diff --git a/Ada Radius/Readme.md b/Ada Radius/Readme.md index be02e6a..aeee900 100644 --- a/Ada Radius/Readme.md +++ b/Ada Radius/Readme.md @@ -13,8 +13,8 @@ Please see Export_ImportRiggedMeshBlender.md for notes on using these armatures. * opensim_armatures.ods - spreadshheet analysis of avatar_skeleton.xml, which is found in the viewer Character folder. Cross-referenced to SLWiki information (some of which is wrong), calculations converting the Maya values to Blender, and notes on exporting from Blender. -*UVmaps - png files +* UVmaps - png files -*SLAvatarUVMaps.psd +* SLAvatarUVMaps.psd Last updated 2020-11-03 Ada Radius