# Ruth and Roth 2.0 Mesh Avatar Project Ruth and Roth 2.0 are low-poly mesh bodies, specifically designed for OpenSimulator. They are built to use standard Second Life(TM) UV maps using scratch-built open source mesh bodies by Shin Ingen with other open source contributions from the OpenSimulator Community. * Github Repository: https://github.com/RuthAndRoth/Ruth * Discord Discussion Forum: https://discordapp.com/channels/619919380154810380/619919380691550240 * Discord Discussion Forum Invitation (open to all): https://discord.gg/UMyaZkc * MeWe Community Page: https://mewe.com/group/5bbe0189a5f4e57c73569fb9 * Second Life Groups: "RuthAndRoth" and "Ruth and Roth Community" * OpenSim Group: OSGrid RuthAndRoth * OpenSim Region: OSGrid RuthAndRoth hop://login.osgrid.org/RuthAndRoth/128/128/26 ## Current Release The Ruth/Roth 2.0 current release files have been kept in a number of 'Current Release' directories before now. We have renamed these directories to 'Release' as there is no longer a need to distinguish which release they belong to. ## Previous Release The Ruth 2.0 RC2 release files have been kept in a number of 'Previous Release' directories in the repo. These have been archived into a git branch named 'archive-ruth-rc2' and the directories renamed 'Release' in that branch. These 'Previous Release' directories will be removed from the master branch in the near future. ## Personal Directories We have moved all personal directories under the new top-level directory 'Contrib'. These continue to be used as they always have, as a place for team members to put things that are still under development before (or until) they are merged into the master release directories. ## Licenses Ruth 2.0 and Roth 2.0 are AGPL licensed, other contents of this repository are also AGPL licensed unless otherwise indicated. See Licenses.txt for specific details.