Files

UV Textures

  • UVhead.png, UVlower.png, UVupper.png - exported from Blender. Useful as reference when designing UV maps for mesh body attachments (Ada Radius)

  • UVeyeball.png - derived from system eye UV map, exported from Blender. Useful for checking armature eye bone alignment (mEye, mFaceEyeAlt) in Blender and in inworld (Ada Radius)

  • UVFootTesting.png - UV Lower for Foot Testing (Sean Heavy)