page's video grid (replacing the oldest embed; that video stays linked from docs/inventory.md). Co-Authored-By: Claude Opus 4.8 --- docs/achievements.md | 2 ++ docs/admin-plugin.md | 2 +- docs/content-authoring.md | 2 +- docs/quests.md | 2 ++ site/index.html | 2 +- 5 files changed, 7 insertions(+), 3 deletions(-) diff --git a/docs/achievements.md b/docs/achievements.md index 3492960..4ee6fb6 100644 --- a/docs/achievements.md +++ b/docs/achievements.md @@ -1,5 +1,7 @@ # Achievements +> 📹 **Demo:** [quests, achievements & the no-code editors in action](https://makertube.net/w/uSGJ2MHEFjSSKxMiJBJ6Y5) + The achievement system ([`src/systems/Achievements.luau`](../src/systems/Achievements.luau)) tracks **milestones**: always-on counters that unlock a badge (once) when they cross a threshold — with a toast and an Achievements menu tab. The architecture is ported from The Counter Earth's proven diff --git a/docs/admin-plugin.md b/docs/admin-plugin.md index 3506b56..e2393ed 100644 --- a/docs/admin-plugin.md +++ b/docs/admin-plugin.md @@ -16,7 +16,7 @@ Attributes in the Explorer. It adds two toolbar buttons under **SurvivorCore**: The rest of this page covers the Survival Stats editor; both install the same way. It's the [Builder / Admin plugin](https://github.com/TemujinCalidius/SurvivorCore/issues/11). -> 📹 **Demos:** [HUD, survival stats & the admin plugin](https://makertube.net/w/xqX7wfRpTqd9L9BkozCS1P) · [no-code item & gatherable creation](https://makertube.net/w/mCneurjoY3Av6yi48VsGQE) · [no-code weapon, ammo & mob creation](https://makertube.net/w/tyn8JEMG3CaMbTXid8osdU) +> 📹 **Demos:** [HUD, survival stats & the admin plugin](https://makertube.net/w/xqX7wfRpTqd9L9BkozCS1P) · [no-code item & gatherable creation](https://makertube.net/w/mCneurjoY3Av6yi48VsGQE) · [no-code weapon, ammo & mob creation](https://makertube.net/w/tyn8JEMG3CaMbTXid8osdU) · [no-code quest & achievement creation](https://makertube.net/w/uSGJ2MHEFjSSKxMiJBJ6Y5) ## Install diff --git a/docs/content-authoring.md b/docs/content-authoring.md index f00fc60..9e3b8ea 100644 --- a/docs/content-authoring.md +++ b/docs/content-authoring.md @@ -1,6 +1,6 @@ # No-code content authoring -> 📹 **Demos:** [creating mobs, weapons & ammo (with full stats)](https://makertube.net/w/tyn8JEMG3CaMbTXid8osdU) · [creating an item + gatherable](https://makertube.net/w/mCneurjoY3Av6yi48VsGQE) +> 📹 **Demos:** [creating quests & achievements](https://makertube.net/w/uSGJ2MHEFjSSKxMiJBJ6Y5) · [creating mobs, weapons & ammo](https://makertube.net/w/tyn8JEMG3CaMbTXid8osdU) · [creating an item + gatherable](https://makertube.net/w/mCneurjoY3Av6yi48VsGQE) The engine ships **zero** items, resources, or recipes — your game supplies them. You can do this two ways, and they coexist: diff --git a/docs/quests.md b/docs/quests.md index e389853..97c4337 100644 --- a/docs/quests.md +++ b/docs/quests.md @@ -1,5 +1,7 @@ # Quests +> 📹 **Demo:** [quests, achievements & the no-code editors in action](https://makertube.net/w/uSGJ2MHEFjSSKxMiJBJ6Y5) + The quest system ([`src/systems/Quests.luau`](../src/systems/Quests.luau)) gives players **goals**: accept a quest, work its objectives, claim the reward. Progress is driven entirely by the events the other systems already fire (gather / craft / kill / use), so a quest needs **zero wiring** — diff --git a/site/index.html b/site/index.html index 94fded1..4562107 100644 --- a/site/index.html +++ b/site/index.html @@ -169,7 +169,7 @@
Mobs & combat
Gathering & crafting
No-code creation
-
Inventory & hotbar
+
Quests & achievements