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The contents of the Release directories are moved up one level as we no longer need to distinguish between current releases and prior releases. git rm -r LSLScripts/HUD/Ruth/Previous\ Release git mv LSLScripts/HUD/Ruth/Release/.keep LSLScripts/HUD/Ruth/ git mv LSLScripts/HUD/Ruth/Release/readme.txt LSLScripts/HUD/Ruth/ rmdir LSLScripts/HUD/Ruth/Release git rm -r Mesh/Avatar\ Roth/Previous\ Releases git mv Mesh/Avatar\ Roth/Release/* Mesh/Avatar\ Roth/ rmdir Mesh/Avatar\ Roth/Release/ git rm -r Mesh/Avatar\ Ruth/Previous\ Releases git mv Mesh/Avatar\ Ruth/Release/* Mesh/Avatar\ Ruth/ git rm -r Mesh/Avatar\ Ruth/Release/ rmdir Mesh/Avatar\ Ruth/Previous\ Releases Mesh/Avatar\ Ruth/Release/
osRoth2_CurrentRelease_Source_RC#1.blend - This blender file is our initial release. All collaborators should use this file to create your own release and/or for future improvements. ==================== mesh head - Avastar upper body - lower body - bento hands - flat feet - Toenails & Fingernails are created by Sundance Haiku ==================== osRoth2_CurrentRelease_DevKit_RC#1.blend - This blender file is intended for content creators. It is an exact duplicate of the source file but textured with the alpha cut faces used for the official RC#1 release. I usually join the parts as a personal preference but I am leaving that up to each content creator's preference.